[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9ATvUCjl2c/springsettings.1001654.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5eb4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7809 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1001654/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 250ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d0bdb0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d0bdb0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 146ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 920ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1041ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1001654/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (710ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1001654/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539d64a0,0x6746c940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f2adc75f06dffbe8a199a12bb86b43a3 [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eldritch316 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eldritch316 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[Game::Load][lua{Rules,Gaia}={00000000511c7bc0,000000009dc58230}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={0000000061401840,00000000cff12950}]" [f=-000001] hello [f=-000001] Allies: I choose: cheap supportist! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5011,11.8043213,3718]: 0 finished unit Engineer Commander [f=-000001] [0] Event [418,91.171875,385]: 1 finished unit Recon Commander [f=0000000] [0] eldritch316, team: 0, elo:1864 [f=0000000] [0] LeojEspino, team: 1, elo:1737 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4864,11.796875,3696]: 0 finished unit Rover Assembly [f=0000029] [29] Event [512,91.171875,448]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000368] [368] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0000430] [430] Event [5048,11.796875,3880]: 0 finished unit Solar Collector [f=0000444] [444] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0000478] [478] Event [529.99231,91.8169785,447.970367]: 1 finished unit Scorcher [f=0000639] [639] Event [360,91.171875,312]: 1 finished unit Solar Collector [f=0000720] [720] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000855] [855] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0000983] [983] Event [416,91.171875,336]: 1 finished unit Lotus [f=0001107] [1107] Event [5192,13.7502441,3992]: 0 finished unit Solar Collector [f=0001133] [1133] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Dart [f=0001275] [1275] Event [529.99231,91.8169785,447.970367]: 1 finished unit Mason [f=0001327] [1327] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0001585] [1585] Event [5168,11.796875,3824]: 0 finished unit Lotus [f=0001673] [1673] Event [232,91.171875,440]: 1 finished unit Solar Collector [f=0001941] [1941] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0002017] [2017] Event [288,91.171875,464]: 1 finished unit Lotus [f=0002057] [2057] Event [5040,11.796875,3968]: 0 finished unit Lotus [f=0002402] [2402] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0002801] [2801] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0003102] [3102] Event [2395.37891,23.5345364,1155.81201]: 1 lost unit Mason [f=0003141] [3141] Event [2297.53784,11.796875,1196.66321]: 0 lost unit Dart [f=0003305] [3305] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0003332] [3332] Event [1851.45007,23.9295082,1315.44177]: 1 lost unit Scorcher [f=0003363] [3363] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0003378] [3378] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0003503] [3503] Event [529.99231,91.8169785,447.970367]: 1 finished unit Mason [f=0003643] [3643] Event [1382.98401,11.796875,2026.23853]: 1 finished unit Recon Commander [f=0003688] [3688] Event [5912,11.796875,3080]: 0 finished unit Solar Collector [f=0003786] [3786] Event [529.99231,91.8169785,447.970367]: 1 finished unit Scorcher [f=0003904] [3904] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0003987] [3987] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0003992] [3992] Event [1211.11292,11.796875,2048.39233]: 1 finished unit Recon Commander [f=0004093] [4093] Event [529.99231,91.8169785,447.970367]: 1 finished unit Scorcher [f=0004147] [4147] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0004326] [4326] Event [1080,11.796875,2024]: 1 finished unit Solar Collector [f=0004424] [4424] Event [5992,11.796875,3048]: 0 finished unit Solar Collector [f=0004498] [4498] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0004687] [4687] Event [1136,11.796875,2048]: 1 finished unit Lotus [f=0004758] [4758] Event [529.99231,91.8169785,447.970367]: 1 finished unit Fencer [f=0004773] [4773] Event [6048,11.796875,2976]: 0 finished unit Lotus [f=0004911] [4911] Event [668.550659,91.171875,509.149445]: 1 lost unit Fencer [f=0004952] [4952] Event [529.99231,91.8169785,447.970367]: 1 lost unit Fencer [f=0004974] [4974] Event [602.864807,91.171875,332.905609]: 0 lost unit Scorcher [f=0005049] [5049] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0005066] [5066] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0005070] [5070] Event [641.66156,91.2340546,340.618652]: 1 lost unit Scorcher [f=0005079] [5079] Event [442.038452,91.171875,212.062546]: 0 lost unit Scorcher [f=0005111] [5111] Event [5840,11.796875,3104]: 0 finished unit Lotus [f=0005168] [5168] Event [416,91.171875,336]: 1 lost unit Lotus [f=0005262] [5262] Event [529.99231,91.8169785,447.970367]: 1 lost unit Fencer [f=0005279] [5279] Event [529.99231,91.8169785,447.970367]: 1 lost unit Fencer [f=0005356] [5356] Event [445.468567,91.171875,597.744385]: 0 lost unit Scorcher [f=0005357] [5357] Event [1224,11.796875,2152]: 1 finished unit Solar Collector [f=0005429] [5429] Event [317.239746,91.171875,527.751526]: 0 lost unit Scorcher [f=0005432] [5432] Event [334.721252,91.1853561,552.328979]: 0 lost unit Scorcher [f=0005469] [5469] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0005579] [5579] Event [319.715393,91.171875,471.156647]: 0 lost unit Scorcher [f=0005727] [5727] Event [1280,11.796875,2176]: 1 finished unit Lotus [f=0005822] [5822] Event [529.99231,91.8169785,447.970367]: 1 finished unit Fencer [f=0005860] [5860] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0006251] [6251] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0006564] [6564] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0006630] [6630] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0006883] [6883] Event [1280,11.796875,2176]: 1 lost unit Lotus [f=0006923] [6923] Event [1314.58899,11.9084835,1997.72974]: 0 lost unit Scorcher [f=0007003] [7003] Event [1136,11.796875,2048]: 1 lost unit Lotus [f=0007020] [7020] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0007169] [7169] Event [1144,11.021986,2008]: 1 lost unit Metal Extractor [f=0007189] [7189] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0007200] [7200] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0007274] [7274] Event [1224,11.796875,2152]: 1 lost unit Solar Collector [f=0007369] [7369] Event [1080,11.796875,2024]: 1 lost unit Solar Collector [f=0007410] [7410] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0007506] [7506] Event [416,89.7213745,336]: 1 finished unit Lotus [f=0007807] [7807] Event [1459.72437,137.800812,1587.18359]: 0 lost unit Scorcher [f=0007811] [7811] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0007856] [7856] Event [1394.77393,137.800812,1451.04065]: 0 lost unit Scorcher [f=0007858] [7858] Event [1407.58606,137.759933,1423.93591]: 0 lost unit Scorcher [f=0007908] [7908] Event [1337.24561,137.800812,1294.6803]: 0 lost unit Scorcher [f=0008020] [8020] Event [6232,87.1992493,520]: 0 finished unit Stardust [f=0008162] [8162] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0008186] [8186] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Mason [f=0008565] [8565] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0008710] [8710] Event [6632,87.1992493,936]: 0 finished unit Stardust [f=0009045] [9045] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0009243] [9243] Event [728,91.171875,280]: 1 finished unit Solar Collector [f=0009299] [9299] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0009415] [9415] Event [5064,11.796875,3624]: 0 finished unit Caretaker [f=0009454] [9454] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0009602] [9602] Event [808,91.171875,280]: 1 finished unit Solar Collector [f=0009703] [9703] Event [424,91.171875,488]: 1 finished unit Caretaker [f=0009793] [9793] Event [1285.85193,112.473427,441.995789]: 0 lost unit Scorcher [f=0009815] [9815] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0009935] [9935] Event [7000,87.1992493,264]: 0 finished unit Solar Collector [f=0009962] [9962] Event [888,91.171875,280]: 1 finished unit Solar Collector [f=0010212] [10212] Event [5064,11.796875,3704]: 0 finished unit Caretaker [f=0010245] [10245] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0010298] [10298] Event [968,91.171875,280]: 1 finished unit Solar Collector [f=0010394] [10394] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0010489] [10489] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0010544] [10544] Event [1048,91.171875,280]: 1 finished unit Solar Collector [f=0010620] [10620] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0010621] [10621] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0010622] [10622] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0010721] [10721] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0010789] [10789] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0010896] [10896] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0011055] [11055] Event [6856,87.1992493,120]: 0 finished unit Solar Collector [f=0011111] [11111] Event [529.99231,91.8169785,447.970367]: 1 finished unit Fencer [f=0011151] [11151] Event [4983.88428,13.0438442,2279.49561]: 1 lost unit Scorcher [f=0011298] [11298] Event [529.99231,91.8169785,447.970367]: 1 finished unit Mason [f=0011383] [11383] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0011527] [11527] Event [7000,87.1992493,136]: 0 finished unit Solar Collector [f=0011606] [11606] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0011717] [11717] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0011989] [11989] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0012086] [12086] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0012089] [12089] Event [2510.53809,13.78125,1376.92102]: 0 lost unit Scorcher [f=0012111] [12111] Event [2458.11304,13.8525286,1436.7373]: 0 lost unit Scorcher [f=0012121] [12121] Event [2499.8562,13.9139357,1474.3623]: 0 lost unit Scorcher [f=0012222] [12222] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0012434] [12434] Event [6888,87.1992493,232]: 0 finished unit Solar Collector [f=0012572] [12572] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0012640] [12640] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0012717] [12717] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0012824] [12824] Event [1144,9.52438354,2008]: 1 finished unit Metal Extractor [f=0012872] [12872] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0012876] [12876] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0012951] [12951] Event [1775.86157,31.2425861,1847.5343]: 1 lost unit Dart [f=0012999] [12999] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0013026] [13026] Event [1948.81104,10.2877207,1969.85754]: 0 lost unit Ripper [f=0013079] [13079] Event [2034.82849,10.7334833,1788.30627]: 1 lost unit Ripper [f=0013085] [13085] Event [1080,10.3463554,2024]: 1 finished unit Solar Collector [f=0013098] [13098] Event [1993.46045,11.3196831,1779.17126]: 1 lost unit Ripper [f=0013101] [13101] Event [1953.89941,13.7478733,1788.68677]: 1 lost unit Ripper [f=0013137] [13137] Event [1962.01221,20.9909878,1724.13904]: 1 lost unit Dart [f=0013139] [13139] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0013168] [13168] Event [1967.89014,14.8731537,1763.39905]: 0 lost unit Scorcher [f=0013192] [13192] Event [1844.45251,39.4715919,1736.10962]: 1 lost unit Dart [f=0013197] [13197] Event [1844,47.4887238,1698.45007]: 1 lost unit Dart [f=0013200] [13200] Event [1807.62915,42.9646034,1755.91809]: 1 lost unit Dart [f=0013225] [13225] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0013272] [13272] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0013338] [13338] Event [1136,9.78553772,2048]: 1 finished unit Lotus [f=0013423] [13423] Event [2381.7002,16.7196465,1878.27917]: 1 lost unit Ripper [f=0013503] [13503] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0013644] [13644] Event [529.99231,91.8169785,447.970367]: 1 finished unit Fencer [f=0013670] [13670] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0013696] [13696] Event [2171.47314,14.0142374,2154.2793]: 0 lost unit Ripper [f=0013696] [13696] Event [2039.25732,12.1971359,1983.96973]: 1 lost unit Dart [f=0013706] [13706] Event [2151.44507,14.0219231,2180.21387]: 0 lost unit Scorcher [f=0013708] [13708] Event [2155.43701,13.266077,2145.82666]: 0 lost unit Scorcher [f=0013733] [13733] Event [2099.84448,13.6647825,2111.8291]: 0 lost unit Scorcher [f=0013758] [13758] Event [2096.52954,13.1000509,2032.89063]: 0 lost unit Scorcher [f=0013778] [13778] Event [2014.43872,12.3523436,2093.44189]: 1 lost unit Dart [f=0013797] [13797] Event [1938.45203,9.50220776,1962.95911]: 1 lost unit Ripper [f=0013816] [13816] Event [2097.71802,12.4976435,1984.74866]: 0 lost unit Scorcher [f=0013860] [13860] Event [1921.32373,11.3103914,1925.51306]: 1 lost unit Fencer [f=0013895] [13895] Event [1288,10.1777267,2136]: 1 finished unit Metal Extractor [f=0013953] [13953] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0014014] [14014] Event [529.99231,91.8169785,447.970367]: 1 finished unit Mason [f=0014195] [14195] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0014214] [14214] Event [1224,10.3463554,2152]: 1 finished unit Solar Collector [f=0014499] [14499] Event [1944,13.5487061,1208]: 1 finished unit Solar Collector [f=0014573] [14573] Event [2292.99805,13.4075909,1805.44336]: 0 lost unit Ripper [f=0014575] [14575] Event [2083.3396,10.3342791,1762.58264]: 1 lost unit Ripper [f=0014628] [14628] Event [2143.82544,11.8573456,1709.15918]: 1 lost unit Ripper [f=0014645] [14645] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0014662] [14662] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0014692] [14692] Event [1280,9.78493977,2176]: 1 finished unit Lotus [f=0014733] [14733] Event [1994.47498,11.3120136,1349.36523]: 1 lost unit Mason [f=0014771] [14771] Event [2089.48584,11.796875,1496.71265]: 1 lost unit Dart [f=0014784] [14784] Event [2000,12.3808184,1232]: 1 lost unit Lotus [f=0014836] [14836] Event [2008,11.7165928,1192]: 1 lost unit Metal Extractor [f=0014873] [14873] Event [2120.00269,11.8776045,1342.73853]: 1 lost unit Dart [f=0014889] [14889] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0015101] [15101] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0015197] [15197] Event [1889.95593,72.1052322,1541.10339]: 1 lost unit Fencer [f=0015227] [15227] Event [1964.65466,54.5517998,1547.677]: 0 lost unit Scorcher [f=0015236] [15236] Event [2111.70093,11.8029785,1585.98376]: 0 lost unit Ripper [f=0015336] [15336] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0015441] [15441] Event [1693.69983,61.6105919,1786.4491]: 0 lost unit Scorcher [f=0015469] [15469] Event [1620.98169,91.7122116,1729.16931]: 1 lost unit Mason [f=0015532] [15532] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0015579] [15579] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0015618] [15618] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0015692] [15692] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0015767] [15767] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0015842] [15842] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0015917] [15917] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0015988] [15988] Event [1510.36597,11.796875,2242.45947]: 0 lost unit Ripper [f=0016023] [16023] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0016027] [16027] Event [1280,9.08932018,2176]: 