[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eYg3A2Su3r/springsettings.1000916.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f75a4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8012 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000916/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b6cf60] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b6cf60] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 870ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1066ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 129ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] yert527 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000916/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e01 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e01 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-567d0e01.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e11 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e11 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-567d0e11.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (488ms, checksum 00f7ab17)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000916/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51162e80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f596c55f2bc4e059539a4d074596f592 [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x56e82000,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000000052701980,0000000000000000}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] Good luck, and have fun! [f=-000001] I was just watching Godde's video of you lobstering... [f=-000001] lulbster [f=-000001] lobed my way out of that one real hard [f=-000001] yeah, looked fun [f=-000001] large teams [f=-000001] [0] Event [573,172.240601,503]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4643,168.53302,4589]: 1 finished unit Guardian Commander [f=0000000] [0] Steel_Blue, team: 0, elo:2804 [f=0000000] [0] rtwfroody, team: 1, elo:2255 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [544,172.174011,624]: 0 finished unit Tank Foundry [f=0000010] [10] Event [4560,175.329666,4688]: 1 finished unit Rover Assembly [f=0000077] you can try anything [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000466] [466] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Mason [f=0000480] [480] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000512] [512] Event [4696,166.630798,4600]: 1 finished unit Solar Collector [f=0000588] [588] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0000670] [670] Event [488,175.819244,328]: 0 finished unit Solar Collector [f=0000689] [689] Event [4475.271,249.325699,4455.33887]: 1 finished unit Firefly [f=0000731] [731] Event [544,173.451111,652]: 0 finished unit Welder [f=0000868] [868] Event [568,175.826355,328]: 0 finished unit Solar Collector [f=0001008] [1008] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001288] [1288] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001327] [1327] Event [4472,175.819244,4312]: 1 finished unit Solar Collector [f=0001461] [1461] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0001499] [1499] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001555] [1555] Event [544,172.131104,652]: 0 finished unit Kodachi [f=0001929] [1929] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0001995] [1995] Event [648,175.819244,328]: 0 finished unit Solar Collector [f=0002067] [2067] Event [3816,183.361572,4760]: 1 finished unit Solar Collector [f=0002095] [2095] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002231] [2231] Event [728,175.819244,328]: 0 finished unit Solar Collector [f=0002288] [2288] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0002341] [2341] Event [4808,170.355835,3864]: 1 finished unit Solar Collector [f=0002614] [2614] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0002720] [2720] Event [808,173.931885,328]: 0 finished unit Solar Collector [f=0002886] [2886] Event [3137.13037,178.891983,4246.20361]: 1 lost unit Dart [f=0002890] [2890] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0002962] [2962] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002962] [2962] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0003006] [3006] Event [544,173.451111,652]: 0 finished unit Kodachi [f=0003044] [3044] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0003083] [3083] Event [1104,177.578888,2112]: 0 finished unit Radar Tower [f=0003142] [3142] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0003258] [3258] Event [3198.49561,179.466248,4512.54883]: 1 lost unit Scorcher [f=0003284] [3284] Event [4448,172.179321,3472]: 1 finished unit Lotus [f=0003498] [3498] Event [3264,173.747406,4640]: 1 finished unit Lotus [f=0003555] [3555] Event [4376,172.044525,3480]: 1 finished unit Solar