[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rbKqJS441E/springsettings.1001320.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb310090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7883 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1001320/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4614da60] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4614da60] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1021ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1241ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 134ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 158ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1001320/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (897ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1001320/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ea0e00,0x680cb0a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7bc5c65fd4238e5604af07ec48b97af0 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000e7802470,00000000db3ea930}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005df4e2e0,0000000075c79220}]" [f=-000001] Allies: I choose: Capn! [f=-000001] gl hf [f=-000001] You too [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4977,11.8098145,3737]: 0 finished unit Strike Commander [f=-000001] [0] Event [1080,11.8010864,2048]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:3027 [f=0000000] [0] cabinboy, team: 0, elo:2748 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1264,11.796875,2032]: 1 finished unit Rover Assembly [f=0000020] [20] Event [4920,11.796875,3656]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000299] [299] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000425] [425] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Mason [f=0000481] [481] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000561] [561] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Dart [f=0000583] [583] Event [952,137.800812,1864]: 1 finished unit Wind/Tidal Generator [f=0000703] [703] Event [904,137.800812,1880]: 1 finished unit Wind/Tidal Generator [f=0000719] [719] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000807] [807] Event [4920.03662,11.796875,3632]: 0 finished unit Pyro [f=0000998] [998] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Fencer [f=0001056] [1056] Event [5128,11.796875,3784]: 0 finished unit Solar Collector [f=0001197] [1197] Event [808,140.940155,2040]: 1 finished unit Wind/Tidal Generator [f=0001269] [1269] Event [4920.03662,11.796875,3632]: 0 finished unit Constable [f=0001445] [1445] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Fencer [f=0001568] [1568] Event [5208,12.3937378,3832]: 0 finished unit Solar Collector [f=0001654] [1654] Event [1096,11.796875,2072]: 1 finished unit Solar Collector [f=0001834] [1834] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Fencer [f=0001856] [1856] Event [4920.03662,11.796875,3632]: 0 finished unit Constable [f=0002127] [2127] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0002206] [2206] Event [4784,12.3200989,3664]: 0 finished unit Lotus [f=0002367] [2367] Event [1112,14.7734375,1928]: 1 finished unit Solar Collector [f=0002640] [2640] Event [768,137.800812,1952]: 1 finished unit Lotus [f=0002819] [2819] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Fencer [f=0002938] [2938] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0002946] [2946] Event [816,137.800812,1904]: 1 finished unit Picket [f=0003048] [3048] Event [952,137.800812,1864]: 1 lost unit Wind/Tidal Generator [f=0003068] [3068] Event [816,137.800812,1904]: 1 lost unit Picket [f=0003084] [3084] Event [904,137.21991,1880]: 1 lost unit Wind/Tidal Generator [f=0003096] [3096] Event [1079.6449,279.584045,1897.7749]: 0 lost unit Pyro [f=0003325] [3325] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Mason [f=0003408] [3408] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0003458] [3458] Event [6680,91.171875,4840]: 0 finished unit Solar Collector [f=0003526] [3526] Event [5760,11.796875,2912]: 0 finished unit Lotus [f=0003557] [3557] Event [4920.03662,11.796875,3632]: 0 finished unit Pyro [f=0003560] [3560] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0003765] [3765] Event [888,31.0351486,2008]: 1 finished unit Solar Collector [f=0003770] [3770] Event [4565.26074,74.0922241,3035.80566]: 0 lost unit Pyro [f=0003960] [3960] Event [936,17.4670715,2088]: 1 finished unit Solar Collector [f=0003996] [3996] Event [4920.03662,11.796875,3632]: 0 finished unit Puppy [f=0004032] [4032] Event [1281.99231,12.4419765,2031.97034]: 1 finished unit Fencer [f=0004046] [4046] Event [4662.81494,17.75,3247.18457]: 1 lost unit Fencer [f=0004053] [4053] Event [4784,12.3200989,3664]: 0 lost unit Lotus [f=0004069] [4069] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004079] [4079] Event [4774.0293,12.8237743,3406.12451]: 0 lost unit Puppy [f=0004118] [4118] Event [4920.03662,11.8505955,3632]: 0 lost unit Puppy [f=0004131] [4131] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004142] [4142] Event [4920.03662,11.8505955,3632]: 0 lost unit Puppy [f=0004156] [4156] Event [4920.03662,11.8505955,3632]: 0 lost unit Puppy [f=0004224] [4224] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004247] [4247] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004261] [4261] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004300] bah [f=0004353] [4353] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004422] [4422] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004443] [4443] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0004448] [4448] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004470] [4470] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004494] [4494] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004522] [4522] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004546] [4546] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004568] [4568] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004598] [4598] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004599] [4599] Event [6808,91.171875,4712]: 0 finished unit Solar Collector [f=0004620] [4620] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004644] [4644] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004672] [4672] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004696] [4696] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004818] [4818] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0004824] [4824] Event [5087.53369,12.6169662,3156.57788]: 0 lost unit Constable [f=0004845] [4845] Event [4920.03662,11.796875,3632]: 0 finished unit Puppy [f=0004861] [4861] Event [4920.11426,11.796875,3582.80029]: 0 lost unit Puppy [f=0004896] [4896] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004910] [4910] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004926] [4926] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004937] [4937] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004956] [4956] Event [4920.03662,11.796875,3632]: 0 lost unit Puppy [f=0004986] [4986] Event [4920.03662,11.796875,3632]: 0 lost unit Pyro [f=0005111] [5111] Event [6696,91.171875,4712]: 0 finished unit Solar Collector [f=0005185] [5185] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0005444] [5444] Event [4920,11.796875,3656]: 0 lost unit Jumpbot Factory [f=0005547] [5547] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0005597] [5597] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0005640] [5640] Event [5303.9126,39.7735748,3404.93872]: 1 lost unit Fencer [f=0005647] [5647] Event [6600,91.171875,4584]: 0 finished unit Solar Collector [f=0005891] [5891] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0006234] [6234] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0006291] [6291] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0006545] gg [f=0006551] [6551] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0006597] [6597] Event [undefined]: cabinboy resigned [f=0006597] game_message: cabinboy has been destroyed! [f=0006597] game_message: Dregs wins! [f=0006597] Submitting stats [f=0006597] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006597] Part| Total Time|Time of the last 0.5s [f=0006597] Draw 8324.85ms 29.44% [f=0006597] Lua::Callins::Synced 2920.77ms 20.56% [f=0006597] Lua::Callins::Unsynced 10629.43ms 36.23% [f=0006597] Lua::CollectGarbage::Synced 206.25ms 0.10% [f=0006597] Lua::CollectGarbage::Unsynced 403.22ms 1.70% [f=0006597] Misc::Profiler::AddTime 25.68ms 0.10% [f=0006597] Sim 6895.02ms 38.22% [f=0006597] [6597] Received game_message: cabinboy has been destroyed! [f=0006597] [6597] Received game_message: Dregs wins! [f=0006598] [6598] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006598] [6598] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006598] [6598] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006598] [6598] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,0,0,0,0,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006598] [6598] Game End Stats Values: 3,2475,2485,2485,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.8032188,10.8032188,8,1275,1275,1275,1275,8.66666698,11.5999956,11.5999956,8.66666698,220,40,40,220,0,0,0,0,980,1170,1170,980,0,0,0,0,0,0.00100666,0.00100666,0,0,0,0,0 [f=0006598] [6598] Game End Stats Values: 4,2685,2660,2660,2685,0.00057718,0,0,0.00057718,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,11.9447012,11.9447012,9.0666666,1275,1275,1275,1275,10.0000391,12.1466618,12.1466618,10.0000391,220,180,180,220,0,0,0,0,1190,1205,1205,1190,0,0,0,0,0,0.00227999,0.00227999,0,0,0,0,0 [f=0006598] [6598] Game End Stats Values: 5,2755,2870,2870,2755,1.60973525,0.57475543,0.57475543,1.60973525,0,0,0,0,0,0,0,0,0,0,0,0,0,45.8181839,45.8181839,0,0,0,0,0,10.8000002,12.5678892,12.5678892,10.8000002,1275,1275,1275,1275,10.107276,15.0916338,15.0916338,10.107276,220,320,320,220,0,0,0,0,1260,1275,1275,1260,0,0,0,0,0,52.8364639,52.8364639,0,45.8181839,0,0,45.8181839 [f=0006598] [6598] Game End Stats Values: 6,2985,3150,3150,2985,4.14363813,2.11424804,2.11424804,4.14363813,0,0,0,0,0,0,0,0,0,0,0,0,0,54.7272758,54.7272758,0,90,0,0,90,12,12.9917889,12.9917889,12,1275,1275,1275,1275,10.1689272,14.591527,14.591527,10.1689272,220,600,600,220,0,0,0,0,1400,1275,1275,1400,0,0,0,0,0,120.669014,120.669014,0,54.7272758,0,0,54.7272758 [f=0006598] [6598] Game End Stats Values: 7,2985,3310,3310,2985,8.31247044,2.70771503,2.70771503,8.31247044,0,0,0,0,0,0,0,0,0,0,0,0,0,54.7272758,54.7272758,0,90,90,90,90,12,15.9053202,15.9053202,12,1275,1275,1275,1275,10.2779217,13.6840143,13.6840143,10.2779217,220,600,600,220,0,0,0,0,1400,1345,1345,1400,0,0,0,0,0,170.50354,170.50354,0,54.7272758,0,0,54.7272758 [f=0006598] [6598] Game End Stats Values: 8,2855,3380,3380,2855,11.8235817,4.91470718,4.91470718,11.8235817,0,0,0,0,0,0,0,0,0,0,0,0,158.742371,266.135284,266.135284,158.742371,90,90,90,90,12,15.8788137,15.8788137,12,1275,1275,1275,1275,11.0340738,10.1471338,10.1471338,11.0340738,0,740,740,0,170,220,220,170,1490,1275,1275,1490,220,170,170,220,0,170.50354,170.50354,0,274.727386,169.999985,169.999985,274.727386 [f=0006598] [6598] Game End Stats Values: 9,3325,3590,3590,3325,12.8094664,6.073946,6.073946,12.8094664,0,0,0,0,0,0,0,0,0,0,0,0,158.742371,266.135284,266.135284,158.742371,180,90,90,180,12.3999996,12.6351757,12.6351757,12.3999996,1275,1275,1275,1275,12.7323914,20.4772625,20.4772625,12.7323914,220,740,740,220,170,220,220,170,1650,1485,1485,1650,220,170,170,220,0,327.901062,327.901062,0,274.727386,169.999985,169.999985,274.727386 [f=0006598] [6598] Game End Stats Values: 