1 lost unit Lotus [f=0016049] [16049] Event [1288,9.59070206,2136]: 1 lost unit Metal Extractor [f=0016152] [16152] Event [1136,9.42828178,2048]: 1 lost unit Lotus [f=0016156] [16156] Event [529.99231,91.8169785,447.970367]: 1 finished unit Fencer [f=0016200] [16200] Event [1144,8.37936401,2008]: 1 lost unit Metal Extractor [f=0016251] [16251] Event [1224,9.90876198,2152]: 1 lost unit Solar Collector [f=0016263] [16263] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0016358] [16358] Event [1080,9.99855042,2024]: 1 lost unit Solar Collector [f=0016400] [16400] Event [6696,87.1992493,456]: 0 finished unit Gunship Plant [f=0016478] [16478] Event [529.99231,91.8169785,447.970367]: 1 finished unit Mason [f=0016714] [16714] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0016824] [16824] Event [1781.28381,11.8510237,1992.97339]: 1 lost unit Dart [f=0016854] [16854] Event [1866.62036,11.4845037,2023.04211]: 1 lost unit Dart [f=0016874] [16874] Event [1924.11816,11.8236618,2056.78442]: 1 lost unit Dart [f=0016896] [16896] Event [1894.71582,11.5778646,2042.26147]: 1 lost unit Dart [f=0016904] [16904] Event [1846.89221,11.8582258,2067.4729]: 1 lost unit Dart [f=0017091] [17091] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0017175] [17175] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0017272] [17272] Event [1928.08679,11.796875,2168.13599]: 0 lost unit Scorcher [f=0017362] [17362] Event [1815.99902,14.1110792,1927.12244]: 0 lost unit Scorcher [f=0017365] [17365] Event [1830.00867,13.6455145,1909.96729]: 0 lost unit Scorcher [f=0017406] [17406] Event [1681.99243,55.8471985,1820.71313]: 1 lost unit Fencer [f=0018040] [18040] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0018088] [18088] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0018281] [18281] Event [6696,108.199249,456]: 0 finished unit Nimbus [f=0018362] [18362] Event [1528,137.800812,1512]: 1 finished unit Stardust [f=0018428] [18428] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0019095] [19095] Event [6920,87.1992493,520]: 0 finished unit Caretaker [f=0019119] [19119] Event [1648,137.800812,1408]: 1 finished unit Picket [f=0019169] [19169] Event [529.99231,91.8169785,447.970367]: 1 finished unit Ripper [f=0019260] [19260] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0019270] [19270] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0019271] [19271] Event [1944,13.4292068,1208]: 1 lost unit Solar Collector [f=0019354] [19354] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0019412] [19412] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0019604] [19604] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0019719] [19719] Event [1792,137.800812,1040]: 1 finished unit Picket [f=0019744] [19744] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0019848] [19848] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0019882] [19882] Event [2160.96704,108.199532,653.010254]: 1 lost unit Dart [f=0019907] [19907] Event [2180.75684,100.852997,706.007935]: 1 lost unit Dart [f=0019939] [19939] Event [2275.01099,73.1345596,718.595215]: 0 lost unit Scorcher [f=0019953] [19953] Event [529.99231,91.8169785,447.970367]: 1 finished unit Dart [f=0019975] [19975] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0019983] [19983] Event [2243.06055,93.2827301,413.577271]: 0 lost unit Scorcher [f=0020039] [20039] Event [2299.16309,71.8436661,557.336243]: 0 lost unit Ripper [f=0020052] [20052] Event [2041.15051,135.103806,625.526733]: 1 lost unit Ripper [f=0020105] [20105] Event [2208.00293,96.7112732,595.147156]: 0 lost unit Ripper [f=0020116] [20116] Event [2243.69312,86.5727081,588.115967]: 0 lost unit Ripper [f=0020120] [20120] Event [2015.09106,136.325424,580.17218]: 1 lost unit Ripper [f=0020158] [20158] Event [2219.71924,96.991394,524.771912]: 0 lost unit Ripper [f=0020201] [20201] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0020214] [20214] Event [2058.74561,126.902435,741.773987]: 1 lost unit Ripper [f=0020304] [20304] Event [2174.89258,107.850105,507.658356]: 0 lost unit Ripper [f=0020316] [20316] Event [2139.0459,115.901634,530.4646]: 0 lost unit Ripper [f=0020371] [20371] Event [2129.49023,113.267929,736.120544]: 0 lost unit Ripper [f=0020493] [20493] Event [424,91.171875,296]: 1 lost unit Metal Extractor [f=0020557] [20557] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0020585] [20585] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0020822] [20822] Event [529.99231,91.8169785,447.970367]: 1 lost unit Crasher [f=0020840] [20840] Event [529.99231,91.7599869,447.970367]: 1 lost unit Crasher [f=0020850] [20850] Event [529.99231,91.7599869,447.970367]: 1 lost unit Crasher [f=0020897] [20897] Event [2230.53979,87.0474396,650.440369]: 0 lost unit Scorcher [f=0021036] [21036] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0021292] [21292] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0021335] [21335] Event [1208,108.926605,600]: 1 finished unit Hacksaw [f=0021343] [21343] Event [6696,108.199249,456]: 0 finished unit Nimbus [f=0021390] [21390] Event [1208,108.926605,600]: 1 lost unit Hacksaw [f=0021501] e-e [f=0021509] [21509] Event [2118.31445,119.672569,603.65625]: 1 lost unit Ripper [f=0021522] [21522] Event [2062.88062,129.132233,616.048523]: 1 lost unit Ripper [f=0021543] [21543] Event [424,91.171875,488]: 1 lost unit Caretaker [f=0021753] [21753] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0021950] [21950] Event [529.99231,91.8169785,447.970367]: 1 finished unit Crasher [f=0021995] [21995] Event [529.99231,91.8169785,447.970367]: 1 lost unit Crasher [f=0022004] [22004] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0022117] [22117] Event [529.99231,91.8169785,447.970367]: 1 lost unit Crasher [f=0022297] [22297] Event [529.99231,91.8169785,447.970367]: 1 lost unit Crasher [f=0022475] [22475] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0022612] [22612] Event [529.99231,91.8169785,447.970367]: 1 lost unit Crasher [f=0022695] [22695] Event [undefined]: LeojEspino resigned [f=0022695] game_message: LeojEspino has been destroyed! [f=0022695] game_message: eldritch316 wins! [f=0022695] Submitting stats [f=0022695] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022695] Part| Total Time|Time of the last 0.5s [f=0022695] Draw 17824.10ms 35.06% [f=0022695] Lua::Callins::Synced 9892.66ms 16.98% [f=0022695] Lua::Callins::Unsynced 22575.29ms 41.46% [f=0022695] Lua::CollectGarbage::Synced 423.11ms 0.10% [f=0022695] Lua::CollectGarbage::Unsynced 929.50ms 0.90% [f=0022695] Misc::Profiler::AddTime 80.18ms 0.10% [f=0022695] Sim 29372.91ms 31.17% [f=0022695] [22695] Received game_message: LeojEspino has been destroyed! [f=0022695] [22695] Received game_message: eldritch316 wins! [f=0022696] [22696] Game End Stats Header: 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Recon Commander [f=0022718] [22718] Event [360,91.5396881,312]: 1 lost unit Solar Collector [f=0022719] [22719] Event [1058.23865,91.9327393,453.493195]: 1 lost unit Crasher [f=0022721] [22721] Event [1840.62988,137.800812,427.517456]: 1 lost unit Ripper [f=0022732] [22732] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0022735] [22735] Event [416,89.5923615,336]: 1 lost unit Lotus [f=0022816] Spectator LeojEspino left the game: normal quit [f=0022816] [22816] Event [undefined]: LeojEspino quit [f=0022980] No clients connected, shutting down server [f=0022980] Server shutdown [f=0023200] [23200] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0023424] [23424] Event [6696,108.199249,456]: 0 finished unit Nimbus [f=0023467] [23467] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0023947] [23947] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0024063] [24063] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0024341] [24341] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0024850] [24850] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0025142] [25142] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0025655] [25655] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0025722] [25722] Event [6696,108.199249,456]: 0 finished unit Nimbus [f=0025933] [25933] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0026438] [26438] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0026731] [26731] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0027245] [27245] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Ripper [f=0027541] [27541] Event [4863.99805,12.4419765,3678.00757]: 0 finished unit Scorcher [f=0027868] Autoquit sending quit command. [f=0027868] [QuitAction] user exited to system [f=0027868] [SpringApp::Kill][1] fromRun=1 [f=0027868] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027868] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027868] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027868] [ThreadPool::SetThreadCount][2] workers=0 [f=0027868] [SpringApp::Kill][2] [f=0027868] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027868] [Game::KillLua][3] dtor=0 luaUI=0x537eac40 [f=0027868] Start widgetHandler:Shutdown [f=0027868] Shutdown - SaveOrderList Complete [f=0027868] Writing last game win data [f=0027868] Shutdown - SaveConfigData Complete [f=0027868] Shutdown Widget - Chili Highlight [f=0027868] Shutdown Widget - Save/Load API [f=0027868] Shutdown Widget - Draw After Chili [f=0027868] Shutdown Widget - EPIC Menu [f=0027868] Shutdown Widget - Chili Minimap [f=0027868] Shutdown Widget - Chili Widget Selector [f=0027868] Shutdown Widget - Local Team Colors [f=0027868] Shutdown Widget - Display Keys 2 [f=0027868] Shutdown Widget - Save Game Menu [f=0027868] Shutdown Widget - HealthBars [f=0027868] Shutdown Widget - Noises [f=0027868] Shutdown Widget - Unit Icons [f=0027868] Shutdown Widget - Win Counter [f=0027868] Shutdown Widget - BuildETA [f=0027868] Shutdown Widget - SpringRTS Replay Stats [f=0027868] Shutdown Widget - Modular Comm Info [f=0027868] Shutdown Widget - CameraShake [f=0027868] Shutdown Widget - Chili Economy Panel Default [f=0027868] Shutdown Widget - Chili EndGame Window [f=0027868] Shutdown Widget - Chili Nuke Warning [f=0027868] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027868] Shutdown Widget - Chili Spectator Panels [f=0027868] Shutdown Widget - Context Menu [f=0027868] Shutdown Widget - Darkening [f=0027868] Shutdown Widget - MetalFeatures (new) [f=0027868] Shutdown Widget - Defense Range Zero-K [f=0027868] Shutdown Widget - Grab Input [f=0027868] Input grabbing is disabled! [f=0027868] Shutdown Widget - Highlight Geos [f=0027868] Shutdown Widget - Local Widgets Config [f=0027868] Shutdown Widget - Mex Placement Handler [f=0027868] Shutdown Widget - MinimapEvents [f=0027868] Shutdown Widget - Missile Silo Range [f=0027868] Shutdown Widget - Point Tracker [f=0027868] Shutdown Widget - Showeco and Grid Drawer [f=0027868] Shutdown Widget - Stereo3D [f=0027868] Shutdown Widget - Music Player v2 [f=0027868] Shutdown Widget - Attack AoE [f=0027868] Shutdown Widget - Map Edge Extension [f=0027868] Shutdown Widget - Selection Send [f=0027868] Shutdown Widget - LupsManager [f=0027868] Shutdown Widget - Newton Firezone [f=0027868] Shutdown Widget - Chili Pro Console [f=0027868] Shutdown Widget - Lasso Terraform GUI [f=0027868] Shutdown Widget - Chili Framework [f=0027868] Shutdown Widget - Lups [f=0027868] Shutdown Widget - Custom Markers [f=0027868] Shutdown Widget - Chili Core Selector [f=0027868] Shutdown Widget - Select Keys [f=0027868] Shutdown Widget - Pause Screen [f=0027868] Shutdown Widget - Layout Handler [f=0027868] Shutdown Widget - Persistent Build Height [f=0027868] Shutdown Widget - Text To Speech Control [f=0027868] End widgetHandler:Shutdown [f=0027868] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={727441,79031306} {int,ext,rec}Allocs={28087246,0,0} {chunk,block}Bytes={79031306,0} [f=0027868] [Game::KillLua][1] dtor=0 luaGaia=0x6746c940 [f=0027868] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={488971,64763071} {int,ext,rec}Allocs={28087247,0,0} {chunk,block}Bytes={64763071,0} [f=0027868] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={488971,64763071} {int,ext,rec}Allocs={28087247,0,0} {chunk,block}Bytes={64763071,0} [f=0027868] [Game::KillLua][2] dtor=0 