Collector [f=0003586] [3586] Event [544,173.451111,652]: 0 finished unit Kodachi [f=0003647] [3647] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0003715] [3715] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0003785] [Game::ClientReadNet] added new player lilmojorisin with number 2 to team 0 [f=0003785] > SPRINGIE:User lilmojorisin|chickenblobber|5_6||False|AtoSen||US [f=0003800] Connection attempt from lilmojorisin [f=0003800] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003800] -> Connection established (given id 2) [f=0003809] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0003809] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003852] [3852] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0004139] [4139] Event [544,173.451111,652]: 0 finished unit Kodachi [f=0004144] [4144] Event [3208,172.165161,4680]: 1 finished unit Solar Collector [f=0004157] [4157] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0004288] [4288] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0004290] [4290] Event [3479.00757,174.074371,3343.73438]: 1 lost unit Dart [f=0004380] [4380] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0004518] [4518] Event [2939.4043,189.271194,2872.01074]: 1 lost unit Firefly [f=0004604] [4604] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0004665] [4665] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0004750] [4750] Event [544,173.451111,652]: 0 finished unit Welder [f=0004811] [4811] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0004829] [4829] Event [3522.3772,247.496933,3304.20239]: 1 finished unit Firefly [f=0004843] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=0004863] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=0004863] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[Game::Load][lua{Rules,Gaia}={000000005c7abf80,0000000000000000}]" [f=0004956] [4956] Event [2908.10767,286.551361,3051.33911]: 1 lost unit Firefly [f=0004979] [Game::ClientReadNet] added new player NT with number 3 to team 0 [f=0004979] > SPRINGIE:User NT|chickenr|6_4||False|||CN [f=0004981] [4981] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0005000] Connection attempt from NT [f=0005000] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005000] -> Connection established (given id 3) [f=0005017] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005017] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005084] [5084] Event [3392,176.010803,3312]: 1 finished unit Lotus [f=0005085] [5085] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0005264] [5264] Event [2915.14209,181.371948,3920.77246]: 0 lost unit Kodachi [f=0005279] [5279] Event [3522.3772,247.496933,3304.20239]: 1 finished unit Firefly [f=0005310] [5310] Event [2998.61377,179.465118,3750.72632]: 1 lost unit Scorcher [f=0005501] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=0005501] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=0005501] [Game::ClientReadNet][LOGMSG] sender="NT" string="[Game::Load][lua{Rules,Gaia}={0000000061a043f0,0000000000000000}]" [f=0005537] [5537] Event [2732.51294,181.200119,3826.46948]: 1 lost unit Scorcher [f=0005540] [5540] Event [2688.05103,184.952896,3835.3606]: 1 lost unit Scorcher [f=0005624] [5624] Event [2749.20337,280.729767,3410.82495]: 1 lost unit Firefly [f=0005636] [5636] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Mason [f=0005646] [5646] Event [2900.39063,177.650116,3553.47314]: 1 lost unit Dart [f=0005655] [5655] Event [544,173.451111,652]: 0 finished unit Blitz [f=0005708] [5708] Event [552,172.172241,504]: 0 finished unit Caretaker [f=0005776] [5776] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0005781] [5781] Event [3440,175.50705,3200]: 1 finished unit Lotus [f=0005895] [5895] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0005907] [5907] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0005939] [5939] Event [3522.3772,247.496933,3304.20239]: 1 finished unit Firefly [f=0005955] [5955] Event [3504,172.122559,3360]: 1 finished unit Radar Tower [f=0006006] [6006] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0006060] [6060] Event [2800.67261,177.642761,3567.45557]: 1 lost unit Fencer [f=0006060] [6060] Event [2752,179.473328,3792]: 1 finished unit Lotus [f=0006121] [6121] Event [2619.54688,179.498489,3458.3938]: 0 lost unit Kodachi [f=0006122] [6122] Event [2848,177.642761,3696]: 1 lost unit Lotus [f=0006142] [6142] Event [2870.06226,177.639603,3652.43994]: 1 lost unit Fencer [f=0006241] [6241] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0006254] [6254] Event [2752,179.473328,3792]: 1 lost unit Lotus [f=0006282] [6282] Event [3045.29443,177.512375,3814.62183]: 0 lost unit Kodachi [f=0006308] [6308] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0006368] [6368] Event [3107.22266,175.912323,3916.04175]: 