10,3150,3690,3690,3150,13.430377,6.81389236,6.81389236,13.430377,0,0,0,0,0,0,0,0,0,0,0,0,278.369934,573.290894,573.290894,278.369934,180,90,90,180,14,14.0604391,14.0604391,14,1275,1275,1275,1275,17.485836,12.0493298,12.0493298,17.485836,45,700,700,45,310,440,440,310,1650,1625,1625,1650,491.666626,350,350,491.666626,0,327.901062,327.901062,0,581.882996,513.220154,513.220154,581.882996 [f=0006598] [6598] Game End Stats Values: 11,3195,3830,3830,3195,14.5418777,8.78530312,8.78530312,14.5418777,0,0,0,0,0,0,0,0,0,0,0,0,278.369934,907.812195,907.812195,278.369934,90,90,90,90,14,17.644701,17.644701,14,1275,1275,1275,1275,17.2741013,12.1314278,12.1314278,17.2741013,0,840,840,0,310,629,629,310,1830,1625,1625,1830,680.666626,350,350,680.666626,0,327.901062,327.901062,0,917.459412,542.517578,542.517578,917.459412 [f=0006598] [6598] Game End Stats Values: 12,3125,3970,3970,3125,22.8040066,15.5215149,15.5215149,22.8040066,0,0,0,0,0,0,0,0,0,0,0,0,282.119934,1450.55945,1450.55945,282.119934,90,90,90,90,15.333333,17.6686764,17.6686764,15.333333,1275,1275,1275,1275,18.5508099,12.4490814,12.4490814,18.5508099,0,980,980,0,310,875,875,310,1760,1625,1625,1760,926.666626,350,350,926.666626,0,327.901062,327.901062,0,1460.20667,556.270081,556.270081,1460.20667 [f=0006598] [6598] Game End Stats Values: 13,3195,4110,4110,3195,49.8772697,23.4392967,23.4392967,49.8772697,0,0,0,0,0,0,0,0,0,0,0,0,282.119934,1735.00134,1735.00134,282.119934,90,90,90,90,17.0666676,16.6553364,16.6553364,17.0666676,1275,1275,1275,1275,20.3159924,12.5278521,12.5278521,20.3159924,0,1120,1120,0,310,879,879,310,1830,1625,1625,1830,938.333252,350,350,938.333252,0,327.901062,327.901062,0,1744.64856,556.270081,556.270081,1744.64856 [f=0006598] [6598] Game End Stats Values: 14,2465,4200,4200,2465,89.8182907,31.0496063,31.0496063,89.8182907,0,0,0,0,0,0,0,0,144.653046,0,0,144.653046,352.744598,1897.67761,1897.67761,352.744598,90,90,90,90,18.666666,16.4885159,16.4885159,18.666666,1275,1275,1275,1275,20.6849575,13.4406881,13.4406881,20.6849575,0,1120,1120,0,450,1679,1679,450,1100,1715,1715,1100,1738.33325,490,490,1738.33325,9.99999905,327.901062,327.901062,9.99999905,1910.66663,626.894775,626.894775,1910.66663 [f=0006598] [6598] Game End Stats Values: 15,2465,4570,4570,2465,137.710953,39.2110062,39.2110062,137.710953,0,0,0,0,0,0,0,0,418.368011,0,0,418.368011,352.744598,2356.51001,2356.51001,352.744598,90,90,90,90,20,17.1879196,17.1879196,20,1275,1275,1275,1275,23.237257,14.5440941,14.5440941,23.237257,0,1400,1400,0,450,1679,1679,450,1100,1805,1805,1100,1738.33325,490,490,1738.33325,31.000021,327.901062,327.901062,31.000021,2369.49878,626.894775,626.894775,2369.49878 [f=0006598] [6598] Game End Stats Values: 16,2465,4710,4710,2465,169.452621,42.4570999,42.4570999,169.452621,0,0,0,0,0,0,0,0,580.103638,0,0,580.103638,352.744598,2573.30688,2573.30688,352.744598,90,90,90,90,19.3999996,17.4107418,17.4107418,19.3999996,1275,1275,1275,1275,21.1741676,16.124609,16.124609,21.1741676,0,1540,1540,0,450,1679,1679,450,1100,1805,1805,1100,1738.33325,490,490,1738.33325,31.000021,327.901062,327.901062,31.000021,2586.29565,626.894775,626.894775,2586.29565 [f=0006625] [6625] Event [5760,11.796875,2912]: 0 lost unit Lotus [f=0006636] [6636] Event [5764.03662,137.800812,3778.95239]: 0 lost unit Strike Commander [f=0006642] [6642] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0006646] [6646] Event [5128,11.8167229,3784]: 0 lost unit Solar Collector [f=0006693] Spectator cabinboy left the game: normal quit [f=0006693] [6693] Event [undefined]: cabinboy quit [f=0006699] Player Dregs left the game: normal quit [f=0006699] [6699] Event [undefined]: Dregs quit [f=0006705] No clients connected, shutting down server [f=0006705] Server shutdown [f=0006872] [6872] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0007189] [7189] Event [1281.99231,11.796875,2031.97034]: 1 finished unit Fencer [f=0007317] [7317] Event [496,91.171875,384]: 1 finished unit Lotus [f=0007515] [7515] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0007905] [7905] Event [544,91.171875,336]: 1 finished unit Lotus [f=0008148] [8148] Event [2192,11.796875,1248]: 1 finished unit Lotus [f=0011306] Autoquit sending quit command. [f=0011306] [QuitAction] user exited to system [f=0011306] [SpringApp::Kill][1] fromRun=1 [f=0011306] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011306] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011306] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011306] [ThreadPool::SetThreadCount][2] workers=0 [f=0011306] [SpringApp::Kill][2] [f=0011306] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011306] [Game::KillLua][3] dtor=0 luaUI=0x6775d170 [f=0011306] Start widgetHandler:Shutdown [f=0011306] Shutdown - SaveOrderList Complete [f=0011306] Writing last game win data [f=0011306] Shutdown - SaveConfigData Complete [f=0011306] Shutdown Widget - Save/Load API [f=0011306] Shutdown Widget - Chili Highlight [f=0011306] Shutdown Widget - Draw After Chili [f=0011306] Shutdown Widget - EPIC Menu [f=0011306] Shutdown Widget - Chili Widget Selector [f=0011306] Shutdown Widget - Chili Minimap [f=0011306] Shutdown Widget - Local Team Colors [f=0011306] Shutdown Widget - Display Keys 2 [f=0011306] Shutdown Widget - Save Game Menu [f=0011306] Shutdown Widget - Unit Icons [f=0011306] Shutdown Widget - Noises [f=0011306] Shutdown Widget - HealthBars [f=0011306] Shutdown Widget - Win Counter [f=0011306] Shutdown Widget - SpringRTS Replay Stats [f=0011306] Shutdown Widget - BuildETA [f=0011306] Shutdown Widget - Modular Comm Info [f=0011306] Shutdown Widget - Music Player v2 [f=0011306] Shutdown Widget - Stereo3D [f=0011306] Shutdown Widget - Showeco and Grid Drawer [f=0011306] Shutdown Widget - Point Tracker [f=0011306] Shutdown Widget - Missile Silo Range [f=0011306] Shutdown Widget - MinimapEvents [f=0011306] Shutdown Widget - Mex Placement Handler [f=0011306] Shutdown Widget - Local Widgets Config [f=0011306] Shutdown Widget - Highlight Geos [f=0011306] Shutdown Widget - Grab Input [f=0011306] Input grabbing is disabled! [f=0011306] Shutdown Widget - Defense Range Zero-K [f=0011306] Shutdown Widget - MetalFeatures (new) [f=0011306] Shutdown Widget - Darkening [f=0011306] Shutdown Widget - Context Menu [f=0011306] Shutdown Widget - Chili Spectator Panels [f=0011306] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011306] Shutdown Widget - Chili Nuke Warning [f=0011306] Shutdown Widget - Chili EndGame Window [f=0011306] Shutdown Widget - Chili Economy Panel Default [f=0011306] Shutdown Widget - CameraShake [f=0011306] Shutdown Widget - Attack AoE [f=0011306] Shutdown Widget - Map Edge Extension [f=0011306] Shutdown Widget - Selection Send [f=0011306] Shutdown Widget - LupsManager [f=0011306] Shutdown Widget - Newton Firezone [f=0011306] Shutdown Widget - Chili Pro Console [f=0011306] Shutdown Widget - Lasso Terraform GUI [f=0011306] Shutdown Widget - Lups [f=0011306] Shutdown Widget - Chili Framework [f=0011306] Shutdown Widget - Chili Core Selector [f=0011306] Shutdown Widget - Custom Markers [f=0011306] Shutdown Widget - Select Keys [f=0011306] Shutdown Widget - Pause Screen [f=0011306] Shutdown Widget - Text To Speech Control [f=0011306] Shutdown Widget - Persistent Build Height [f=0011306] Shutdown Widget - Layout Handler [f=0011306] End widgetHandler:Shutdown [f=0011306] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626415,81094637} {int,ext,rec}Allocs={21707249,0,0} {chunk,block}Bytes={81094637,0} [f=0011306] [Game::KillLua][1] dtor=0 luaGaia=0x680cb0a0 [f=0011306] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454427,70203974} {int,ext,rec}Allocs={21707250,0,0} {chunk,block}Bytes={70203974,0} [f=0011306] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454427,70203974} {int,ext,rec}Allocs={21707250,0,0} {chunk,block}Bytes={70203974,0} [f=0011306] [Game::KillLua][2] dtor=0 