[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hc2ctDWdWp/springsettings.1001138.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47f0090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1001138/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44de9cf0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44de9cf0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1331ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1449ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] awall was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1001138/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=448f81e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=448f81e7 file="cache/104dev-maintenance/paths/Otago 1.4.pe-448f81e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=448f81f7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=448f81f7 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-448f81f7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1076ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1001138/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50c6d4a0,0x505959b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 015ac65fd70844e09e92b7cbbf54ffe2 [f=-000001] Connection attempt from castlekside [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: castlekside changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[Game::Load][lua{Rules,Gaia}={0x46346bf0,0x7e1861c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={000000007bc75490,00000000db9b6110}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: swarm! [f=-000001] [0] Event [8224,20.0654297,1372]: 0 finished unit Engineer Commander [f=-000001] [0] Event [959,20.1264648,4965]: 1 finished unit Strike Commander [f=0000000] [0] brianfreeman, team: 0, elo:1815 [f=0000000] [0] castlekside, team: 1, elo:1739 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1040,20.0395737,4848]: 1 finished unit Rover Assembly [f=0000049] [49] Event [8400,20.0916443,1280]: 0 finished unit Rover Assembly [f=0000405] [405] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0000463] [463] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Mason [f=0000615] [615] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0000679] [679] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Mason [f=0000762] [762] Event [8872,21.4246521,1448]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [8872,21.8995361,1528]: 0 finished unit Wind/Tidal Generator [f=0000909] [909] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Ripper [f=0000987] [987] Event [8872,21.058075,1608]: 0 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [8888,21.0164185,1688]: 0 finished unit Wind/Tidal Generator [f=0001333] [1333] Event [8888,20.6498413,1768]: 0 finished unit Wind/Tidal Generator [f=0001428] [1428] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0001649] [1649] Event [8888,20.3165894,1848]: 0 finished unit Wind/Tidal Generator [f=0001674] [1674] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0002079] [2079] Event [920,22.8493042,5400]: 1 finished unit Solar Collector [f=0002168] [2168] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0002275] [2275] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0002412] [2412] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Mason [f=0002612] [2612] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0002651] [2651] Event [8344,21.8912048,824]: 0 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [2491.88062,20.030899,3269.66943]: 1 finished unit Strike Commander [f=0002989] [2989] Event [888,21.7579041,5256]: 1 finished unit Solar Collector [f=0003146] [3146] Event [8328,22.3994141,744]: 0 finished unit Wind/Tidal Generator [f=0003348] [3348] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0003371] [3371] Event [8728,20.1916199,1896]: 0 finished unit Stardust [f=0003486] [3486] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Ripper [f=0003518] [3518] Event [8296,22.982605,664]: 0 finished unit Wind/Tidal Generator [f=0003522] [3522] Event [3440,103.204681,3040]: 1 finished unit Radar Tower [f=0003607] [3607] Event [920,24.0740051,5560]: 1 finished unit Solar Collector [f=0003759] [3759] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0003795] [3795] Event [8280,23.4908142,584]: 0 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [8264,24.432251,504]: 0 finished unit Wind/Tidal Generator [f=0004150] [4150] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0004216] [4216] Event [808,20.7748108,5112]: 1 finished