1 lost unit Fencer [f=0006495] [6495] Event [544,173.451111,652]: 0 finished unit Blitz [f=0006650] [6650] Event [2210.05078,178.215698,3347.57959]: 0 lost unit Kodachi [f=0006671] [6671] Event [472,177.458252,504]: 0 finished unit Caretaker [f=0006674] [6674] Event [2256.0083,278.157013,3375.12988]: 1 lost unit Firefly [f=0006714] [6714] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0006850] [6850] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0006971] [6971] Event [2328,174.116364,1064]: 0 finished unit Solar Collector [f=0006989] [6989] Event [3362.15356,256.463501,3429.86328]: 1 finished unit Firefly [f=0007069] [7069] Event [2449.18701,177.643814,3836.39014]: 1 lost unit Scorcher [f=0007103] [7103] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0007147] [7147] Event [2478.96069,277.815125,3711.92969]: 1 lost unit Firefly [f=0007181] [7181] Event [2184,172.172241,1032]: 0 finished unit Solar Collector [f=0007192] [7192] Event [904,175.826355,424]: 0 finished unit Solar Collector [f=0007275] [7275] Event [2848,177.750702,3792]: 1 finished unit Lotus [f=0007286] [7286] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0007299] [7299] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0007360] [7360] Event [2040,172.363831,1000]: 0 finished unit Solar Collector [f=0007436] [7436] Event [4600,172.172241,4472]: 1 finished unit Caretaker [f=0007469] [7469] Event [3199.06763,250.995728,3605.21997]: 1 finished unit Firefly [f=0007540] [7540] Event [1896,175.748291,968]: 0 finished unit Solar Collector [f=0007567] [7567] Event [2405.54639,169.845154,3586.22583]: 1 lost unit Scorcher [f=0007574] [7574] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0007577] [7577] Event [1048,177.642761,424]: 0 finished unit Solar Collector [f=0007652] [7652] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0007685] [7685] Event [544,173.451111,652]: 0 finished unit Blitz [f=0007780] [7780] Event [2642.80542,278.344482,3311.69141]: 1 lost unit Firefly [f=0007856] [7856] Event [1752,175.570923,952]: 0 finished unit Solar Collector [f=0007875] [7875] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0007936] [7936] Event [1192,175.748291,424]: 0 finished unit Solar Collector [f=0007974] [7974] Event [1616,174.180237,4064]: 0 finished unit Radar Tower [f=0008074] [8074] Event [544,173.451111,652]: 0 finished unit Welder [f=0008099] [8099] Event [2677.78467,254.738693,3738.09741]: 1 finished unit Firefly [f=0008156] [8156] Event [1608,174.066711,920]: 0 finished unit Solar Collector [f=0008214] [8214] Event [4504,172.172241,4456]: 1 finished unit Caretaker [f=0008246] [8246] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0008280] [8280] Event [1336,173.988647,424]: 0 finished unit Solar Collector [f=0008305] [8305] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0008471] [8471] Event [1464,179.274658,888]: 0 finished unit Solar Collector [f=0008509] [8509] Event [4146.51318,181.193405,3316.48047]: 0 lost unit Blitz [f=0008530] [8530] Event [3931.47559,177.659286,3198.1062]: 1 lost unit Fencer [f=0008586] [8586] Event [544,173.451111,652]: 0 finished unit Blitz [f=0008621] [8621] Event [1568,177.635651,4016]: 0 finished unit Lotus [f=0008640] [8640] Event [1480,175.755371,424]: 0 finished unit Solar Collector [f=0008652] [8652] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0008753] [8753] Event [392,177.642761,568]: 0 finished unit Caretaker [f=0008783] [8783] Event [4807.38232,169.895172,3402.35864]: 0 lost unit Blitz [f=0008809] [8809] Event [2342.84277,277.400879,3485.69702]: 1 lost unit Firefly [f=0008856] [8856] Event [4424,175.570923,4472]: 1 finished unit Caretaker [f=0008924] [8924] Event [2112,177.642761,3904]: 1 finished unit Picket [f=0008965] [8965] Event [2112,177.642761,3904]: 1 lost unit Picket [f=0009002] [9002] Event [1624,177.564697,424]: 0 finished unit Solar Collector [f=0009014] [9014] Event [544,173.451111,652]: 0 finished unit Blitz [f=0009031] [9031] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Scorcher [f=0009085] [9085] Event [1616,175.890198,3952]: 0 finished unit Lotus [f=0009119] [9119] Event [2884.45703,256.43811,3795.27344]: 1 finished unit Firefly [f=0009134] [9134] Event [4600,172.172241,4216]: 1 finished unit Solar Collector [f=0009193] [9193] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0009206] [9206] Event [2222.81274,170.270508,3738.65454]: 1 lost unit Dart [f=0009275] [9275] Event [544,173.451111,652]: 0 finished unit Blitz [f=0009289] [9289] Event [1979.20203,279.282074,3741.26733]: 1 lost unit Firefly [f=0009403] [9403] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0009421] [9421] Event [312,175.826355,568]: 0 finished unit Caretaker [f=0009445] [9445] Event [2203.15991,170.406708,3676.18848]: 1 lost unit Dart [f=0009494] [9494] Event [4680,177.458252,4104]: 1 finished unit Solar Collector [f=0009523] [9523] Event [2214.31714,168.545776,3706.34375]: 1 lost unit Dart [f=0009544] [9544] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0009550] [9550] Event [544,173.451111,652]: 0 finished unit Welder [f=0009585] [9585] Event [1728,175.819244,3936]: 0 finished unit Lotus [f=0009599] [9599] Event [2958.49072,256.462921,3820.23584]: 1 finished unit Firefly [f=0009601] [9601] Event [2242.7251,172.240143,3793.27246]: 1 lost unit Dart [f=0009716] [9716] Event [2037.18408,175.819244,3805.38306]: 1 lost unit Scorcher [f=0009856] [9856] Event [1894.67249,277.672882,3755.05591]: 1 lost unit Firefly [f=0009876] [9876] Event [544,173.451111,652]: 0 finished unit Blitz [f=0009880] [9880] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0010056] [10056] Event [1808,175.819244,4048]: 0 finished unit Lotus [f=0010091] [10091] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0010154] [10154] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0010169] [10169] Event [2517.7356,256.563446,3864.36694]: 1 finished unit Firefly [f=0010233] [10233] Event [1608,174.002838,3256]: 0 lost unit Metal Extractor [f=0010258] [10258] Event [1662.87915,175.66539,3280.01123]: 1 lost unit Scorcher [f=0010262] [10262] Event [4776,170.355835,3992]: 1 finished unit Solar Collector [f=0010371] [10371] Event [1905.23987,278.206482,4021.69214]: 1 lost unit Firefly [f=0010484] [10484] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0010564] [10564] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0010679] [10679] Event [2361.98291,252.629868,3824.01904]: 1 finished unit Firefly [f=0010686] [10686] Event [1679.75635,175.823502,3009.0293]: 1 lost unit Dart [f=0010753] [10753] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0010773] [10773] Event [1907.59265,277.295654,4002.09229]: 1 lost unit Firefly [f=0010861] [10861] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0010885] [10885] Event [2341.80518,179.457489,2047.49951]: 1 lost unit Dart [f=0010923] [10923] Event [2614.5376,177.335052,1911.06274]: 1 lost unit Scorcher [f=0010985] [10985] Event [2288,177.706604,3888]: 1 finished unit Picket [f=0011059] [11059] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011070] [11070] Event [344,175.819244,400]: 0 finished unit Fusion Reactor [f=0011099] [11099] Event [2325.60962,250.504974,3808.82373]: 1 finished unit Firefly [f=0011105] [11105] Event [2178.37842,172.161331,2019.97424]: 1 lost unit Fencer [f=0011109] [11109] Event [4696,172.236084,3816]: 1 finished unit Solar Collector [f=0011121] [11121] Event [544,173.451111,652]: 0 finished unit Blitz [f=0011185] [11185] Event [1908.80212,280.486542,4001.42749]: 1 lost unit Firefly [f=0011201] [11201] Event [2122.40552,173.054504,2002.88586]: 1 lost unit Fencer [f=0011267] [11267] Event [2078.68506,173.995728,1913.69861]: 1 lost unit Fencer [f=0011268] [11268] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0011293] [11293] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0011298] [11298] Event [2299.07935,175.811646,1983.59656]: 1 lost unit Fencer [f=0011364] [11364] Event [544,173.451111,652]: 0 finished unit Blitz [f=0011489] [11489] Event [2325.60962,250.504974,3808.82373]: 1 finished unit Firefly [f=0011545] [11545] Event [440,175.819244,888]: 0 finished unit Energy Pylon [f=0011558] [11558] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0011573] [11573] Event [2208,171.980652,3760]: 1 finished unit Picket [f=0011583] [11583] Event [3072,174.002838,2560]: 1 finished unit Lotus [f=0011603] [11603] Event [1808,175.819244,4048]: 0 lost unit Lotus [f=0011604] [11604] Event [1903.36194,275.962036,4003.94312]: 1 lost unit Firefly [f=0011624] [11624] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0011678] [11678] Event [544,173.451111,652]: 0 finished unit Welder [f=0011713] [11713] Event [2592.77856,179.462189,3322.64258]: 1 lost unit Dart [f=0011807] [11807] Event [3072,174.002838,2560]: 1 lost unit Lotus [f=0011834] [11834] Event [4176,188.448944,1008]: 0 finished unit Radar Tower [f=0011847] [11847] Event [3200,175.748291,2528]: 1 lost unit Lotus [f=0011883] [11883] Event [2879.83838,174.15451,2713.20825]: 1 lost unit Dart [f=0011890] [11890] Event [4584,170.533203,3736]: 1 finished unit Solar Collector [f=0011909] [11909] Event [2246.80054,245.554733,3717.84253]: 1 finished unit Firefly [f=0011924] [11924] Event [544,173.451111,652]: 0 finished unit Blitz [f=0011974] [11974] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0012001] [12001] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0012023] [12023] Event [1788.77673,275.903351,3898.6814]: 1 lost unit Firefly [f=0012056] [12056] Event [1728,175.819244,3936]: 0 lost unit Lotus [f=0012163] [12163] Event [544,173.451111,652]: 