[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000089] Using writeable configuration source: "/tmp/tmp.zWSDAQsKPr/springsettings.1002198.cfg" [t=00:00:00.003386] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003483] ============== ============== [t=00:00:00.003503] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003517] [t=00:00:00.003530] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003543] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003556] Use "none" to disable the default log sections. [t=00:00:00.003569] ============== ============== [t=00:00:00.003583] ============== ============== [t=00:00:00.003658] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003674] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003688] ROAM = 2 [t=00:00:00.003701] RotateLogFiles = 1 [t=00:00:00.003715] TeamHighlight = 0 [t=00:00:00.003729] ============== ============== [t=00:00:00.003742] ============== ============== [t=00:00:00.003755] Spring Engine Version: 104.0.1-1681-gc5724ef BAR (Headless) [t=00:00:00.003769] Build Environment: gcc libstdc++ version 20200515 [t=00:00:00.003782] Compiler Version: gcc-10.1.0 [t=00:00:00.003816] Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) [t=00:00:00.003965] Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM [t=00:00:00.003980] Binary Word Size: 64-bit (native) [t=00:00:00.003993] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004007] Physical CPU Cores: 1 [t=00:00:00.004021] Logical CPU Cores: 1 [t=00:00:00.004034] ============== ============== [t=00:00:00.004123] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004137] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004150] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004163] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004176] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.006638] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006661] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006711] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006744] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006759] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006796] [GR::LogVersionInfo] [t=00:00:00.006810] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) [t=00:00:00.006823] GL version : [t=00:00:00.006836] GL vendor : [t=00:00:00.006849] GL renderer : [t=00:00:00.006862] GLSL version: [t=00:00:00.006875] GLEW version: spring headless stub GLEW version [t=00:00:00.006889] GPU memory : unknown [t=00:00:00.006902] SDL swap-int: 0 [t=00:00:00.006914] [t=00:00:00.006928] ARB shader support : 0 [t=00:00:00.006941] GLSL shader support : 0 [t=00:00:00.006953] FBO extension support : 0 [t=00:00:00.006966] NVX GPU mem-info support : 0 [t=00:00:00.006980] ATI GPU mem-info support : 0 [t=00:00:00.006993] NPOT-texture support : 1 (0) [t=00:00:00.007006] S3TC/DXT1 texture support : 0/0 [t=00:00:00.007020] texture query-LOD support : 1 (0) [t=00:00:00.007033] MSAA frame-buffer support : 0 (0) [t=00:00:00.007046] 24-bit Z-buffer support : 0 (-) [t=00:00:00.007082] primitive-restart support : 0 (0) [t=00:00:00.007095] clip-space control support: 0 (0) [t=00:00:00.007109] seamless cube-map support : 0 (0) [t=00:00:00.007122] persistent maps support : 0 (0) [t=00:00:00.007135] frag-depth layout support : 0 (-) [t=00:00:00.007148] [t=00:00:00.007161] max. FBO samples : -1 [t=00:00:00.007174] max. texture size : 2048 [t=00:00:00.007189] max. texture anisotropy level: 0.000000 [t=00:00:00.007202] max. vec4 varyings/attributes: 0/0 [t=00:00:00.007215] max. draw-buffers : 0 [t=00:00:00.007228] max. rec. indices/vertices : 0/0 [t=00:00:00.007241] max. uniform buffer-bindings : 0 [t=00:00:00.007254] max. uniform block-size : 0KB [t=00:00:00.007267] [t=00:00:00.007280] enable ATI-hacks : 0 [t=00:00:00.007293] compress MIP-maps: 0 [t=00:00:00.007312] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.007326] [GR::UpdateGLConfigs] [t=00:00:00.007347] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.007363] [GR::UpdateScreenMatrices] [t=00:00:00.007378] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.007391] [GR::InitGLState] [t=00:00:00.007788] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.188332] [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [t=00:00:00.191504] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.195773] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.196404] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.196434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.196455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/ [t=00:00:00.233928] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base [t=00:00:00.235083] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.246078] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.246495] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.251630] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.251655] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.251830] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.256331] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fa8095f60 (SpringVFS) global=(nil) (null) [t=00:00:00.256354] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.256480] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:00.256503] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256531] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.256556] [Threading] Main thread CPU affinity mask set: 1 [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1h [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /home/runner/work/spring/spring/spring/tools/pr-downloader/src/pr-downloader.cpp:174:DownloadSetConfig():Free disk space: 4076 MB [t=00:00:00.266216][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.266268][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.266295][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1002198/replay.sdfz" for