unit Solar Collector [f=0004453] [4453] Event [6056.43408,29.6494732,1003.11017]: 0 lost unit Scorcher [f=0004453] [4453] Event [6080.35693,28.8079243,1007.18738]: 0 lost unit Scorcher [f=0004522] [4522] Event [4128,22.174469,3584]: 1 finished unit Lotus [f=0004541] [4541] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0004650] [4650] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0004780] [4780] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0005265] [5265] Event [7278.91113,23.125864,550.872131]: 0 lost unit Scorcher [f=0005320] [5320] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0005332] [5332] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0005475] [5475] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0005620] [5620] Event [7768.68066,22.3796349,1053.26404]: 1 lost unit Ripper [f=0005727] [5727] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0005857] [5857] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Mason [f=0006024] [6024] Event [7416,20.0083313,136]: 0 finished unit Wind/Tidal Generator [f=0006180] [6180] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0006267] [6267] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Ripper [f=0006287] [6287] Event [9144,165.397827,200]: 0 finished unit Geothermal Generator [f=0006386] [6386] Event [7336,20.0416565,136]: 0 finished unit Wind/Tidal Generator [f=0006454] [6454] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0006645] [6645] Event [408,20.8997803,4616]: 1 finished unit Solar Collector [f=0006677] [6677] Event [7256,20,136]: 0 finished unit Wind/Tidal Generator [f=0006984] [6984] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Scorcher [f=0006989] [6989] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Ripper [f=0007048] [7048] Event [2323.50537,22.9799805,5619.2334]: 0 lost unit Scorcher [f=0007069] [7069] Event [7176,20.0083313,136]: 0 finished unit Wind/Tidal Generator [f=0007110] [7110] Event [408,20.2749329,4424]: 1 finished unit Solar Collector [f=0007133] [7133] Event [2586.61792,21.8550014,5706.49561]: 0 lost unit Scorcher [f=0007139] [7139] Event [8664,33.0218201,552]: 0 finished unit Energy Pylon [f=0007368] [7368] Event [7096,20.0666504,136]: 0 finished unit Wind/Tidal Generator [f=0007409] [7409] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0007624] [7624] Event [5152,20.7914734,4560]: 1 finished unit Lotus [f=0007635] [7635] Event [520,20.4332275,4744]: 1 finished unit Solar Collector [f=0007707] [7707] Event [8568,20.2249451,1240]: 0 finished unit Caretaker [f=0007829] [7829] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0007959] [7959] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0007965] [7965] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0008086] [8086] Event [5039.70703,20.1888866,4542.6875]: 1 finished unit Strike Commander [f=0008151] [8151] Event [8984,25.5153198,1448]: 0 finished unit Energy Pylon [f=0008175] [8175] Event [552,20.4832153,4920]: 1 finished unit Solar Collector [f=0008431] [8431] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0008621] [8621] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0008677] [8677] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Mason [f=0008700] [8700] Event [648,21.1413879,5080]: 1 finished unit Solar Collector [f=0008822] [8822] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0008991] [8991] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0009057] [9057] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Mason [f=0009213] [9213] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0009221] [9221] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0009420] [9420] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Mason [f=0009480] [9480] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0009627] [9627] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0009793] [9793] Event [6488,32.0470581,1528]: 0 finished unit Wind/Tidal Generator [f=0009810] [9810] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0009872] [9872] Event [7816,22.7160034,136]: 0 finished unit Energy Pylon [f=0009900] [9900] Event [952,20.0249939,4808]: 1 finished unit Caretaker [f=0010063] [10063] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0010089] [10089] Event [6488,36.4793091,1608]: 0 finished unit Wind/Tidal Generator [f=0010200] [10200] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0010231] [10231] Event [952,20.0583191,4904]: 1 finished unit Caretaker [f=0010330] [10330] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0010364] [10364] Event [6504,39.3702698,1688]: 0 finished unit Wind/Tidal Generator [f=0010372] [10372] Event [952,20.0333252,4856]: 1 finished unit Caretaker [f=0010457] [10457] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0010470] [10470] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0010580] [10580] Event [8472,21.0830688,4168]: 0 finished unit Wind/Tidal Generator [f=0010664] [10664] Event [6504,36.6459351,1768]: 0 finished unit Wind/Tidal Generator [f=0010753] [10753] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0010846] [10846] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0010864] [10864] Event [8520,20.558197,4248]: 0 finished unit Wind/Tidal Generator [f=0011020] [11020] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0011149] [11149] Event [8568,20.3415833,4328]: 0 finished unit Wind/Tidal Generator [f=0011236] [11236] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0011264] [11264] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0011294] [11294] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0011449] [11449] Event [8632,20.4332275,4408]: 0 finished unit Wind/Tidal Generator [f=0011450] [11450] Event [6536,30.1058655,136]: 0 finished unit Energy Pylon [f=0011565] [11565] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0011626] [11626] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ripper [f=0011718] [11718] Event [8680,20.4498901,4488]: 0 finished unit Wind/Tidal Generator [f=0012018] [12018] Event [8728,20.6165161,4568]: 0 finished unit Wind/Tidal Generator [f=0012030] [12030] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ravager [f=0012288] [12288] Event [8776,20.7331543,4648]: 0 finished unit Wind/Tidal Generator [f=0012436] [12436] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ravager [f=0012660] [12660] Event [6392,25.4403381,1912]: 0 finished unit Stardust [f=0012888] [12888] Event [8808,20.4248962,4696]: 0 finished unit Metal Extractor [f=0012978] [12978] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Mason [f=0013334] [13334] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0013381] [13381] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ravager [f=0013385] [13385] Event [5720,299.048523,120]: 0 finished unit Energy Pylon [f=0013417] [13417] Event [1032,20.1166382,4968]: 1 finished unit Spider Factory [f=0013444] [13444] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0013450] [13450] Event [3504,20.474884,2592]: 1 finished unit Picket [f=0013714] [13714] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0013786] [13786] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ravager [f=0013912] [13912] Event [8728,20.9914246,1240]: 0 finished unit Storage [f=0013986] [13986] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0014159] [14159] Event [5368,44.3690491,2232]: 0 finished unit Metal Extractor [f=0014243] [14243] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Ravager [f=0014257] [14257] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0014314] [14314] Event [8824,20.6914978,4856]: 0 finished unit Stardust [f=0014358] [14358] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0014512] [14512] Event [8568,20.391571,1160]: 0 finished unit Caretaker [f=0014522] [14522] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0014575] [14575] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0014615] [14615] Event [5240,29.7226257,2280]: 0 lost unit Stardust [f=0014622] [14622] Event [5127.85742,24.9125843,2251.59668]: 0 lost unit Ripper [f=0014669] [14669] Event [4950.95605,18.9567623,2171.44824]: 1 lost unit Ripper [f=0014724] [14724] Event [5368,44.3690491,2232]: 0 lost unit Metal Extractor [f=0014725] [14725] Event [5398.0874,44.0186577,2335.2644]: 1 lost unit Scorcher [f=0014740] [14740] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0014752] [14752] Event [5576,299.215149,104]: 0 finished unit Geothermal Generator [f=0014775] [14775] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0014777] [14777] Event [5447.14209,41.3782883,2443.84473]: 1 lost unit Scorcher [f=0014779] [14779] Event [5423.3042,39.0650177,2465.88721]: 1 lost unit Scorcher [f=0014779] [14779] Event [5457.44482,43.4083786,2473.72559]: 1 lost unit Scorcher [f=0014780] [14780] Event [5438.87939,40.2835846,2490.81543]: 1 lost unit Scorcher [f=0014880] [14880] Event [5414.88574,29.7122021,2798.79541]: 1 lost unit Scorcher [f=0014905] [14905] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0014918] [14918] Event [5404.06348,33.4847717,2617.07275]: 0 lost unit Ripper [f=0015043] [15043] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0015079] [15079] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0015216] [15216] Event [4483.42773,21.497015,2404.06104]: 0 lost unit Mason [f=0015248] [15248] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0015250] [15250] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0015302] [15302] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Scorcher [f=0015424] [15424] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0015431] [15431] Event [4344,24.0823364,2456]: 0 lost unit Metal Extractor [f=0015528] [15528] Event [3424,20.0749817,2432]: 1 finished unit Picket [f=0015595] [15595] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0015615] [15615] Event [3670.89136,283.665924,5931.19482]: 1 finished unit Strike Commander [f=0015760] [15760] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0015763] [15763] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0015842] [15842] Event [3640,298.182068,6040]: 1 finished unit Geothermal Generator [f=0015924] [15924] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016069] [16069] Event [8248,22.4910583,4024]: 0 finished unit Stardust [f=0016089] [16089] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016254] [16254] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016311] [16311] Event [3168,20.4582214,2112]: 1 finished unit Picket [f=0016419] [16419] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016455] [16455] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0016459] [16459] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0016460] [16460] Event [2552,22.9326172,2376]: 1 finished unit Metal Extractor [f=0016584] [16584] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016594] [16594] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0016749] [16749] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016752] [16752] Event [1068,20.1166382,4968]: 1 finished unit Redback [f=0016830] [16830] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0016842] [16842] Event [3529.34521,21.0600853,2696.76636]: 1 lost unit Scorcher [f=0016851] [16851] Event [3505.79663,20.3728065,2694.53369]: 1 lost unit Scorcher [f=0016856] [16856] Event [3168,19.6054649,2112]: 1 lost unit Picket [f=0016859] [16859] Event [3528.13037,20.0206909,2347.73877]: 0 lost unit Ripper [f=0016883] [16883] Event [3542.90259,20.7217522,2607.34277]: 1 lost unit Scorcher [f=0016892] [16892] Event [3504,20.474884,2592]: 1 lost unit Picket [f=0016914] [16914] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0016919] [16919] Event [3507.04443,19.7568264,2355.49927]: 1 lost unit Scorcher [f=0016963] [16963] Event [3478.80566,20.1325397,2221.58545]: 1 lost unit Scorcher [f=0016963] [16963] Event [3500.05078,20.2132149,2207.65137]: 1 lost unit Scorcher [f=0016966] [16966] Event [3462.92236,19.9106426,2238.49585]: 1 lost unit Scorcher [f=0016969] [16969] Event [3519.75513,19.8079662,2211.54761]: 1 lost unit Scorcher [f=0016978] [16978] Event [3451.16748,18.960495,2225.72192]: 1 lost unit Scorcher [f=0016990] [16990] Event [3424,20.0749817,2432]: 1 lost unit Picket [f=0016999] [16999] Event [1068,20.1166382,4968]: 1 finished unit Redback [f=0017070] [17070] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0017088] [17088] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0017243] [17243] Event [1068,20.1166382,4968]: 1 finished unit Redback [f=0017250] [17250] Event [5152,20.7914734,4560]: 1 lost unit Lotus [f=0017258] [17258] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0017321] [17321] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0017352] [17352] Event [3056.34521,18.5018616,2462.37427]: 1 lost unit Mason [f=0017432] [17432] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0017454] [17454] Event [3440,103.204681,3040]: 1 lost unit Radar Tower [f=0017464] [17464] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0017600] [17600] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Fencer [f=0017603] [17603] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0017777] [17777] Event [8382.00781,20.7284145,1280.02966]: 0 finished unit Fencer [f=0017824] [17824] Event [1057.99231,20.7584076,4847.97021]: 1 finished unit Badger [f=0017833] [17833] Event [undefined]: castlekside resigned [f=0017833] game_message: castlekside has been destroyed! [f=0017833] game_message: brianfreeman wins! [f=0017833] Submitting stats [f=0017833] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017833] Part| Total Time|Time of the last 0.5s [f=0017833] Draw 15835.08ms 8.35% [f=0017833] Lua::Callins::Synced 17062.15ms 74.75% [f=0017833] Lua::Callins::Unsynced 17936.19ms 9.24% [f=0017833] Lua::CollectGarbage::Synced 484.06ms 0.20% [f=0017833] Lua::CollectGarbage::Unsynced 963.73ms 0.10% [f=0017833] Misc::Profiler::AddTime 161.31ms 0.00% [f=0017833] Sim 43939.43ms 83.00% [f=0017833] [17833] Received game_message: castlekside has been destroyed! [f=0017833] [17833] Received game_message: brianfreeman wins! [f=0017834] [17834] Event [2552,22.2050819,2376]: 1 lost unit Metal Extractor [f=0017834] [17834] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 33,8935,11280,8935,11280,496.282562,1886.12256,496.282562,1886.12256,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,693.438477,512.832092,693.438477,512.832092,280,660,280,660,29.9777718,33.469841,29.9777718,33.469841,1960,1275,1960,1275,24.5609188,31.2266636,24.5609188,31.2266636,2515,4380,2515,4380,500,240,500,240,4180,4965,4180,4965,240,961.667297,240,961.667297,0.07771109,0.00204,0.07771109,0.00204,531.806213,699.047607,531.806213,699.047607 [f=0017834] [17834] Game End Stats Values: 34,8320,11910,8320,11910,499.51358,1955.24243,499.51358,1955.24243,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,1293.22217,1285.86169,1293.22217,1285.86169,280,660,280,660,29.9999924,66.3528366,29.9999924,66.3528366,1960,1275,1960,1275,26.0155849,36.5679855,26.0155849,36.5679855,1900,4420,1900,4420,863.5,980,863.5,980,4180,5555,4180,5555,1105,1325.16724,1105,1325.16724,0.0807931,0.00204,0.0807931,0.00204,1341.92603,1312.39172,1341.92603,1312.39172 [f=0017834] [17834] Game End Stats Values: 35,8410,11970,8410,11970,499.51358,2147.56665,499.51358,2147.56665,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,1395.37878,1383.04358,1395.37878,1383.04358,280,660,280,660,30.1999912,110.616325,30.1999912,110.616325,1960,1275,1960,1275,25.8001938,43.0216103,25.8001938,43.0216103,1900,4600,1900,4600,1223.5,1105,1223.5,1105,4270,5435,4270,5435,1230,1685.16724,1230,1685.16724,0.08407502,0.00204,0.08407502,0.00204,1451.66943,1422.56006,1451.66943,1422.56006 [f=0017834] [17834] Game End Stats Values: 36,9840,12250,9840,12250,512.77887,2368.12183,512.77887,2368.12183,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,1434.2251,1383.04358,1434.2251,1383.04358,380,660,380,660,30.0555496,112.056038,30.0555496,112.056038,3165,1275,3165,1275,28.8845463,44.9036751,28.8845463,44.9036751,2025,4880,2025,4880,1262.33337,1105,1262.33337,1105,4270,5435,4270,5435,1230,1724.00061,1230,1724.00061,0.08714037,0.00204,0.08714037,0.00204,1451.66943,1461.40637,1451.66943,1461.40637 [f=0017834] [17834] Game End Stats Values: 37,10430,12890,10430,12890,575.313904,2585.22803,575.313904,2585.22803,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,1509.5376,1383.04358,1509.5376,1383.04358,380,880,380,880,46.4111176,113.938751,46.4111176,113.938751,3165,1275,3165,1275,34.0758247,44.6737671,34.0758247,44.6737671,2025,5300,2025,5300,1262.33337,1105,1262.33337,1105,4860,5435,4860,5435,1230,1724.00061,1230,1724.00061,0.08973092,0.00204,0.08973092,0.00204,1451.66943,1536.71887,1451.66943,1536.71887 [f=0017834] [17834] Game End Stats Values: 38,10990,13310,10990,13310,622.440491,2790.93457,622.440491,2790.93457,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,1663.9043,1383.04358,1663.9043,1383.04358,480,880,480,880,51.1333351,103.136597,51.1333351,103.136597,3165,1275,3165,1275,34.8084297,43.9137497,34.8084297,43.9137497,2305,5720,2305,5720,1262.33337,1105,1262.33337,1105,5040,5435,5040,5435,1230,1724.00061,1230,1724.00061,0.08997248,0.00204,0.08997248,0.00204,1451.66943,1691.08557,1451.66943,1691.08557 [f=0017834] [17834] Game End Stats Values: 39,10325,13490,10325,13490,644.323547,2952.43945,644.323547,2952.43945,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,2095.09644,2775.78101,2095.09644,2775.78101,180,880,180,880,56.0222664,77.9315186,56.0222664,77.9315186,3165,1275,3165,1275,37.7257767,40.9670296,37.7257767,40.9670296,1940,5900,1940,5900,1502.33337,2530,1502.33337,2530,5040,5435,5040,5435,2655,1964.00061,2655,1964.00061,25.2605915,0.00204,25.2605915,0.00204,3039.68262,2139.42212,3039.68262,2139.42212 [f=0017834] [17834] Game End Stats Values: 40,10580,13770,10580,13770,683.716797,3105.12036,683.716797,3105.12036,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,2144.23779,3054.7229,2144.23779,3054.7229,90,880,90,880,59.4111595,75.1468048,59.4111595,75.1468048,3110,1275,3110,1275,37.2265968,40.3787422,37.2265968,40.3787422,2460,6180,2460,6180,1502.33337,2795,1502.33337,2795,4920,5435,4920,5435,2920,1964.00061,2920,1964.00061,25.2663441,0.00204,25.2663441,0.00204,3318.62451,2188.56348,3318.62451,2188.56348 [f=0017834] [17834] Game End Stats Values: 41,10980,14050,10980,14050,715.826782,3178.94873,715.826782,3178.94873,0,0,0,0,0,0,0,0,39.9038391,563.523804,39.9038391,563.523804,2705.25439,6369.44092,2705.25439,6369.44092,90,880,90,880,57.8834,63.4609489,57.8834,63.4609489,3110,1275,3110,1275,37.8112984,37.5828209,37.8112984,37.5828209,2860,6460,2860,6460,1502.33337,2795,1502.33337,2795,4920,5435,4920,5435,2920,1964.00061,2920,1964.00061,25.2692509,0.00204,25.2692509,0.00204,6633.34229,2749.58008,6633.34229,2749.58008 [f=0017837] [17837] Event [6696,24.4572449,3656]: 0 finished unit Metal Extractor [f=0017840] [17840] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0017840] [17840] Event [4657.8457,20.0166626,4620.44678]: 1 lost unit Strike Commander [f=0017850] [17850] Event [4616.83984,11.3605795,4529.75391]: 0 lost unit Ravager [f=0017866] [17866] Event [3327.40186,23.6535358,2858.67651]: 1 lost unit Fencer [f=0017875] [17875] Event [4856,20.166626,4984]: 1 lost unit Metal Extractor [f=0017935] Spectator castlekside left the game: normal quit [f=0017935] [17935] Event [undefined]: castlekside quit [f=0018119] No clients connected, shutting down server [f=0018119] Server shutdown [f=0018782] [18782] Event [5976,21.6912537,4104]: 0 finished unit Metal Extractor [f=0019249] Autoquit sending quit command. [f=0019249] [QuitAction] user exited to system [f=0019249] [SpringApp::Kill][1] fromRun=1 [f=0019249] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019249] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019249] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019249] [ThreadPool::SetThreadCount][2] workers=0 [f=0019249] [SpringApp::Kill][2] [f=0019249] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019249] [Game::KillLua][3] dtor=0 luaUI=0x50d8a720 [f=0019249] Start widgetHandler:Shutdown [f=0019249] Shutdown - SaveOrderList Complete [f=0019249] Writing last game win data [f=0019249] Shutdown - SaveConfigData Complete [f=0019249] Shutdown Widget - Save/Load API [f=0019249] Shutdown Widget - Chili Highlight [f=0019249] Shutdown Widget - Draw After Chili [f=0019249] Shutdown Widget - EPIC Menu [f=0019249] Shutdown Widget - Chili Widget Selector [f=0019249] Shutdown Widget - Chili Minimap [f=0019249] Shutdown Widget - Local Team Colors [f=0019249] Shutdown Widget - Display Keys 2 [f=0019249] Shutdown Widget - Save Game Menu [f=0019249] Shutdown Widget - Unit Icons [f=0019249] Shutdown Widget - Noises [f=0019249] Shutdown Widget - HealthBars [f=0019249] Shutdown Widget - Win Counter [f=0019249] Shutdown Widget - SpringRTS Replay Stats [f=0019249] Shutdown Widget - BuildETA [f=0019249] Shutdown Widget - Modular Comm Info [f=0019249] Shutdown Widget - Music Player v2 [f=0019249] Shutdown Widget - Stereo3D [f=0019249] Shutdown Widget - Showeco and Grid Drawer [f=0019249] Shutdown Widget - Point Tracker [f=0019249] Shutdown Widget - Missile Silo Range [f=0019249] Shutdown Widget - MinimapEvents [f=0019249] Shutdown Widget - Mex Placement Handler [f=0019249] Shutdown Widget - Local Widgets Config [f=0019249] Shutdown Widget - Highlight Geos [f=0019249] Shutdown Widget - Grab Input [f=0019249] Input grabbing is disabled! [f=0019249] Shutdown Widget - Defense Range Zero-K [f=0019249] Shutdown Widget - MetalFeatures (new) [f=0019249] Shutdown Widget - Darkening [f=0019249] Shutdown Widget - Context Menu [f=0019249] Shutdown Widget - Chili Spectator Panels [f=0019249] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019249] Shutdown Widget - Chili Nuke Warning [f=0019249] Shutdown Widget - Chili EndGame Window [f=0019249] Shutdown Widget - Chili Economy Panel Default [f=0019249] Shutdown Widget - CameraShake [f=0019249] Shutdown Widget - Attack AoE [f=0019249] Shutdown Widget - UnitShapes [f=0019249] Shutdown Widget - Map Edge Extension [f=0019249] Shutdown Widget - Selection Send [f=0019249] Shutdown Widget - LupsManager [f=0019249] Shutdown Widget - Newton Firezone [f=0019249] Shutdown Widget - Chili Pro Console [f=0019249] Shutdown Widget - Lasso Terraform GUI [f=0019249] Shutdown Widget - Lups [f=0019249] Shutdown Widget - Chili Framework [f=0019249] Shutdown Widget - Chili Core Selector [f=0019249] Shutdown Widget - Custom Markers [f=0019249] Shutdown Widget - Select Keys [f=0019249] Shutdown Widget - Pause Screen [f=0019249] Shutdown Widget - Text To Speech Control [f=0019249] Shutdown