0 finished unit Blitz [f=0012193] [12193] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0012213] [12213] Event [2305.37769,174.029129,2882.45728]: 1 lost unit Ripper [f=0012254] [12254] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0012329] [12329] Event [1982.36389,254.611877,3845.95581]: 1 finished unit Firefly [f=0012354] [12354] Event [2656.40381,172.03096,2817.35645]: 0 lost unit Blitz [f=0012399] [12399] Event [544,173.451111,652]: 0 finished unit Blitz [f=0012421] [12421] Event [2772.61304,173.190979,2838.34668]: 1 lost unit Dart [f=0012438] [12438] Event [2749.3811,170.640198,2888.80273]: 0 lost unit Blitz [f=0012455] [12455] Event [2701.28052,172.184738,3011.0166]: 1 lost unit Fencer [f=0012506] [12506] Event [1616,175.890198,3952]: 0 lost unit Lotus [f=0012528] [12528] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0012545] [12545] Event [4472,172.299957,3656]: 1 finished unit Solar Collector [f=0012554] [12554] Event [544,173.451111,652]: 0 finished unit Welder [f=0012664] [12664] Event [1568,177.669678,4016]: 0 lost unit Lotus [f=0012676] [12676] Event [1616,174.159409,4064]: 0 lost unit Radar Tower [f=0012724] [12724] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0012740] [12740] Event [1499.39941,279.703674,4067.72388]: 1 lost unit Firefly [f=0012752] [12752] Event [544,173.451111,652]: 0 finished unit Blitz [f=0012778] [12778] Event [680,175.769592,1752]: 0 finished unit Energy Pylon [f=0012793] [12793] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Dart [f=0012955] [12955] Event [544,173.451111,652]: 0 finished unit Blitz [f=0013023] [13023] Event [1776,173.856201,4000]: 1 finished unit Lotus [f=0013049] [13049] Event [1871.41199,252.489395,3903.20044]: 1 finished unit Firefly [f=0013057] [13057] Event [2222.70532,166.674713,2364.06543]: 1 lost unit Ripper [f=0013092] Spectator lilmojorisin left the game: normal quit [f=0013092] [13092] Event [undefined]: lilmojorisin quit [f=0013104] [13104] Event [2100.49683,171.337128,2299.25903]: 0 lost unit Blitz [f=0013125] [13125] Event [2242.6958,166.623703,2415.91553]: 1 lost unit Ripper [f=0013160] [13160] Event [544,173.451111,652]: 0 finished unit Blitz [f=0013213] [13213] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0013220] [13220] Event [4360,172.172241,3576]: 1 finished unit Solar Collector [f=0013225] [13225] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0013309] [13309] Event [544,173.451111,652]: 0 finished unit Welder [f=0013416] [13416] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0013520] [13520] Event [544,173.451111,652]: 0 finished unit Blitz [f=0013577] [13577] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [f=0013729] [13729] Event [1447.92017,173.995728,3921.771]: 0 lost unit Welder [f=0013763] [13763] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0013772] [13772] Event [544,173.451111,652]: 0 finished unit Blitz [f=0013831] [13831] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0013846] [13846] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0013859] [13859] Event [4696,177.770447,4824]: 1 finished unit Solar Collector [f=0013995] [13995] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0014033] [14033] Event [544,173.451111,652]: 0 finished unit Blitz [f=0014070] [14070] Event [1112,177.763367,2552]: 0 finished unit Energy Pylon [f=0014179] [14179] Event [544,173.451111,652]: 0 finished unit Welder [f=0014189] [14189] Event [4584,184.99353,4824]: 1 finished unit Solar Collector [f=0014276] [14276] Event [1656,173.318848,4152]: 1 finished unit Metal Extractor [f=0014419] [14419] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0014451] [14451] Event [4472,181.538086,4824]: 1 finished unit Solar Collector [f=0014454] [14454] Event [808,179.52301,4456]: 0 lost unit Metal Extractor [f=0014535] [14535] Event [4056,175.819244,2472]: 1 lost unit Metal Extractor [f=0014581] [14581] Event [648,175.812134,504]: 0 finished unit Caretaker [f=0014597] [14597] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Mason [f=0014623] [14623] Event [4232,177.947845,2632]: 1 lost unit Metal Extractor [f=0014674] [14674] Event [4360,181.289734,4824]: 1 finished unit Solar Collector [f=0014779] [14779] Event [544,173.451111,652]: 0 finished unit Minotaur [f=0014821] [14821] Event [1816,178.775177,4280]: 1 finished unit Metal Extractor [f=0014862] [14862] Event [648,175.819244,408]: 0 finished unit Caretaker [f=0014898] [14898] Event [1878.32361,181.874374,2536.75903]: 1 lost unit Dart [f=0014900] [14900] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0014960] [14960] Event [4248,179.281769,4824]: 1 finished unit Solar Collector [f=0015032] [15032] Event [1926.79724,184.055588,2556.19946]: 1 lost unit Dart [f=0015055] [15055] Event [4647.86035,173.868607,3474.02637]: 1 lost