game data... [t=00:00:00.389803][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.394199][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.394247][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.396337][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.396379][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms [t=00:00:00.396452][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.440879][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55767b914c80] using map "Prestige v1.00" (loaded=0 cached=0) [t=00:00:00.441731][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [t=00:00:00.442799][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.443452][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55767b914c80] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [t=00:00:00.444310][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.457159][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.457360][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.467028][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.467199][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.677318][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.677556][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.677718][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.677797][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.677869][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.677937][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.679250][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.679889][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.680482][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.683309][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.684873][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.687097][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.687139][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.687734][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.692538][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.693790][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.694994][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.695267][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.696415][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.696448][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.729341][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.729404][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.858350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.875815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [t=00:00:02.371259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.773523][f=-000001] Loading UnitDefs_posts [t=00:00:02.963801][f=-000001] Loading FeatureDefs_posts [t=00:00:03.023717][f=-000001] Loading WeaponDefs_posts [t=00:00:03.058724][f=-000001] Loading ArmorDefs_posts [t=00:00:03.085139][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 680ms [t=00:00:03.149171][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 797ms [t=00:00:03.149236][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.368472][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.369145][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.369439][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.369464][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.400766][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [t=00:00:03.400827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.403412][f=-000001] [Init] number of ArmorDefs: 6 [t=00:00:03.761708][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.816530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.074762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.141338][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.141396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.771234][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 629ms [t=00:00:04.771290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.871971][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.872026][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.895506][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.614505][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:05.626719][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.673635][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.675274][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.675309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.676093][f=-000001] InfoTexture: legacy [t=00:00:05.676122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.677348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.840485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.843728][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:05.843764][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.844208][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.844236][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.979065][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.979133][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.317002][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.383846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.535159][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.535221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.535638][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.964383][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.998882][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.214455][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.215569][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.215639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.352745][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [t=00:00:07.353534][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.839368][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.683130][f=-000001] Synced