luaRules=0x539d64a0 [f=0027868] Start gadgetHandler:Shutdown [f=0027868] Shutdown - StartSetup [f=0027868] Shutdown - UnitMorph [f=0027868] Shutdown - Carrier Drones [f=0027868] Shutdown - LupsNanoSpray [f=0027868] Shutdown - Missile Silo Controller [f=0027868] Shutdown - Modular Comm Info [f=0027868] Shutdown - Terrain Texture Handler [f=0027868] Shutdown - UnitCloakShield [f=0027868] Shutdown - Starlight Handler [f=0027868] End gadgetHandler:Shutdown [f=0027868] Start gadgetHandler:Shutdown [f=0027868] Shutdown - Save/Load [f=0027868] Shutdown - Teleport Throw [f=0027868] Shutdown - UnitMorph [f=0027868] Shutdown - Modular Comm Info [f=0027868] Shutdown - Retreat Command [f=0027868] Shutdown - Shockwaves [f=0027868] Shutdown - UnitCloakShield [f=0027868] Shutdown - Lups Cloak FX [f=0027868] Shutdown - Lups [f=0027868] Shutdown - Lups Shield [f=0027868] End gadgetHandler:Shutdown [f=0027868] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28087279,0,0} {chunk,block}Bytes={0,0} [f=0027868] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28087279,0,0} {chunk,block}Bytes={0,0} [f=0027868] [Game::KillLua][4] dtor=0 [f=0027868] [Game::~CGame][1] [f=0027868] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027868] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027868] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027868] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027868] [Game::KillLua][4] dtor=1 [f=0027868] [Game::KillMisc][1] [f=0027868] [Game::KillMisc][2] [f=0027868] [Game::KillMisc][3] [f=0027868] [Game::KillRendering][1] [f=0027868] [3DOParser::Kill] allocated 137 pieces [f=0027868] [S3OParser::Kill] allocated 2746 pieces [f=0027868] [AssParser::Kill] allocated 243 pieces [f=0027868] [Game::KillInterface][1] [f=0027868] [Game::KillInterface][2] [f=0027868] [Game::KillSimulation][1] [f=0027868] [Game::KillSimulation][2] [f=0027868] [CCollisionHandler] dis-/continuous tests: 0/147262 [f=0027868] [Game::KillSimulation][3] [f=0027868] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027868] [~CPathCache(28x20)] cacheHits=130 hitPercentage=37% numHashColls=0 maxCacheSize=12 [f=0027868] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027868] [~CPathCache(56x40)] cacheHits=364 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027868] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027868] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027868] [LosHandler::Kill] raycast instance cache-{hits,misses}={12508,15785}; shared=4%; cached=40% [f=0027868] [Game::KillSimulation][4] [f=0027868] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027868] [Game::~CGame][2] [f=0027868] [Game::~CGame][3] [f=0027868] [SpringApp::Kill][3] [f=0027868] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 291573 bytes sent 199836 bytes recv'd [f=0027868] [SpringApp::Kill][4] font=0x45c40aa0 [f=0027868] [SpringApp::Kill][5] [f=0027868] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45cae140) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5001ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=146ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=118ms file="luaui/widgets/unit_stockpile.lua" indx=4760 inflSize=1kb readTime=113ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=97ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=65ms file="luarules/gadgets/cai/combathandler.lua" indx=1629 inflSize=1kb readTime=40ms file="unitpics/staticshield.png" indx=6584 inflSize=10kb readTime=37ms file="objects3d/corcomalt4.s3o" indx=5024 inflSize=114kb readTime=37ms file="bitmaps/other/foom.tga" indx=527 inflSize=64kb readTime=36ms file="objects3d/corcomalt2.s3o" indx=5022 inflSize=114kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56874280 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d94410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45db13e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cb8ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5eb40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]