unit Mason [f=0015058] [15058] Event [4411.34473,173.935211,3368.00635]: 1 lost unit Fencer [f=0015068] [15068] Event [1850.63965,175.844681,2379.08691]: 0 lost unit Welder [f=0015122] [15122] Event [4448,172.179321,3472]: 1 lost unit Lotus [f=0015170] [15170] Event [4488,168.533478,3528]: 1 lost unit Metal Extractor [f=0015204] [15204] Event [1696,177.574615,3984]: 1 finished unit Lotus [f=0015237] [15237] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0015253] [15253] Event [4696,172.236084,3816]: 1 lost unit Solar Collector [f=0015303] [15303] Event [4808,170.420227,3864]: 1 lost unit Solar Collector [f=0015310] [15310] Event [552,175.81926,392]: 0 finished unit Storage [f=0015336] [15336] Event [1895.9541,180.455444,1954.44775]: 0 lost unit Engineer Commander [f=0015346] [15346] Event [4776,170.402069,3992]: 1 lost unit Solar Collector [f=0015379] [15379] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0015444] [15444] Event [1768.08679,176.248962,1958.61816]: 0 lost unit Welder [f=0015464] [15464] Event [4631.13379,170.348755,4313.14355]: 1 lost unit Fencer [f=0015477] [15477] Event [4720,166.950073,4464]: 1 lost unit Lotus [f=0015509] [15509] Event [4600,172.172241,4472]: 1 lost unit Caretaker [f=0015514] [15514] Event [472,175.81926,392]: 0 finished unit Storage [f=0015515] [15515] Event [4136,177.813049,4824]: 1 finished unit Solar Collector [f=0015537] [15537] Event [544,173.451111,652]: 0 finished unit Minotaur [f=0015546] [15546] Event [4504,172.172241,4456]: 1 lost unit Caretaker [f=0015568] [15568] Event [4768,163.31778,4528]: 1 lost unit Lotus [f=0015599] [15599] Event [4604.93262,171.78685,4541.82617]: 1 lost unit Mason [f=0015646] [15646] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0015753] [15753] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Fencer [f=0015773] [15773] Event [2557.18994,183.904053,2106.53491]: 0 lost unit Welder [f=0015774] [15774] Event [544,173.451111,652]: 0 finished unit Blitz [f=0015784] [15784] Event [2017.33899,179.266174,2416.13599]: 1 lost unit Fencer [f=0015788] [15788] Event [4655.78809,168.738892,4500.80225]: 1 lost unit Ripper [f=0015844] [15844] Event [4786.80371,178.403381,4303.29346]: 0 lost unit Blitz [f=0015890] [15890] Event [4898.47852,177.645447,4238.84131]: 1 lost unit Ripper [f=0015899] [15899] Event [4861.23047,175.862427,4165.08643]: 0 lost unit Blitz [f=0015978] [15978] Event [4738.15918,177.736084,4088.49414]: 1 lost unit Ripper [f=0016011] [16011] Event [1934.78979,179.580566,2349.73071]: 1 lost unit Ripper [f=0016017] [16017] Event [544,173.451111,652]: 0 finished unit Blitz [f=0016018] [16018] Event [4584,170.533203,3736]: 1 lost unit Solar Collector [f=0016025] [16025] Event [4024,177.635651,4824]: 1 finished unit Solar Collector [f=0016030] [16030] Event [4947.13867,168.529495,4013.56567]: 1 lost unit Ripper [f=0016048] [16048] Event [4680,177.463135,4104]: 1 lost unit Solar Collector [f=0016120] [16120] Event [4600,172.187958,4216]: 1 lost unit Solar Collector [f=0016126] [16126] Event [2081.69287,176.149551,2089.69189]: 1 lost unit Ripper [f=0016204] [16204] Event [4542.00781,174.882065,4688.02979]: 1 finished unit Ripper [f=0016206] [16206] Event [4424,175.570923,4472]: 1 lost unit Caretaker [f=0016222] [16222] Event [4610.94824,171.380905,4531.03467]: 1 lost unit Fencer [f=0016257] [16257] Event [2083.2832,175.959854,2375.43408]: 1 lost unit Fencer [f=0016258] [16258] Event [544,173.451111,652]: 0 finished unit Blitz [f=0016275] [16275] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0016291] [16291] Event [4361.9624,173.899323,4560.2959]: 0 lost unit Blitz [f=0016294] [16294] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016313] [16313] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016371] [16371] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016381] [16381] Event [2122.84717,175.069138,2491.32544]: 1 lost unit Fencer [f=0016434] [16434] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016465] [16465] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016505] [16505] Event [4550.52539,179.513229,4767.8208]: 1 lost unit Ripper [f=0016512] [16512] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016520] [16520] Event [3912,183.113251,4824]: 1 finished unit Solar Collector [f=0016527] [16527] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016548] [16548] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016591] [16591] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016611] [16611] Event [4542.00781,174.882065,4688.02979]: 1 lost unit Fencer [f=0016709] gg [f=0016782] [16782] Event [4560,174.236969,4688]: 1 lost unit Rover Assembly [f=0016786] [16786] Event [undefined]: rtwfroody resigned [f=0016786] game_message: rtwfroody has been destroyed! [f=0016786] game_message: Steel_Blue