[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HBdoaqYdOh/springsettings.1002691.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 134ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e00090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7702 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1002691/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 510ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45982a10] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45982a10] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 149ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 959ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1164ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 939ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 137ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1002691/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21a2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1bf21a2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21b2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1bf21b2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (588ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1002691/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bc9e20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b68fca5f49cddf6b60a6aa843fd9a503 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Philious_Fog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Philious_Fog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Philious_Fog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Philious_Fog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Philious_Fog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Philious_Fog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Philious_Fog" string="[Game::Load][lua{Rules,Gaia}={0000000111b37cb0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000723b3000,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [345,211.793762,1792]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4593,211.792114,2577]: 1 finished unit Guardian Commander [f=0000000] [0] mad_kraft, team: 0, elo:2004 [f=0000000] [0] Philious_Fog, team: 1, elo:1920 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [528,211.792023,1896]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [4496,211.792023,2576]: 1 finished unit Rover Assembly [f=0000360] [360] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Mason [f=0000465] [465] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0000522] [522] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0000689] [689] Event [4860.646,288.792023,2403.10303]: 1 finished unit Firefly [f=0000721] [721] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0000825] [825] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000828] [828] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0000855] [855] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000924] [924] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0001121] [1121] Event [4920,211.792023,2408]: 1 finished unit Solar Collector [f=0001130] [1130] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0001272] [1272] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0001539] [1539] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0001632] [1632] Event [4872,211.792023,2488]: 1 finished unit Solar Collector [f=0001691] [1691] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0001982] [1982] Event [520,211.792023,2104]: 0 finished unit Solar Collector [f=0002209] [2209] Event [4160,215.518585,2928]: 1 finished unit Lotus [f=0002324] [2324] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Mason [f=0002360] [2360] Event [4640,211.792023,2480]: 1 finished unit Lotus [f=0002464] [2464] Event [344,211.792023,2040]: 0 finished unit Solar Collector [f=0002521] [2521] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0002647] [2647] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0002823] [2823] Event [232,211.792023,1896]: 0 finished unit Solar Collector [f=0002941] [2941] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0002998] [2998] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0003035] [3035] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0003247] [3247] Event [232,211.820404,1672]: 0 finished unit Solar Collector [f=0003297] [3297] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0003398] [3398] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0003526] [3526] Event [4016,211.792023,2304]: 1 finished unit Lotus [f=0003529] [3529] Event [4778.86377,214.631378,2727.42236]: 0 lost unit Glaive [f=0003581] [3581] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0003607] [3607] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0003608] [3608] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0003633] [3633] Event [328,212.212708,1512]: 0 finished unit Solar Collector [f=0003655] [3655] Event [4968,211.792023,2328]: 1 lost unit Metal Extractor [f=0003800] [3800] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0003862] [3862] Event [5063.21924,229.162933,2445.10767]: 0 lost unit Glaive [f=0003998] [3998] Event [440,211.792023,1352]: 0 finished unit Solar Collector [f=0004067] [4067] Event [1056.85681,100,2721.76685]: 0 lost unit Glaive [f=0004098] [4098] Event [1033.12952,100,2812.71045]: 0 lost unit Glaive [f=0004238] [4238] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0004245] [4245] Event [699.928955,100,3199.43237]: 1 lost unit Scorcher [f=0004400] [4400] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0004568] [4568] Event [504,211.792023,1160]: 0 finished unit Solar Collector [f=0004602] [4602] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0004602] [4602] Event [360,207.730591,1592]: 0 finished unit Metal Extractor [f=0004666] [4666] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0004758] [4758] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0004847] [4847] Event [3904,221.729523,3728]: 1 finished unit Lotus [f=0004978] [4978] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0005048] [5048] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0005071] [5071] Event [456,211.792023,968]: 0 finished unit Solar Collector [f=0005103] [5103] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0005287] [5287] Event [2776,304.956085,3080]: 1 finished unit Solar Collector [f=0005442] [5442] Event [976,100,3008]: 0 finished unit Lotus [f=0005545] [5545] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0005666] [5666] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0005809] [5809] Event [2017.46533,407.13913,3203.59277]: 1 lost unit Firefly [f=0005846] [5846] Event [2079.14844,304.956085,3208.51782]: 0 lost unit Glaive [f=0005904] [5904] Event [4672,211.792023,1648]: 1 finished unit Lotus [f=0005911] [5911] Event [2146.19434,304.956085,2926.53418]: 0 lost unit Glaive [f=0006000] [6000] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0006107] [6107] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0006119] [6119] Event [2434.573,381.956085,2940.27319]: 1 finished unit Firefly [f=0006162] [6162] Event [416.461151,214.204788,1172.09985]: 0 finished unit Engineer Commander [f=0006162] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006162] [6162] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006285] [6285] Event [640,100,3376]: 0 finished unit Lotus [f=0006367] [6367] Event [2025.56165,492.769531,3683.33643]: 1 lost unit Firefly [f=0006385] [6385] Event [2312,304.956085,2920]: 1 finished unit Stardust [f=0006442] [6442] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0006474] [6474] Event [2434.573,381.956085,2940.27319]: 1 finished unit Firefly [f=0006582] [6582] Event [3853.82959,244.425903,3922.38403]: 0 lost unit Glaive [f=0006585] [6585] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0006685] [6685] Event [3837.07813,247.480652,3871.49707]: 0 lost unit Glaive [f=0006740] [6740] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0006790] [6790] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0006802] [6802] Event [3861.72827,242.469437,3785.24487]: 0 lost unit Glaive [f=0006806] [6806] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0006831] [6831] Event [3904,221.729523,3728]: 1 lost unit Lotus [f=0007170] [7170] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0007178] [7178] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0007185] [7185] Event [3924.65308,228.932724,3847.03809]: 1 lost unit Scorcher [f=0007226] [7226] Event [264,304.956085,1080]: 0 finished unit Geothermal Generator [f=0007337] [7337] Event [3656.02637,304.956085,3609.50317]: 1 lost unit Mason [f=0007350] [7350] Event [3576,304.956085,3480]: 1 lost unit Metal Extractor [f=0007455] [7455] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0007504] [7504] Event [1056,100,2576]: 0 finished unit Lotus [f=0007573] [7573] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0007583] [7583] Event [3696.31445,304.956085,3653.44043]: 0 lost unit Glaive [f=0007633] [7633] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0007726] [7726] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0007728] [7728] Event [48,345.948273,1024]: 0 finished unit Radar Tower [f=0007863] [7863] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0007921] [7921] Event [4968,207.730591,2328]: 1 finished unit Metal Extractor [f=0007938] [7938] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0007950] [7950] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0008050] [8050] Event [424,211.792023,824]: 0 