LuaRules: finished loading [t=00:00:18.736862][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.884813][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.971291][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.111144][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [t=00:00:21.188879][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.192824][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:21.193272][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:21.193715][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.279097][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:21.293481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.294989][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.295018][f=-000001] LuaSocket Support: enabled [t=00:00:21.315298][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.409492][f=-000001] localWidgets, nil, true, true [t=00:00:21.410025][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.410056][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.417135][f=-000001] USE_OLD_CHILI [t=00:00:22.312751][f=-000001] Loading last game win data [t=00:00:22.313362][f=-000001] Resetting win data [t=00:00:22.313567][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.313597][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.313654][f=-000001] Player and team counts match, continuing [t=00:00:22.313678][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:22.313701][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:22.313725][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:22.501802][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.501858][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.549296][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.570736][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.898710][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.625742][f=-000001] Loaded API widget: i18n [t=00:00:25.626664][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.626885][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.627060][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.627368][f=-000001] Loaded API widget: Win Counter [t=00:00:25.950740][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.951155][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.951449][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.951685][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.951882][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.953360][f=-000001] Loaded API widget: Lups [t=00:00:25.953729][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.276254][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.277105][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.277422][f=-000001] Loaded widget: Save/Load API [t=00:00:26.277764][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.278067][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.281208][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.282570][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.282634][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.282756][f=-000001] Set maximum particles to: 0 [t=00:00:26.282982][f=-000001] Set UnitLodDist to 0 [t=00:00:26.283035][f=-000001] Set UnitIconDist to 0 [t=00:00:26.362825][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.363475][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.364025][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.400145][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.400591][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.409247][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.409574][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.410024][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.410312][f=-000001] Mexspot Fetcher fetching [t=00:00:26.410499][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.410846][f=-000001] Team highlighting: Disabled [t=00:00:26.411345][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.412249][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.412729][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.413125][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.413325][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.413519][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.413765][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.414170][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.414775][f=-000001] Loaded widget: Attack Command Helper [t=00:00:26.415139][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.426910][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.428817][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.429255][f=-000001] Loaded widget: Unit Icons [t=00:00:26.429591][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.430019][f=-000001] Loaded widget: Noises [t=00:00:27.699625][f=-000001] Loaded widget: HealthBars [t=00:00:27.700137][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:27.704827][f=-000001] Loaded widget: Chili Vote Display [t=00:00:27.705349][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:27.705725][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:27.705774][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1002198/events.log [t=00:00:27.707589][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:27.708071][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:27.709401][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:27.709636][f=-000001] Loaded widget: Objectives [t=00:00:27.709999][f=-000001] Loaded widget: EndGame Stats [t=00:00:27.710371][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:27.710775][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:27.711291][f=-000001] Loaded widget: BuildETA [t=00:00:27.715855][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:27.716191][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:27.719222][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:27.719474][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:27.719944][f=-000001] Loaded widget: Music Player v2 [t=00:00:27.720173][f=-000001] Loaded widget: Stop Self-D [t=00:00:27.721016][f=-000001] Loaded widget: Stereo3D [t=00:00:27.721389][f=-000001] Loaded widget: Ghost Site [t=00:00:27.721866][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:27.722140][f=-000001] Loaded widget: SmoothCam [t=00:00:27.722514][f=-000001] Loaded widget: Smart Bombers [t=00:00:27.723137][f=-000001] Loaded widget: Simple Settings [t=00:00:27.723662][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:27.724076][f=-000001] Loaded widget: Show selected unit range [t=00:00:27.724540][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:27.724787][f=-000001] Loaded widget: ReclaimInfo [t=00:00:27.725014][f=-000001] Loaded widget: Raw Move Issue [t=00:00:27.725372][f=-000001] Loaded widget: Point Tracker [t=00:00:27.725609][f=-000001] Loaded widget: Orbit Command [t=00:00:27.725835][f=-000001] Loaded widget: Morph Finished notification [t=00:00:27.726050][f=-000001] Loaded widget: Mission Results Handler [t=00:00:27.726504][f=-000001] Loaded widget: Missile Silo Range [t=00:00:27.726950][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:27.727273][f=-000001] Loaded widget: Misc default command replacements [t=00:00:27.727658][f=-000001] Loaded widget: MinimapEvents [t=00:00:27.728014][f=-000001] Loaded widget: Local Widgets Config [t=00:00:27.728346][f=-000001] Loaded widget: Keep Target [t=00:00:27.728573][f=-000001] Loaded widget: In-game Ignore [t=00:00:27.729107][f=-000001] Loaded widget: In-game Guide [t=00:00:27.729480][f=-000001] Loaded widget: Highlight Geos [t=00:00:27.729917][f=-000001] Loaded widget: Haven Handler [t=00:00:27.730199][f=-000001] Loaded widget: Guard Remove [t=00:00:27.730547][f=-000001] Input grabbing is enabled! [t=00:00:27.730575][f=-000001] Input grabbing is enabled! [t=00:00:27.730863][f=-000001] Loaded widget: Grab Input [t=00:00:27.731338][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:27.731629][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:27.732210][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:27.744213][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:27.744783][f=-000001] Loaded widget: Decoration Handler [t=00:00:27.745441][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:27.745829][f=-000001] Loaded widget: Decloak Range [t=00:00:27.746290][f=-000001] Loaded widget: Darkening [t=00:00:27.757053][f=-000001] Loaded widget: Context Menu [t=00:00:27.758054][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:27.758556][f=-000001] Loaded widget: Ferry Points [t=00:00:27.793385][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:27.793826][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:27.794257][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:27.794527][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:27.816546][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:27.833041][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:27.833511][f=-000001] Loaded widget: Easy Facing [t=00:00:27.833969][f=-000001] Loaded widget: Cheat Sheet [t=00:00:27.834466][f=-000001] Loaded widget: CameraShake [t=00:00:27.834794][f=-000001] Loaded widget: Blast Radius [t=00:00:27.835236][f=-000001] Loaded widget: Autoquit [t=00:00:27.835531][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:27.836034][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:27.836329][f=-000001] Loaded widget: State Reverse Toggle [t=00:00:27.836768][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:27.837808][f=-000001] Loaded widget: Camera Save Position [t=00:00:27.838260][f=-000001] Loaded widget: Command Alpha [t=00:00:27.838787][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:27.838961][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.839444][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:27.840720][f=-000001] Loaded widget: Attack Warning [t=00:00:27.841125][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:27.841758][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:27.843209][f=-000001] Loaded widget: Auto Group [t=00:00:27.844304][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:27.845364][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:27.845819][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:27.846809][f=-000001] Loaded widget: Projectile Lights [t=00:00:27.847856][f=-000001] Loaded widget: Start Point Remover & Comm Selector [t=00:00:27.855229][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:27.856505][f=-000001] Loaded widget: Transport AI [t=00:00:27.856802][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:27.914586][f=-000001] Loaded widget: Unit Start State [t=00:00:27.915264][f=-000001] Loaded widget: Smooth Scroll [t=00:00:27.923360][f=-000001] Loaded widget: Replay control buttons [t=00:00:27.924251][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:27.926143][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.926522][f=-000001] Loaded widget: Icon Sets [t=00:00:28.065441][f=-000001] Loaded widget: Attack AoE [t=00:00:28.065935][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:28.067373][f=-000001] Loaded widget: PlanetWars Info [t=00:00:28.067657][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:28.068144][f=-000001] Loaded widget: Commands FX [t=00:00:28.084686][f=-000001] Loaded widget: UnitShapes [t=00:00:28.085387][f=-000001] : disabled for spectators [t=00:00:28.086448][f=-000001] Loaded widget: Stockpiler [t=00:00:28.092594][f=-000001] Loaded widget: Map Edge Extension [t=00:00:28.094121][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:28.094770][f=-000001] Loaded widget: State Icons [t=00:00:28.095212][f=-000001] Loaded widget: Shield Guard [t=00:00:28.095652][f=-000001] Loaded widget: Selection Send [t=00:00:28.096167][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:28.096645][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:28.097145][f=-000001] Loaded widget: Gadget Icons [t=00:00:28.097450][f=-000001] Loaded widget: AllyCursors [t=00:00:28.097893][f=-000001] : disabled for spectators [t=00:00:28.098822][f=-000001] Loaded widget: Building Starter [t=00:00:28.099281][f=-000001] : disabled for spectators [t=00:00:28.100063][f=-000001] Loaded widget: Cloaker Guard [t=00:00:28.100499][f=-000001] Loaded widget: Units on Fire [t=00:00:28.101004][f=-000001] Loaded widget: Smoke Signals [t=00:00:28.101333][f=-000001] Loaded widget: LupsManager [t=00:00:28.102037][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:28.102881][f=-000001] Loaded widget: Newton Firezone [t=00:00:28.104149][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:28.104629][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:28.118116][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:28.128934][f=-000001] Loaded widget: Chili Pro Console [t=00:00:28.129785][f=-000001] Loaded widget: Chili Docking [t=00:00:28.130350][f=-000001] Loaded widget: HUD Presets [t=00:00:28.133135][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:28.133637][f=-000001] Loaded widget: Image Preloader [t=00:00:28.139793][f=-000001] Loaded widget: Chili Core Selector [t=00:00:28.140360][f=-000001] Loaded widget: Custom Markers [t=00:00:28.141823][f=-000001] Loaded widget: Select Keys [t=00:00:28.142330][f=-000001] Loaded widget: Start Boxes [t=00:00:28.143267][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:28.143585][f=-000001] Loaded widget: Restricted Zones [t=00:00:28.144250][f=-000001] Loaded widget: Pause Screen [t=00:00:28.153623][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:28.154082][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:28.154760][f=-000001] Loaded widget: CustomFormations2 [t=00:00:28.155267][f=-000001] SetSunLighting [t=00:00:28.156512][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:28.157038][f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [t=00:00:28.157074][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:28.166940][f=-000001] Loaded widget: Outline Shader [t=00:00:28.167507][f=-000001] Loaded widget: Text To Speech Control [t=00:00:28.168316][f=-000001] Loaded widget: Persistent Build Height [t=00:00:28.172922][f=-000001] Loaded widget: Layout Handler [t=00:00:28.173383][f=-000001] Lua garbage collection rate: 30/s [t=00:00:28.173436][f=-000001] Loaded widget: GC Control [t=00:00:28.190356][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:28.193057][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:28.197272][f=-000001] Writing last game win data [t=00:00:28.202305][f=-000001] LuaUI v0.3 [t=00:00:28.356108][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:28.356989][f=-000001] [s11n] Loading s11n file... [t=00:00:28.358739][f=-000001] [s11n] Parsing model... [t=00:00:28.359283][f=-000001] [s11n] Populating game world... [t=00:00:28.378946][f=-000001] [s11n] s11n loading complete. [t=00:00:28.379052][f=-000001] Running Springboard Feature Fixer, 22, 31 [t=00:00:28.456097][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:28.761719][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:28.763047][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [t=00:00:28.763074][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [t=00:00:28.763094][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [t=00:00:28.763113][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [t=00:00:28.763132][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [t=00:00:28.763149][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18e1 [t=00:00:28.775062][f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18e1 file="cache/104dev-BAR/paths/Prestige v1.00.pe-be5f18e1.zip" (exists=1) [t=00:00:28.777701][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:28.859353][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:28.859413][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [t=00:00:28.859435][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [t=00:00:28.859453][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [t=00:00:28.859470][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [t=00:00:28.859488][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [t=00:00:28.859506][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18f1 [t=00:00:29.037525][f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18f1 file="cache/104dev-BAR/paths/Prestige v1.00.pe2-be5f18f1.zip" (exists=1) [t=00:00:29.038412][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:29.041743][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (584ms, checksum 7df86974)" [t=00:00:29.041989][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:29.288135][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12278,0,0} {chunk,block}Bytes={0,0} [t=00:00:29.886732][f=-000001] Spectator mode. Widget removed. [t=00:00:29.895621][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.019109][f=-000001] Opening demofile demos/1002198/replay.sdfz [t=00:00:30.019162][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:30.019183][f=-000001] -> Version: 104.0.1-1681-gc5724ef BAR [Linux 64-bit (native)] [t=00:00:30.019237][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:30.019264][f=-000001] -> Connection established (given id 2) [t=00:00:30.019638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [t=00:00:30.019685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:30.019737][f=-000001] Speed set to 20.0 [server] [t=00:00:30.020138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [t=00:00:30.020176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [t=00:00:30.020201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5576890290d0,0x55769cfbe430}]" [t=00:00:30.020226][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:30.035208][f=-000001] Switching to Overhead (TA) style camera [t=00:00:30.035258][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.042308][f=-000001] Spectator mode. Widget removed. [t=00:00:30.043951][f=-000001] Playback paused [t=00:00:33.302880][f=-000001] Beginning demo playback [t=00:00:33.316589][f=-000001] GameID: 7856c95f3bb5ec545a91077762148623 [t=00:00:33.323185][f=-000001] Connection attempt from Dregs [t=00:00:33.323227][f=-000001] -> Version: 104.0.1-1681-gc5724ef BAR [Windows 64-bit (native)] [t=00:00:33.323311][f=-000001] [0] Event [undefined]: Dregs changed status [t=00:00:33.323540][f=-000001] -> Connection established (given id 0) [t=00:00:33.330805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [t=00:00:33.330856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:33.331166][f=-000001] Connection attempt from rewdrfe2 [t=00:00:33.331188][f=-000001] -> Version: 104.0.1-1681-gc5724ef BAR [Windows 64-bit (native)] [t=00:00:33.331254][f=-000001] [0] Event [undefined]: rewdrfe2 changed status [t=00:00:33.331439][f=-000001] -> Connection established (given id 1) [t=00:00:34.006832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [t=00:00:34.030939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [t=00:00:34.030995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={0000000066660410,00000000ca56bc10}]" [t=00:00:34.163964][f=-000001] Allies: I choose: Grandma! [t=00:00:34.947111][f=-000001] Player rewdrfe2 left the game: timeout [t=00:00:34.947185][f=-000001] [0] Event [undefined]: rewdrfe2 timed out [t=00:00:35.135487][f=-000001] Allies: I choose: Grandma! [t=00:00:38.259104][f=-000001] > SPRINGIE:User rewdrfe2|tankheavyarty|5_6||False|SC|Empire|RU [t=00:00:38.602968][f=-000001] > SPRINGIE:User rewdrfe2|tankheavyarty|5_6||False|SC|Empire|RU [t=00:00:38.634752][f=-000001] Connection attempt from rewdrfe2 [t=00:00:38.634805][f=-000001] -> Version: 104.0.1-1681-gc5724ef BAR [Windows 64-bit (native)] [t=00:00:38.634884][f=-000001] [0] Event [undefined]: rewdrfe2 changed status [t=00:00:38.635113][f=-000001] -> Connection established (given id 1) [t=00:00:39.701405][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.243259][f=-000001] Player rewdrfe2 left the game: timeout [t=00:00:40.243334][f=-000001] [0] Event [undefined]: rewdrfe2 timed out [t=00:00:40.611248][f=-000001] > SPRINGIE:User rewdrfe2|tankheavyarty|5_6||False|SC|Empire|RU [t=00:00:40.775163][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.844267][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.176631][f=-000001] [0] Event [884,47.0743408,2581]: 0 finished unit Engineer Commander [t=00:00:43.222278][f=-000001] [0] Event [6325,47.0703125,2575]: 1 finished unit Strike Commander [t=00:00:43.254561][f=0000000] [0] Dregs, team: 0, elo:3106, userid: 440239 [t=00:00:43.254665][f=0000000] [0] rewdrfe2, team: 1, elo:3024, userid: 468011 [t=00:00:43.254772][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.269060][f=0000000] Playback continued [t=00:00:43.298328][f=0000005] [5] Event [712,47.0703125,2568]: 0 finished unit Amphbot Factory [t=00:00:43.338330][f=0000013] Dregs paused the game [t=00:00:43.338488][f=0000013] Dregs paused the game [t=00:00:43.338748][f=0000013] Dregs unpaused the game [t=00:00:43.410994][f=0000038] Dregs has forced a win due to dropped opposition. [t=00:00:43.411068][f=0000038] game_message: rewdrfe2 has been destroyed! [t=00:00:43.411162][f=0000038] [38] Event [undefined]: rewdrfe2 resigned [t=00:00:43.411520][f=0000038] game_message: Dregs wins! [t=00:00:43.412032][f=0000038] Submitting stats [t=00:00:43.412512][f=0000038] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.415573][f=0000038] Part| Total Time|Time of the last 0.5s [t=00:00:43.415647][f=0000038] Draw 8469.00ms 62.90% [t=00:00:43.415671][f=0000038] Lua::Callins::Synced 24.94ms 0.00% [t=00:00:43.415692][f=0000038] Lua::Callins::Unsynced 10816.61ms 78.80% [t=00:00:43.415712][f=0000038] Lua::CollectGarbage::Synced 131.77ms 0.40% [t=00:00:43.415732][f=0000038] Lua::CollectGarbage::Unsynced 473.55ms 2.50% [t=00:00:43.415779][f=0000038] Misc::Profiler::AddTime 25.06ms 0.10% [t=00:00:43.416178][f=0000038] [38] Received game_message: rewdrfe2 has been destroyed! [t=00:00:43.419846][f=0000038] [38] Received game_message: Dregs wins! [t=00:00:43.428291][f=0000039] [39] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.428467][f=0000039] [39] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.428586][f=0000039] [39] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.428700][f=0000039] [39] Game End Stats Values: 2,1275,2075,1275,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,0,800,0,800,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.761505][f=0000139] Player Dregs left the game: normal quit [t=00:00:43.761934][f=0000139] [139] Event [undefined]: Dregs quit [t=00:00:43.783971][f=0000145] No clients connected, shutting down server [t=00:00:43.784026][f=0000145] Server shutdown [t=00:00:44.104834][f=0000240] [240] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [t=00:00:44.990634][f=0000480] [480] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [t=00:00:46.033708][f=0000670] [670] Event [744,47.0703125,2440]: 0 finished unit Solar Collector [t=00:00:47.021794][f=0000850] [850] Event [744,47.0703125,2696]: 0 finished unit Solar Collector [t=00:00:53.417752][f=0003844] Autoquit sending quit command. [t=00:00:53.421213][f=0003844] [QuitAction] user exited to system [t=00:00:53.421838][f=0003844] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.422736][f=0003844] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.422771][f=0003844] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.422793][f=0003844] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.422812][f=0003844] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.422828][f=0003844] [SpringApp::Kill][2] [t=00:00:53.423687][f=0003844] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.423739][f=0003844] [Game::KillLua][3] dtor=0 luaUI=0x5576891de020 [t=00:00:53.423795][f=0003844] Start widgetHandler:Shutdown [t=00:00:53.427735][f=0003844] Shutdown - SaveOrderList Complete [t=00:00:53.429567][f=0003844] Writing last game win data [t=00:00:53.438507][f=0003844] Shutdown - SaveConfigData Complete [t=00:00:53.438541][f=0003844] Shutdown Widget - Save/Load API [t=00:00:53.438565][f=0003844] Shutdown Widget - Chili Highlight [t=00:00:53.438588][f=0003844] Shutdown Widget - Draw After Chili [t=00:00:53.438618][f=0003844] Shutdown Widget - EPIC Menu [t=00:00:53.443080][f=0003844] Shutdown Widget - Chili Widget Selector [t=00:00:53.453286][f=0003844] Shutdown Widget - Chili Minimap [t=00:00:53.453458][f=0003844] Shutdown Widget - Local Team Colors [t=00:00:53.453487][f=0003844] Shutdown Widget - Display Keys 2 [t=00:00:53.453549][f=0003844] Shutdown Widget - Save Game Menu [t=00:00:53.453572][f=0003844] Shutdown Widget - Unit Icons [t=00:00:53.453606][f=0003844] Shutdown Widget - Noises [t=00:00:53.453629][f=0003844] Shutdown Widget - HealthBars [t=00:00:53.453783][f=0003844] Shutdown Widget - Win Counter [t=00:00:53.453811][f=0003844] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.453874][f=0003844] Shutdown Widget - BuildETA [t=00:00:53.453900][f=0003844] Shutdown Widget - Modular Comm Info [t=00:00:53.453921][f=0003844] Shutdown Widget - Music Player v2 [t=00:00:53.453951][f=0003844] Shutdown Widget - Stereo3D [t=00:00:53.453980][f=0003844] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.454017][f=0003844] Shutdown Widget - Point Tracker [t=00:00:53.454039][f=0003844] Shutdown Widget - Missile Silo Range [t=00:00:53.454062][f=0003844] Shutdown Widget - MinimapEvents [t=00:00:53.454082][f=0003844] Shutdown Widget - Local Widgets Config [t=00:00:53.454110][f=0003844] Shutdown Widget - Highlight Geos [t=00:00:53.454132][f=0003844] Shutdown Widget - Grab Input [t=00:00:53.454154][f=0003844] Input grabbing is disabled! [t=00:00:53.454174][f=0003844] Shutdown Widget - Defense Range Zero-K [t=00:00:53.454196][f=0003844] Shutdown Widget - MetalFeatures (new) [t=00:00:53.454223][f=0003844] Shutdown Widget - Darkening [t=00:00:53.454254][f=0003844] Shutdown Widget - Context Menu [t=00:00:53.454274][f=0003844] Shutdown Widget - Chili Spectator Panels [t=00:00:53.454296][f=0003844] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.454325][f=0003844] Shutdown Widget - Chili Nuke Warning [t=00:00:53.454350][f=0003844] Shutdown Widget - Chili EndGame Window [t=00:00:53.454376][f=0003844] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.454494][f=0003844] Shutdown Widget - CameraShake [t=00:00:53.454517][f=0003844] Shutdown Widget - Mex Placement Handler [t=00:00:53.454540][f=0003844] Shutdown Widget - Attack AoE [t=00:00:53.454562][f=0003844] Shutdown Widget - UnitShapes [t=00:00:53.457142][f=0003844] Shutdown Widget - Map Edge Extension [t=00:00:53.457184][f=0003844] Shutdown Widget - Selection Send [t=00:00:53.457209][f=0003844] Shutdown Widget - LupsManager [t=00:00:53.457239][f=0003844] Shutdown Widget - Newton Firezone [t=00:00:53.457261][f=0003844] Shutdown Widget - Chili Pro Console [t=00:00:53.473362][f=0003844] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.473403][f=0003844] Shutdown Widget - Lups [t=00:00:53.473457][f=0003844] Shutdown Widget - Chili Framework [t=00:00:53.473480][f=0003844] Shutdown Widget - Chili Core Selector [t=00:00:53.473607][f=0003844] Shutdown Widget - Custom Markers [t=00:00:53.473654][f=0003844] Shutdown Widget - Select Keys [t=00:00:53.473708][f=0003844] Shutdown Widget - Pause Screen [t=00:00:53.473745][f=0003844] Shutdown Widget - Text To Speech Control [t=00:00:53.473777][f=0003844] Shutdown Widget - Persistent Build Height [t=00:00:53.473807][f=0003844] Shutdown Widget - Layout Handler [t=00:00:53.473839][f=0003844] End widgetHandler:Shutdown [t=00:00:53.662432][f=0003844] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477674,65706111} {int,ext,rec}Allocs={21072638,0,0} {chunk,block}Bytes={65706111,0} [t=00:00:53.662570][f=0003844] [Game::KillLua][1] dtor=0 luaGaia=0x55769cfbe430 [t=00:00:53.677018][f=0003844] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373931,58264763} {int,ext,rec}Allocs={21072639,0,0} {chunk,block}Bytes={58264763,0} [t=00:00:53.677102][f=0003844] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373931,58264763} {int,ext,rec}Allocs={21072639,0,0} {chunk,block}Bytes={58264763,0} [t=00:00:53.677149][f=0003844] [Game::KillLua][2] dtor=0 luaRules=0x5576890290d0 [t=00:00:53.677202][f=0003844] Start gadgetHandler:Shutdown [t=00:00:53.677226][f=0003844] Shutdown - StartSetup [t=00:00:53.677246][f=0003844] Shutdown - UnitMorph [t=00:00:53.677351][f=0003844] Shutdown - Carrier Drones [t=00:00:53.677374][f=0003844] Shutdown - LupsNanoSpray [t=00:00:53.677396][f=0003844] Shutdown - Missile Silo Controller [t=00:00:53.677418][f=0003844] Shutdown - Modular Comm Info [t=00:00:53.677439][f=0003844] Shutdown - Terrain Texture Handler [t=00:00:53.677461][f=0003844] Shutdown - UnitCloakShield [t=00:00:53.677512][f=0003844] Shutdown - Starlight Handler [t=00:00:53.677535][f=0003844] End gadgetHandler:Shutdown [t=00:00:53.757084][f=0003844] Start gadgetHandler:Shutdown [t=00:00:53.757151][f=0003844] Shutdown - Save/Load [t=00:00:53.757183][f=0003844] Shutdown - Teleport Throw [t=00:00:53.757226][f=0003844] Shutdown - UnitMorph [t=00:00:53.757253][f=0003844] Shutdown - Modular Comm Info [t=00:00:53.757275][f=0003844] Shutdown - Retreat Command [t=00:00:53.757301][f=0003844] Shutdown - Shockwaves [t=00:00:53.757322][f=0003844] Shutdown - UnitCloakShield [t=00:00:53.757345][f=0003844] Shutdown - Lups Cloak FX [t=00:00:53.757370][f=0003844] Shutdown - Lups [t=00:00:53.757417][f=0003844] Shutdown - Lups Shield [t=00:00:53.757447][f=0003844] End gadgetHandler:Shutdown [t=00:00:53.779216][f=0003844] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21072671,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.779315][f=0003844] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21072671,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.779396][f=0003844] [Game::KillLua][4] dtor=0 [t=00:00:53.779947][f=0003844] [Game::~CGame][1] [t=00:00:53.779972][f=0003844] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.779993][f=0003844] [Game::KillLua][3] dtor=1 luaUI=(nil) [t=00:00:53.780010][f=0003844] [Game::KillLua][1] dtor=1 luaGaia=(nil) [t=00:00:53.780028][f=0003844] [Game::KillLua][2] dtor=1 luaRules=(nil) [t=00:00:53.780044][f=0003844] [Game::KillLua][4] dtor=1 [t=00:00:53.780061][f=0003844] [Game::KillMisc][1] [t=00:00:53.780078][f=0003844] [Game::KillMisc][2] [t=00:00:53.780443][f=0003844] [Game::KillMisc][3] [t=00:00:53.781550][f=0003844] [Game::KillRendering][1] [t=00:00:53.824572][f=0003844] [3DOParser::Kill] allocated 137 pieces [t=00:00:53.826507][f=0003844] [S3OParser::Kill] allocated 2660 pieces [t=00:00:53.834490][f=0003844] [AssParser::Kill] allocated 241 pieces [t=00:00:53.837918][f=0003844] [Game::KillInterface][1] [t=00:00:53.838856][f=0003844] [Game::KillInterface][2] [t=00:00:53.841175][f=0003844] [Game::KillSimulation][1] [t=00:00:53.841208][f=0003844] [Game::KillSimulation][2] [t=00:00:55.514069][f=0003844] [CCollisionHandler] dis-/continuous tests: 0/321654 [t=00:00:55.516741][f=0003844] [Game::KillSimulation][3] [t=00:00:55.517579][f=0003844] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.518194][f=0003844] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.518223][f=0003844] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.518254][f=0003844] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:55.525305][f=0003844] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.525762][f=0003844] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.554108][f=0003844] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,10}; shared=0%; cached=9% [t=00:00:55.859279][f=0003844] [Game::KillSimulation][4] [t=00:01:01.390492][f=0003844] [CommonDefHandler::KillStatic] 3172 sound-set data items added [t=00:01:01.395202][f=0003844] [Game::~CGame][2] [t=00:01:01.395235][f=0003844] [Game::~CGame][3] [t=00:01:01.909748][f=0003844] [SpringApp::Kill][3] [t=00:01:01.910260][f=0003844] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 40563 bytes sent 20543 bytes recv'd [t=00:01:04.960692][f=0003844] [SpringApp::Kill][4] font=0x55767b8459c0 [t=00:01:04.962751][f=0003844] [SpringApp::Kill][5] [t=00:01:05.059318][f=0003844] [SpringApp::Kill][6] [t=00:01:05.059736] [SpringApp::Kill][7] [t=00:01:05.060914] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.060942] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.060957] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.060971] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:05.061999] [VFS] [SpringVFS::DeleteArchives] [t=00:01:05.062027] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [t=00:01:05.062443] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x55767b919460) [t=00:01:05.075635] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3153ms [t=00:01:05.075726] file="objects3d/corcomalt.s3o" indx=5021 inflSize=114kb readTime=42ms [t=00:01:05.075897] file="objects3d/sharpshooter.s3o" indx=5391 inflSize=90kb readTime=33ms [t=00:01:05.076155] file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=32ms [t=00:01:05.076183] file="objects3d/strikecom_3.dae.lua" indx=5472 inflSize=0kb readTime=31ms [t=00:01:05.076198] file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4615 inflSize=72kb readTime=30ms [t=00:01:05.076212] file="objects3d/commrecon2.s3o" indx=4983 inflSize=114kb readTime=30ms [t=00:01:05.076226] file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=29ms [t=00:01:05.076240] file="scripts/spideraa.lua" indx=5802 inflSize=4kb readTime=28ms [t=00:01:05.076455] file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=25ms [t=00:01:05.076474] file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=25ms [t=00:01:05.084882] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53328400 bytes cached in 2868 files [t=00:01:05.366907] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:01:05.366948] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x55767b99f230) [t=00:01:05.368970] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=321 [t=00:01:05.369215] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base/spring/bitmaps.sdz (0x55767b9a9460) [t=00:01:05.369862] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:05.372011] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base/springcontent.sdz (0x7f3fa8096250) [t=00:01:05.372675] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base/springcontent.sdz] 208857 bytes cached in 67 files [t=00:01:05.373803] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1681-gc5724ef/base/maphelper.sdz (0x55767b8ba780) [t=00:01:05.374029] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:05.374048] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:05.374241] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:05.374259] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:05.374273] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:05.374287] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:05.377255] [SpringApp::Kill][8] [t=00:01:05.377283] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:05.377298] [WatchDog::Uninstall][1] hangDetectorThread=0x557637523e90 (joinable=1) [t=00:01:05.377333] [WatchDog::Uninstall][2] [t=00:01:05.847075] [WatchDog::Uninstall][3] [t=00:01:05.847120] [SpringApp::Kill][9]