wins! [f=0016786] Submitting stats [f=0016786] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016786] Part| Total Time|Time of the last 0.5s [f=0016786] Draw 15878.92ms 43.87% [f=0016786] Lua::Callins::Synced 10745.04ms 20.04% [f=0016786] Lua::Callins::Unsynced 22001.16ms 52.54% [f=0016786] Lua::CollectGarbage::Synced 438.28ms 0.20% [f=0016786] Lua::CollectGarbage::Unsynced 958.01ms 0.30% [f=0016786] Misc::Profiler::AddTime 75.51ms 0.10% [f=0016786] Sim 31049.23ms 34.90% [f=0016786] [16786] Received game_message: rtwfroody has been destroyed! [f=0016786] [16786] Received game_message: Steel_Blue wins! [f=0016787] [16787] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[4472,175.819244,4312]: 1 lost unit Solar Collector [f=0016823] [16823] Event [3896,186.787476,4760]: 1 lost unit Metal Extractor [f=0016826] [16826] Event [4696,178.016571,4824]: 1 lost unit Solar Collector [f=0016827] [16827] Event [4472,181.754303,4824]: 1 lost unit Solar Collector [f=0016828] [16828] Event [3798.02124,182.995529,4696.05225]: 1 lost unit Mason [f=0016831] [16831] Event [4696,166.630798,4600]: 1 lost unit Solar Collector [f=0016909] gg [f=0016931] [16931] Event [544,173.451111,652]: 0 finished unit Minotaur [f=0017044] Player Steel_Blue left the game: normal quit [f=0017044] [17044] Event [undefined]: Steel_Blue quit [f=0017071] No clients connected, shutting down server [f=0017071] Server shutdown [f=0017094] [17094] Event [544,173.451111,652]: 0 finished unit Welder [f=0017345] [17345] Event [544,173.451111,652]: 0 finished unit Blitz [f=0017603] [17603] Event [544,173.451111,652]: 0 finished unit Blitz [f=0017841] [17841] Event [544,173.451111,652]: 0 finished unit Blitz [f=0018508] [18508] Event [544,173.451111,652]: 0 finished unit Minotaur [f=0018668] [18668] Event [544,173.451111,652]: 0 finished unit Welder [f=0018901] [18901] Event [544,173.451111,652]: 0 finished unit Blitz [f=0019137] [19137] Event [544,173.451111,652]: 0 finished unit Blitz [f=0019373] [19373] Event [544,173.451111,652]: 0 finished unit Blitz [f=0020038] [20038] Event [544,173.451111,652]: 0 finished unit Minotaur [f=0020172] Autoquit sending quit command. [f=0020172] [QuitAction] user exited to system [f=0020172] [SpringApp::Kill][1] fromRun=1 [f=0020172] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020172] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020172] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020172] [ThreadPool::SetThreadCount][2] workers=0 [f=0020172] [SpringApp::Kill][2] [f=0020172] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020172] [Game::KillLua][3] dtor=0 luaUI=0x51166300 [f=0020172] Start widgetHandler:Shutdown [f=0020172] Shutdown - SaveOrderList Complete [f=0020172] Writing last game win data [f=0020172] Shutdown - SaveConfigData Complete [f=0020172] Shutdown Widget - Save/Load API [f=0020172] Shutdown Widget - Chili Highlight [f=0020172] Shutdown Widget - Draw After Chili [f=0020172] Shutdown Widget - EPIC Menu [f=0020172] Shutdown Widget - Chili Widget Selector [f=0020172] Shutdown Widget - Chili Minimap [f=0020172] Shutdown Widget - Local Team Colors [f=0020172] Shutdown Widget - Display Keys 2 [f=0020172] Shutdown Widget - Save Game Menu [f=0020172] Shutdown Widget - Unit Icons [f=0020172] Shutdown Widget - Noises [f=0020172] Shutdown Widget - HealthBars [f=0020172] Shutdown Widget - Win Counter [f=0020172] Shutdown Widget - SpringRTS Replay Stats [f=0020172] Shutdown Widget - BuildETA [f=0020172] Shutdown Widget - Modular Comm Info [f=0020172] Shutdown Widget - Music Player v2 [f=0020172] Shutdown Widget - Stereo3D [f=0020172] Shutdown Widget - Showeco and Grid Drawer [f=0020172] Shutdown Widget - Point Tracker [f=0020172] Shutdown Widget - Missile Silo Range [f=0020172] Shutdown Widget - MinimapEvents [f=0020172] Shutdown Widget - Mex Placement Handler [f=0020172] Shutdown Widget - Local Widgets Config [f=0020172] Shutdown Widget - Highlight Geos [f=0020172] Shutdown Widget - Grab Input [f=0020172] Input grabbing is disabled! [f=0020172] Shutdown Widget - Defense Range Zero-K [f=0020172] Shutdown Widget - MetalFeatures (new) [f=0020172] Shutdown Widget - Darkening [f=0020172] Shutdown Widget - Context Menu [f=0020172] Shutdown Widget - Chili Spectator Panels [f=0020172] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020172] Shutdown Widget - Chili Nuke Warning [f=0020172] Shutdown Widget - Chili EndGame Window [f=0020172] Shutdown Widget - Chili Economy Panel Default [f=0020172] Shutdown Widget - CameraShake [f=0020172] Shutdown Widget - Attack AoE [f=0020172] Shutdown Widget - UnitShapes [f=0020172] Shutdown Widget - Map Edge Extension [f=0020172] Shutdown Widget - Selection Send [f=0020172] Shutdown Widget - LupsManager [f=0020172] Shutdown Widget - Newton Firezone [f=0020172] Shutdown