finished unit Solar Collector [f=0008289] [8289] Event [376,211.792023,680]: 0 finished unit Solar Collector [f=0008310] [8310] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0008327] [8327] Event [2872,304.956085,3080]: 1 lost unit Metal Extractor [f=0008352] [8352] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0008381] [8381] Event [424,211.792023,1752]: 0 finished unit Caretaker [f=0008387] [8387] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0008470] [8470] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0008615] [8615] Event [1040,357.12796,2160]: 0 finished unit Radar Tower [f=0008649] [8649] Event [360,211.792023,504]: 0 finished unit Solar Collector [f=0008724] [8724] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0008732] [8732] Event [2712.00317,304.956085,3026.38916]: 0 lost unit Glaive [f=0008855] [8855] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0008943] [8943] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0008950] [8950] Event [520,211.792023,1752]: 0 finished unit Caretaker [f=0009012] [9012] Event [328,211.792023,328]: 0 finished unit Solar Collector [f=0009059] [9059] Event [1410.99561,211.792023,2354.46533]: 0 lost unit Glaive [f=0009207] [9207] Event [1322.81421,132.101028,2756.04419]: 1 lost unit Scorcher [f=0009247] [9247] Event [320,211.792023,224]: 0 finished unit Lotus [f=0009267] [9267] Event [1282.89722,144.891464,2596.66211]: 1 lost unit Scorcher [f=0009279] [9279] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0009313] [9313] Event [1056,100,2576]: 0 lost unit Lotus [f=0009371] [9371] Event [312,211.792023,152]: 0 finished unit Solar Collector [f=0009380] [9380] Event [537.599976,211.792023,1896]: 0 finished unit Reaver [f=0009392] [9392] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0009428] [9428] Event [1023.67395,100.475838,2857.93311]: 1 lost unit Scorcher [f=0009444] [9444] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0009452] [9452] Event [976,100,3008]: 0 lost unit Lotus [f=0009493] [9493] Event [2280,304.956085,1048]: 0 lost unit Metal Extractor [f=0009511] [9511] Event [600,211.792023,1752]: 0 finished unit Caretaker [f=0009522] [9522] Event [4616,211.792023,2616]: 1 finished unit Caretaker [f=0009567] [9567] Event [1135.55872,100,2863.58569]: 1 lost unit Scorcher [f=0009585] [9585] Event [1087.69922,100.44548,2786.49292]: 0 lost unit Ronin [f=0009623] [9623] Event [200,211.792023,232]: 0 finished unit Solar Collector [f=0009635] [9635] Event [2193.58301,304.956085,887.442749]: 0 lost unit Conjurer [f=0009746] [9746] Event [1077.09363,100,2906.16113]: 0 lost unit Glaive [f=0009795] [9795] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0009871] [9871] Event [946.88031,101.801613,2498.19043]: 0 lost unit Ronin [f=0009969] [9969] Event [537.599976,211.792023,1896]: 0 finished unit Knight [f=0010014] [10014] Event [1136,260.237335,2096]: 0 finished unit Picket [f=0010099] [10099] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0010210] [10210] Event [4575.06641,119.539398,1472.80212]: 0 lost unit Glaive [f=0010310] [10310] Event [4613.05762,138.372162,1509.04236]: 0 lost unit Glaive [f=0010332] [10332] Event [536,211.792023,840]: 0 finished unit Solar Collector [f=0010340] [10340] Event [4481.35205,134.235184,1552.36206]: 0 lost unit Glaive [f=0010394] [10394] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0010430] [10430] Event [384,211.792023,448]: 0 finished unit Lotus [f=0010487] [10487] Event [776,100,3176]: 0 lost unit Metal Extractor [f=0010538] [10538] Event [4616,211.792023,2552]: 1 finished unit Caretaker [f=0010576] [10576] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0010608] [10608] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0010682] [10682] Event [712,211.792023,840]: 0 finished unit Solar Collector [f=0010709] [10709] Event [744,211.792023,1864]: 0 finished unit Stinger [f=0010804] [10804] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0010868] [10868] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0011011] [11011] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0011052] [11052] Event [824,211.792023,888]: 0 finished unit Solar Collector [f=0011195] [11195] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0011223] [11223] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0011246] [11246] Event [1136,255.268585,2128]: 0 finished unit Picket [f=0011467] [11467] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0011507] [11507] Event [1000,211.792023,840]: 0 finished unit Solar Collector [f=0011531] [11531] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Mason [f=0011733] [11733] Event [4632,211.792023,1944]: 1 finished unit Solar Collector [f=0011744] [11744] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0011869] [11869] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0011881] [11881] Event [1064,211.792023,696]: 0 finished unit Solar Collector [f=0011911] [11911] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0011945] [11945] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0012037] [12037] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0012171] [12171] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0012194] [12194] Event [1040,211.792023,784]: 0 finished unit Lotus [f=0012222] [12222] Event [506.901978,211.792023,244.715149]: 1 lost unit Scorcher [f=0012223] [12223] Event [2872,300.894501,3080]: 1 finished unit Metal Extractor [f=0012268] [12268] Event [696,95.9385681,2760]: 0 finished unit Metal Extractor [f=0012290] [12290] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0012296] [12296] Event [402.014313,211.792023,145.468063]: 1 lost unit Scorcher [f=0012307] [12307] Event [320,211.792023,224]: 0 lost unit Lotus [f=0012381] [12381] Event [152,211.792023,136]: 0 lost unit Metal Extractor [f=0012436] [12436] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0012483] [12483] Event [2782.28638,305.437775,3136.03003]: 1 finished unit Guardian Commander [f=0012495] [12495] Event [232,211.792023,360]: 0 lost unit Metal Extractor [f=0012553] [12553] Event [227.742828,211.792023,506.172821]: 1 lost unit Scorcher [f=0012588] [12588] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0012606] [12606] Event [384,211.792023,448]: 0 lost unit Lotus [f=0012611] [12611] Event [418.057465,211.792023,603.796997]: 1 lost unit Scorcher [f=0012641] [12641] Event [1152,273.901398,2160]: 0 finished unit Picket [f=0012671] [12671] Event [588.310425,211.792023,635.161377]: 1 lost unit Scorcher [f=0012673] [12673] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Ravager [f=0012736] [12736] Event [2312,304.956085,2920]: 1 lost unit Stardust [f=0012748] [12748] Event [369.575439,212.132111,558.149841]: 0 finished unit Engineer Commander [f=0012748] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012748] [12748] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012876] [12876] Event [4536,211.792023,2024]: 1 finished unit Solar Collector [f=0012903] [12903] Event [537.599976,211.792023,1896]: 0 finished unit Reaver [f=0012938] [12938] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0013069] [13069] Event [1931.74353,211.792023,2527.81323]: 1 lost unit Scorcher [f=0013088] [13088] Event [232,207.730591,360]: 0 finished unit Metal Extractor [f=0013147] [13147] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0013470] [13470] Event [984,95.9385681,2760]: 0 finished unit Metal Extractor [f=0013500] [13500] Event [537.599976,211.792023,1896]: 0 finished unit Knight [f=0013591] [13591] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Ravager [f=0013717] [13717] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0013735] [13735] Event [152,207.730591,136]: 0 finished unit Metal Extractor [f=0013804] [13804] Event [1152,268.932648,2192]: 0 finished unit Picket [f=0013830] [13830] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0013895] [13895] Event [1560,300.894501,632]: 0 finished unit Metal Extractor [f=0013897] [13897] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0013944] [13944] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0013946] [13946] Event [2181.91992,406.908203,2776.19775]: 1 lost unit Firefly [f=0014057] [14057] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0014162] [14162] Event [2776,304.956085,3080]: 1 lost unit Solar Collector [f=0014177] [14177] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0014229] [14229] Event [2993.93726,381.956085,2949.03198]: 1 finished unit Firefly [f=0014231] [14231] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Scorcher [f=0014339] [14339] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0014359] [14359] Event [2872,300.894501,3080]: 1 lost unit Metal Extractor [f=0014360] [14360] Event [2492.87329,408.319,2740.98828]: 1 lost unit Firefly [f=0014459] [14459] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0014544] [14544] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0014634] [14634] Event [1152,276.385773,2224]: 0 finished unit Picket [f=0014642] [14642] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0014651] [14651] Event [776,95.9385681,3176]: 0 finished unit Metal Extractor [f=0014669] [14669] Event [2965.97192,381.956085,2789.04736]: 1 finished unit Firefly [f=0014718] [14718] Event [2759.5332,408.876495,2758.01978]: 1 lost unit Firefly [f=0014738] [14738] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0014830] [14830] Event [3280,211.792023,2112]: 1 finished unit Lotus [f=0014866] [14866] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0014993] [14993] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0015059] [15059] Event [2778.19629,381.956085,2768.03882]: 1 finished unit Firefly [f=0015127] [15127] Event [4478.00781,212.437119,2576.02954]: 1 finished unit Ravager [f=0015160] [15160] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0015181] Sorry got to go [f=0015183] [15183] Event [2443.4187,306.198273,2613.68188]: 0 lost unit Sling [f=0015195] [15195] Event [2571.927,304.956085,2803.9436]: 0 lost unit Glaive [f=0015202] [15202] Event [2420.71509,305.833893,2517.65332]: 0 lost unit Sling [f=0015214] [15214] Event [2601.53003,304.956085,2856.75488]: 0 lost unit Glaive [f=0015218] [15218] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0015222] [15222] Event [2627.29004,304.958588,2857.33374]: 0 lost unit Glaive [f=0015225] [15225] Event [2386.03394,315.158844,2519.13428]: 0 lost unit Sling [f=0015237] [15237] Event [2394.5083,408.813263,2807.39893]: 1 lost unit Firefly [f=0015259] [15259] Event [undefined]: Philious_Fog resigned [f=0015259] game_message: Philious_Fog has been destroyed! [f=0015259] game_message: mad_kraft wins! [f=0015259] Submitting stats [f=0015259] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015259] Part| Total Time|Time of the last 0.5s [f=0015259] Draw 12366.65ms 14.10% [f=0015259] Lua::Callins::Synced 7745.45ms 43.20% [f=0015259] Lua::Callins::Unsynced 19034.18ms 21.40% [f=0015259] Lua::CollectGarbage::Synced 354.97ms 0.10% [f=0015259] Lua::CollectGarbage::Unsynced 867.78ms 1.50% [f=0015259] Misc::Profiler::AddTime 64.49ms 0.10% [f=0015259] Sim 22369.53ms 74.20% [f=0015259] [15259] Received game_message: Philious_Fog has been destroyed! [f=0015259] [15259] Received game_message: mad_kraft wins! [f=0015260] [15260] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,6080,10355,6080,10355,63.9984093,1260.85974,63.9984093,1260.85974,0,0,0,0,0,0,0,0,1669.28564,0,1669.28564,0,2886.72192,2547.29736,2886.72192,2547.29736,360,1000,360,1000,16.666666,71,16.666666,71,1355,2015,1355,2015,25.8598824,46.4335594,25.8598824,46.4335594,1875,2580,1875,2580,2339.8335,2350.66675,2339.8335,2350.66675,2490,4760,2490,4760,2350.66675,2339.8335,2350.66675,2339.8335,202.165512,762.573547,202.165512,762.573547,2765.31787,2973.0105,2765.31787,2973.0105 [f=0015260] [15260] Game End Stats Values: 34,6170,10805,6170,10805,64.0010376,1350.55371,64.0010376,1350.55371,0,0,0,0,0,0,0,0,1771.1991,0,1771.1991,0,2886.72192,2791.28149,2886.72192,2791.28149,450,1100,450,1100,16,71,16,71,1355,2015,1355,2015,22.794178,40.1223717,22.794178,40.1223717,1875,2840,1875,2840,2339.8335,2370.66675,2339.8335,2370.66675,2490,4850,2490,4850,2370.66675,2339.8335,2370.66675,2339.8335,202.165512,871.915588,202.165512,871.915588,3009.302,2973.0105,3009.302,2973.0105 [f=0015260] [15260] Game End Stats Values: 35,6510,10580,6510,10580,64.3727264,1438.17761,64.3727264,1438.17761,0,0,0,0,0,0,0,0,1870.58862,0,1870.58862,0,3535.39307,4000.76245,3535.39307,4000.76245,450,1100,450,1100,16,71,16,71,1355,2015,1355,2015,23.087122,37.4551353,23.087122,37.4551353,2125,2525,2125,2525,2834.8335,2390.66675,2834.8335,2390.66675,2580,4940,2580,4940,2390.66675,2834.8335,2390.66675,2834.8335,202.165512,906.586487,202.165512,906.586487,4225.66162,3682.65845,4225.66162,3682.65845 [f=0015261] [15261] Event [2723.18896,304.956085,2865.04932]: 1 lost unit Guardian Commander [f=0015285] [15285] Event [2393.83203,317.280304,2620.81372]: 0 lost unit Ronin [f=0015296] [15296] Event [537.599976,211.792023,1896]: 0 finished unit Reaver [f=0015308] [15308] Event [2475.0896,304.956085,2500.2876]: 1 lost unit Scorcher [f=0015426] Player mad_kraft left the game: normal quit [f=0015426] [15426] Event [undefined]: mad_kraft quit [f=0015543] No clients connected, shutting down server [f=0015543] Server shutdown [f=0015693] [15693] Event [1152,281.354523,2256]: 0 finished unit Picket [f=0015745] [15745] Event [537.599976,211.792023,1896]: 0 finished unit Knight [f=0015876] [15876] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0016015] [16015] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0016086] [16086] Event [1712,352.15921,1072]: 0 finished unit Radar Tower [f=0016166] [16166] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0016264] [16264] Event [458.992645,211.882339,467.353546]: 0 finished unit Engineer Commander [f=0016264] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0016264] [16264] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0016308] [16308] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0016408] [16408] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0016534] [16534] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0016564] [16564] Event [1168,277.62796,2288]: 0 finished unit Picket [f=0016608] [16608] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0016668] [16668] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0016726] [16726] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0016786] [16786] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0016816] [16816] Event [1872,340.979523,1056]: 0 finished unit Picket [f=0016867] [16867] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0016953] [16953] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0017168] [17168] Event [537.599976,211.792023,1896]: 0 finished unit Reaver [f=0017362] [17362] Event [1168,282.59671,2320]: 0 finished unit Picket [f=0017496] [17496] Event [537.599976,211.792023,1896]: 0 finished unit Knight [f=0017588] [17588] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0017679] [17679] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0017701] [17701] Event [1840,353.401398,1088]: 0 finished unit Picket [f=0017766] [17766] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0017856] [17856] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0017946] [17946] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0018049] [18049] Event [537.599976,211.792023,1896]: 0 finished unit Conjurer [f=0018108] [18108] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0018167] [18167] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0018226] [18226] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0018286] [18286] Event [537.599976,211.792023,1896]: 0 finished unit Glaive [f=0018364] [18364] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0018444] [18444] Event [537.599976,211.792023,1896]: 0 finished unit Ronin [f=0018469] [18469] Event [1824,353.401398,1120]: 0 finished unit Picket [f=0018640] [18640] Event [537.599976,211.792023,1896]: 0 finished unit Reaver [f=0018948] [18948] Event [537.599976,211.792023,1896]: 0 finished unit Knight [f=0019040] [19040] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0019130] [19130] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0019221] [19221] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0019239] [19239] Event [1792,369.549835,1152]: 0 finished unit Picket [f=0019311] [19311] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0019402] [19402] Event [537.599976,211.792023,1896]: 0 finished unit Sling [f=0019461] Autoquit sending quit command. [f=0019461] [QuitAction] user exited to system [f=0019461] [SpringApp::Kill][1] fromRun=1 [f=0019461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019461] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019461] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019461] [ThreadPool::SetThreadCount][2] workers=0 [f=0019461] [SpringApp::Kill][2] [f=0019461] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019461] [Game::KillLua][3] dtor=0 luaUI=0x61bcfc00 [f=0019461] Start widgetHandler:Shutdown [f=0019461] Shutdown - SaveOrderList Complete [f=0019461] Writing last game win data [f=0019461] Shutdown - SaveConfigData Complete [f=0019461] Shutdown Widget - Save/Load API [f=0019461] Shutdown Widget - Chili Highlight [f=0019461] Shutdown Widget - Draw After Chili [f=0019461] Shutdown Widget - EPIC Menu [f=0019461] Shutdown Widget - Chili Widget Selector [f=0019461] Shutdown Widget - Chili Minimap [f=0019461] Shutdown Widget - Local Team Colors [f=0019461] Shutdown Widget - Display Keys 2 [f=0019461] Shutdown Widget - Save Game Menu [f=0019461] Shutdown Widget - Unit Icons [f=0019461] Shutdown Widget - Noises [f=0019461] Shutdown Widget - HealthBars [f=0019461] Shutdown Widget - Win Counter [f=0019461] Shutdown Widget - SpringRTS Replay Stats [f=0019461] Shutdown Widget - BuildETA [f=0019461] Shutdown Widget - Modular Comm Info [f=0019461] Shutdown Widget - Music Player v2 [f=0019461] Shutdown Widget - Stereo3D [f=0019461] Shutdown Widget - Showeco and Grid Drawer [f=0019461] Shutdown Widget - Point Tracker [f=0019461] Shutdown Widget - Missile Silo Range [f=0019461] Shutdown Widget - MinimapEvents [f=0019461] Shutdown Widget - Mex Placement Handler [f=0019461] Shutdown Widget - Local Widgets Config [f=0019461] Shutdown Widget - Highlight Geos [f=0019461] Shutdown Widget - Grab Input [f=0019461] Input grabbing is disabled! [f=0019461] Shutdown Widget - Defense Range Zero-K [f=0019461] Shutdown Widget - MetalFeatures (new) [f=0019461] Shutdown Widget - Darkening [f=0019461] Shutdown Widget - Context Menu [f=0019461] Shutdown Widget - Chili Spectator Panels [f=0019461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019461] Shutdown Widget - Chili Nuke Warning [f=0019461] Shutdown Widget - Chili EndGame Window [f=0019461] Shutdown Widget - Chili Economy Panel Default [f=0019461] Shutdown Widget - CameraShake [f=0019461] Shutdown Widget - Attack AoE [f=0019461] Shutdown Widget - Map Edge Extension [f=0019461] Shutdown Widget - Selection Send [f=0019461] Shutdown Widget - LupsManager [f=0019461] Shutdown Widget - Newton Firezone [f=0019461] Shutdown Widget - Chili Pro Console [f=0019461] Shutdown Widget - Lasso Terraform GUI [f=0019461] Shutdown Widget - Lups [f=0019461] Shutdown Widget - Chili Framework [f=0019461] Shutdown Widget - Chili Core Selector [f=0019461] Shutdown Widget - Custom Markers [f=0019461] Shutdown Widget - Select Keys [f=0019461] Shutdown Widget - Pause Screen [f=0019461] Shutdown Widget - Text To Speech Control [f=0019461] Shutdown Widget - Persistent Build Height [f=0019461] Shutdown Widget - Layout Handler [f=0019461] End widgetHandler:Shutdown [f=0019461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449617,61988504} {int,ext,rec}Allocs={24218847,0,0} {chunk,block}Bytes={61988504,0} [f=0019461] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019461] [Game::KillLua][2] dtor=0 luaRules=0x52bc9e20 [f=0019461] Start gadgetHandler:Shutdown [f=0019461] Shutdown - StartSetup [f=0019461] Shutdown - UnitMorph [f=0019461] Shutdown - Carrier Drones [f=0019461] Shutdown - LupsNanoSpray [f=0019461] Shutdown - Missile Silo Controller [f=0019461] Shutdown - Modular Comm Info [f=0019461] Shutdown - Terrain Texture Handler [f=0019461] Shutdown - UnitCloakShield [f=0019461] Shutdown - Starlight Handler [f=0019461] End gadgetHandler:Shutdown [f=0019461] Start gadgetHandler:Shutdown [f=0019461] Shutdown - Save/Load [f=0019461] Shutdown - Teleport Throw [f=0019461] Shutdown - UnitMorph [f=0019461] Shutdown - Modular Comm Info [f=0019461] Shutdown - Retreat Command [f=0019461] Shutdown - Shockwaves [f=0019461] Shutdown - UnitCloakShield [f=0019461] Shutdown - Lups Cloak FX [f=0019461] Shutdown - Lups [f=0019461] Shutdown - Lups Shield [f=0019461] End gadgetHandler:Shutdown [f=0019461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24218921,0,0} {chunk,block}Bytes={0,0} [f=0019461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24218921,0,0} {chunk,block}Bytes={0,0} [f=0019461] [Game::KillLua][4] dtor=0 [f=0019461] [Game::~CGame][1] [f=0019461] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019461] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019461] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019461] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019461] [Game::KillLua][4] dtor=1 [f=0019461] [Game::KillMisc][1] [f=0019461] [Game::KillMisc][2] [f=0019461] [Game::KillMisc][3] [f=0019461] [Game::KillRendering][1] [f=0019461] [3DOParser::Kill] allocated 137 pieces [f=0019461] [S3OParser::Kill] allocated 2718 pieces [f=0019461] [AssParser::Kill] allocated 246 pieces [f=0019461] [Game::KillInterface][1] [f=0019461] [Game::KillInterface][2] [f=0019461] [Game::KillSimulation][1] [f=0019461] [Game::KillSimulation][2] [f=0019461] [CCollisionHandler] dis-/continuous tests: 0/51236 [f=0019461] [Game::KillSimulation][3] [f=0019461] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019461] [~CPathCache(20x16)] cacheHits=138 hitPercentage=42% numHashColls=0 maxCacheSize=14 [f=0019461] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019461] [~CPathCache(40x32)] cacheHits=353 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019461] [LosHandler::Kill] raycast instance cache-{hits,misses}={8167,12095}; shared=5%; cached=36% [f=0019461] [Game::KillSimulation][4] [f=0019461] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019461] [Game::~CGame][2] [f=0019461] [Game::~CGame][3] [f=0019461] [SpringApp::Kill][3] [f=0019461] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205203 bytes sent 185193 bytes recv'd [f=0019461] [SpringApp::Kill][4] font=0x458c1aa0 [f=0019461] [SpringApp::Kill][5] [f=0019461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45986ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4752ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=169ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=97ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=74ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=60ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=49ms file="luaui/widgets/map_edge_barrier.lua" indx=4688 inflSize=7kb readTime=49ms file="objects3d/spideranarchid.s3o" indx=5440 inflSize=168kb readTime=41ms file="luaui/widgets/camera_cofc.lua" indx=3812 inflSize=94kb readTime=34ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=32ms file="objects3d/amphassault.s3o" indx=4829 inflSize=151kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56730467 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45a1b780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a2eeb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459362a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4e000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]