luaRules=0x53ea0e00 [f=0011306] Start gadgetHandler:Shutdown [f=0011306] Shutdown - StartSetup [f=0011306] Shutdown - UnitMorph [f=0011306] Shutdown - Carrier Drones [f=0011306] Shutdown - LupsNanoSpray [f=0011306] Shutdown - Missile Silo Controller [f=0011306] Shutdown - Modular Comm Info [f=0011306] Shutdown - Terrain Texture Handler [f=0011306] Shutdown - UnitCloakShield [f=0011306] Shutdown - Starlight Handler [f=0011306] End gadgetHandler:Shutdown [f=0011306] Start gadgetHandler:Shutdown [f=0011306] Shutdown - Save/Load [f=0011306] Shutdown - Teleport Throw [f=0011306] Shutdown - UnitMorph [f=0011306] Shutdown - Modular Comm Info [f=0011306] Shutdown - Retreat Command [f=0011306] Shutdown - Shockwaves [f=0011306] Shutdown - UnitCloakShield [f=0011306] Shutdown - Lups Cloak FX [f=0011306] Shutdown - Lups [f=0011306] Shutdown - Lups Shield [f=0011306] End gadgetHandler:Shutdown [f=0011306] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21707282,0,0} {chunk,block}Bytes={0,0} [f=0011306] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21707282,0,0} {chunk,block}Bytes={0,0} [f=0011306] [Game::KillLua][4] dtor=0 [f=0011306] [Game::~CGame][1] [f=0011306] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011306] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011306] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011306] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011306] [Game::KillLua][4] dtor=1 [f=0011306] [Game::KillMisc][1] [f=0011306] [Game::KillMisc][2] [f=0011306] [Game::KillMisc][3] [f=0011306] [Game::KillRendering][1] [f=0011306] [3DOParser::Kill] allocated 137 pieces [f=0011306] [S3OParser::Kill] allocated 2736 pieces [f=0011306] [AssParser::Kill] allocated 244 pieces [f=0011306] [Game::KillInterface][1] [f=0011306] [Game::KillInterface][2] [f=0011306] [Game::KillSimulation][1] [f=0011306] [Game::KillSimulation][2] [f=0011306] [CCollisionHandler] dis-/continuous tests: 0/82191 [f=0011306] [Game::KillSimulation][3] [f=0011306] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011306] [~CPathCache(28x20)] cacheHits=7 hitPercentage=15% numHashColls=0 maxCacheSize=4 [f=0011306] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011306] [~CPathCache(56x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011306] [LosHandler::Kill] raycast instance cache-{hits,misses}={1717,2702}; shared=0%; cached=39% [f=0011306] [Game::KillSimulation][4] [f=0011306] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011306] [Game::~CGame][2] [f=0011306] [Game::~CGame][3] [f=0011306] [SpringApp::Kill][3] [f=0011306] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119167 bytes sent 80124 bytes recv'd [f=0011306] [SpringApp::Kill][4] font=0x4607faa0 [f=0011306] [SpringApp::Kill][5] [f=0011306] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x460ed510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5521ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=149ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=62ms file="luaui/headers/overdrive.lua" indx=2946 inflSize=0kb readTime=44ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=43ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=42ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=41ms file="units/turretlaser.lua" indx=6892 inflSize=4kb readTime=40ms file="objects3d/commsupport.s3o" indx=4992 inflSize=85kb readTime=37ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=36ms file="luarules/gadgets/unit_terraform.lua" indx=1801 inflSize=131kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55652941 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46215090) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46232400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46149910) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb3100010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]