Widget - Chili Pro Console [f=0020172] Shutdown Widget - Lasso Terraform GUI [f=0020172] Shutdown Widget - Lups [f=0020172] Shutdown Widget - Chili Framework [f=0020172] Shutdown Widget - Chili Core Selector [f=0020172] Shutdown Widget - Custom Markers [f=0020172] Shutdown Widget - Select Keys [f=0020172] Shutdown Widget - Pause Screen [f=0020172] Shutdown Widget - Text To Speech Control [f=0020172] Shutdown Widget - Persistent Build Height [f=0020172] Shutdown Widget - Layout Handler [f=0020172] End widgetHandler:Shutdown [f=0020172] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587065,69903862} {int,ext,rec}Allocs={27289733,0,0} {chunk,block}Bytes={69903862,0} [f=0020172] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020172] [Game::KillLua][2] dtor=0 luaRules=0x51162e80 [f=0020172] Start gadgetHandler:Shutdown [f=0020172] Shutdown - StartSetup [f=0020172] Shutdown - UnitMorph [f=0020172] Shutdown - Carrier Drones [f=0020172] Shutdown - LupsNanoSpray [f=0020172] Shutdown - Missile Silo Controller [f=0020172] Shutdown - Modular Comm Info [f=0020172] Shutdown - Terrain Texture Handler [f=0020172] Shutdown - UnitCloakShield [f=0020172] Shutdown - Starlight Handler [f=0020172] End gadgetHandler:Shutdown [f=0020172] Start gadgetHandler:Shutdown [f=0020172] Shutdown - Save/Load [f=0020172] Shutdown - Teleport Throw [f=0020172] Shutdown - UnitMorph [f=0020172] Shutdown - Modular Comm Info [f=0020172] Shutdown - Retreat Command [f=0020172] Shutdown - Shockwaves [f=0020172] Shutdown - UnitCloakShield [f=0020172] Shutdown - Lups Cloak FX [f=0020172] Shutdown - Lups [f=0020172] Shutdown - Lups Shield [f=0020172] End gadgetHandler:Shutdown [f=0020172] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27289765,0,0} {chunk,block}Bytes={0,0} [f=0020172] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27289765,0,0} {chunk,block}Bytes={0,0} [f=0020172] [Game::KillLua][4] dtor=0 [f=0020172] [Game::~CGame][1] [f=0020172] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020172] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020172] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020172] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020172] [Game::KillLua][4] dtor=1 [f=0020172] [Game::KillMisc][1] [f=0020172] [Game::KillMisc][2] [f=0020172] [Game::KillMisc][3] [f=0020172] [Game::KillRendering][1] [f=0020172] [3DOParser::Kill] allocated 137 pieces [f=0020172] [S3OParser::Kill] allocated 2721 pieces [f=0020172] [AssParser::Kill] allocated 245 pieces [f=0020172] [Game::KillInterface][1] [f=0020172] [Game::KillInterface][2] [f=0020172] [Game::KillSimulation][1] [f=0020172] [Game::KillSimulation][2] [f=0020172] [CCollisionHandler] dis-/continuous tests: 0/410607 [f=0020172] [Game::KillSimulation][3] [f=0020172] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020172] [~CPathCache(20x20)] cacheHits=73 hitPercentage=23% numHashColls=0 maxCacheSize=15 [f=0020172] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020172] [~CPathCache(40x40)] cacheHits=131 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020172] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020172] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020172] [LosHandler::Kill] raycast instance cache-{hits,misses}={7253,17062}; shared=0%; cached=30% [f=0020172] [Game::KillSimulation][4] [f=0020172] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020172] [Game::~CGame][2] [f=0020172] [Game::~CGame][3] [f=0020172] [SpringApp::Kill][3] [f=0020172] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214221 bytes sent 291809 bytes recv'd [f=0020172] [SpringApp::Kill][4] font=0x44a9baa0 [f=0020172] [SpringApp::Kill][5] [f=0020172] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44b101f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5015ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=112ms file="objects3d/chicken_drone.s3o" indx=4945 inflSize=26kb readTime=96ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=68ms file="sounds/music/playlist.lua" indx=5997 inflSize=0kb readTime=59ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=55ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=41ms file="unitpics/asteroid.png" indx=6302 inflSize=10kb readTime=38ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=31ms file="luarules/gadgets/unit_terraform.lua" indx=1801 inflSize=131kb readTime=31ms file="luaui/widgets/missilesilo_range.lua" indx=4694 inflSize=5kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 66084811 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44bfe5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c08d30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b12a00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f75a40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]