Widget - Persistent Build Height [f=0019249] Shutdown Widget - Layout Handler [f=0019249] End widgetHandler:Shutdown [f=0019249] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471821,64129788} {int,ext,rec}Allocs={24029271,0,0} {chunk,block}Bytes={64129788,0} [f=0019249] [Game::KillLua][1] dtor=0 luaGaia=0x505959b0 [f=0019249] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399657,58163503} {int,ext,rec}Allocs={24029273,0,0} {chunk,block}Bytes={58163503,0} [f=0019249] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399657,58163503} {int,ext,rec}Allocs={24029273,0,0} {chunk,block}Bytes={58163503,0} [f=0019249] [Game::KillLua][2] dtor=0 luaRules=0x50c6d4a0 [f=0019249] Start gadgetHandler:Shutdown [f=0019249] Shutdown - StartSetup [f=0019249] Shutdown - UnitMorph [f=0019249] Shutdown - Carrier Drones [f=0019249] Shutdown - LupsNanoSpray [f=0019249] Shutdown - Missile Silo Controller [f=0019249] Shutdown - Modular Comm Info [f=0019249] Shutdown - Terrain Texture Handler [f=0019249] Shutdown - UnitCloakShield [f=0019249] Shutdown - Starlight Handler [f=0019249] End gadgetHandler:Shutdown [f=0019249] Start gadgetHandler:Shutdown [f=0019249] Shutdown - Save/Load [f=0019249] Shutdown - Teleport Throw [f=0019249] Shutdown - UnitMorph [f=0019249] Shutdown - Modular Comm Info [f=0019249] Shutdown - Retreat Command [f=0019249] Shutdown - Shockwaves [f=0019249] Shutdown - UnitCloakShield [f=0019249] Shutdown - Lups Cloak FX [f=0019249] Shutdown - Lups [f=0019249] Shutdown - Lups Shield [f=0019249] End gadgetHandler:Shutdown [f=0019249] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24029305,0,0} {chunk,block}Bytes={0,0} [f=0019249] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24029305,0,0} {chunk,block}Bytes={0,0} [f=0019249] [Game::KillLua][4] dtor=0 [f=0019249] [Game::~CGame][1] [f=0019249] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019249] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019249] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019249] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019249] [Game::KillLua][4] dtor=1 [f=0019249] [Game::KillMisc][1] [f=0019249] [Game::KillMisc][2] [f=0019249] [Game::KillMisc][3] [f=0019249] [Game::KillRendering][1] [f=0019249] [3DOParser::Kill] allocated 137 pieces [f=0019249] [S3OParser::Kill] allocated 2720 pieces [f=0019249] [AssParser::Kill] allocated 248 pieces [f=0019249] [Game::KillInterface][1] [f=0019249] [Game::KillInterface][2] [f=0019249] [Game::KillSimulation][1] [f=0019249] [Game::KillSimulation][2] [f=0019249] [CCollisionHandler] dis-/continuous tests: 0/307087 [f=0019249] [Game::KillSimulation][3] [f=0019249] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019249] [~CPathCache(36x24)] cacheHits=164 hitPercentage=26% numHashColls=0 maxCacheSize=19 [f=0019249] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019249] [~CPathCache(72x48)] cacheHits=278 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019249] [LosHandler::Kill] raycast instance cache-{hits,misses}={8369,13582}; shared=5%; cached=33% [f=0019249] [Game::KillSimulation][4] [f=0019249] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019249] [Game::~CGame][2] [f=0019249] [Game::~CGame][3] [f=0019249] [SpringApp::Kill][3] [f=0019249] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202675 bytes sent 152675 bytes recv'd [f=0019249] [SpringApp::Kill][4] font=0x44d18aa0 [f=0019249] [SpringApp::Kill][5] [f=0019249] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44d86970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5464ms file="objects3d/strikecom_3.dae" indx=5471 inflSize=1000kb readTime=91ms file="units/chicken_listener.lua" indx=6679 inflSize=1kb readTime=70ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=69ms file="objects3d/debris3x3c.s3o" indx=5098 inflSize=6kb readTime=56ms file="luaui/widgets/gui_chili_facbar.lua" indx=4600 inflSize=19kb readTime=55ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=44ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=38ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=37ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=35ms file="icons/energy_med.png" indx=976 inflSize=0kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56555397 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x44e70220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e79ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d8f930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f47f00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]