[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iA8anBh0RG/springsettings.1000811.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed9c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8024 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000811/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45447a40] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45447a40] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1013ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1249ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 145ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000811/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18e1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-be5f18e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18f1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-be5f18f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (951ms, checksum 7df86974)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000811/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530253c0,0x66653040}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f056c55f861099750b350e624596f592 [f=-000001] Connection attempt from ChadReview [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ChadReview changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player DanWarior with number 3 to team 0 [f=-000001] > SPRINGIE:User DanWarior|turretheavylaser|4_4||False|||RU [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[Game::Load][lua{Rules,Gaia}={0000000144fbdde0,00000000f3129ac0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000df744e90,0000000066572310}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000500ccf70,00000000aaf883a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006625d550,0000000096c9c8c0}]" [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [DanWarior] Allies: this can be interesting. but I bet on mad honestly [f=-000001] [0] Event [6276,47.0730591,2568]: 0 finished unit Engineer Commander [f=-000001] [0] Event [740,47.0758057,2562]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2081 [f=0000000] [0] ChadReview, team: 0, elo:1599 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6160,47.0703125,2592]: 0 finished unit Tank Foundry [f=0000114] [114] Event [656,47.0703125,2552]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000436] [436] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000545] [545] Event [665.599976,47.0703125,2552]: 1 finished unit Conjurer [f=0000657] [657] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0000670] [670] Event [6344,47.0703125,2520]: 0 finished unit Solar Collector [f=0000676] [676] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000755] [755] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0000963] [963] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0000970] [970] Event [824,47.0703125,2568]: 1 finished unit Solar Collector [f=0001006] [1006] Event [6344,47.0703125,2616]: 0 finished unit Solar Collector [f=0001274] [1274] Event [872,47.0703125,2344]: 1 finished unit Solar Collector [f=0001325] [1325] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0001505] [1505] Event [6240,47.0703125,2592]: 0 finished unit Lotus [f=0001687] [1687] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0001816] [1816] Event [888,47.0703125,2184]: 1 finished unit Solar Collector [f=0001837] [1837] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0002164] [2164] Event [1789.46399,27.9296875,2459.37109]: 1 lost unit Glaive [f=0002231] [2231] Event [2004.0094,27.9296875,2377.27173]: 1 lost unit Glaive [f=0002249] [2249] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0002272] [2272] Event [2214.27881,27.9296875,2446.16113]: 0 lost unit Kodachi [f=0002463] [2463] Event [1016,20.7359314,2088]: 1 finished unit Solar Collector [f=0002619] [2619] Event [665.599976,47.0703125,2552]: 1 finished unit Conjurer [f=0002631] [2631] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0002993] [2993] Event [1016,21.2539673,1944]: 1 finished unit Solar Collector [f=0003007] [3007] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0003040] [3040] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0003075] Spectator DanWarior left the game: normal quit [f=0003075] [3075] Event [undefined]: DanWarior quit [f=0003184] [3184] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0003439] [3439] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0003510] [3510] Event [1032,22.8134155,1800]: 1 finished unit Solar Collector [f=0003727] [3727] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0003767] [3767] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0003823] [3823] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0003858] [3858] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0003939] [3939] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0004110] [4110] Event [4664,47.0703125,1960]: 0 finished unit Solar Collector [f=0004400] [4400] Event [665.599976,47.0703125,2552]: 1 finished unit Conjurer [f=0004491] [4491] Event [4792,47.0703125,2072]: 0 finished unit Solar Collector [f=0004527] [4527] Event [1264,47.0703125,1200]: 1 finished unit Lotus [f=0004633] [4633] Event [936,47.0703125,2712]: 1 finished unit Solar Collector [f=0004735] [4735] Event [6132,47.91605,2592]: 0 finished unit Welder [f=0004736] [4736] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0004769] [4769] Event [1080,42.6269531,2744]: 1 lost unit Solar Collector [f=0004849] [4849] Event [4688,47.0703125,1904]: 0 finished unit Lotus [f=0005050] [5050] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0005192] [5192] Event [1224,27.9296875,2792]: 1 finished unit Solar Collector [f=0005211] [5211] Event [4816,47.0703125,2016]: 0 finished unit Lotus [f=0005364] [5364] Event [1986.54456,47.0703125,3096.47778]: 1 lost unit Glaive [f=0005505] [5505] Event [2113.83643,47.0703125,3076.89917]: 0 lost unit Kodachi [f=0005517] [5517] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0005529] [5529] Event [2229.85107,47.0703125,3071.80127]: 1 lost unit Glaive [f=0005546] [5546] Event [2200.375,47.0703125,3058.70947]: 1 lost unit Glaive [f=0005552] [5552] Event [1362.06421,47.0703125,1059.09351]: 1 lost unit Glaive [f=0005566] [5566] Event [2234.03296,46.8262787,3073.50757]: 1 lost unit Glaive [f=0005580] [5580] Event [1628.39453,47.0127602,1087.58069]: 0 lost unit Kodachi [f=0005592] [5592] Event [1320.10693,47.0703125,1064.86597]: 1 lost unit Glaive [f=0005634] [5634] Event [1388.45691,47.0703125,1004.44312]: 1 lost unit Glaive [f=0005666] [5666] Event [2183.60498,47.0703125,3083.6875]: 1 lost unit Glaive [f=0005682] [5682] Event [1391.8374,47.0703125,959.476196]: 1 lost unit Conjurer [f=0005702] [5702] Event [1368,27.9296875,2824]: 1 finished unit Solar Collector [f=0005842] [5842] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0005860] [5860] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0005894] [5894] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0006203] [6203] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0006211] [6211] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0006383] [6383] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0006780] [6780] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0006871] [6871] Event [665.599976,47.0703125,2552]: 1 finished unit Reaver [f=0006882] [6882] Event [5992,47.0703125,920]: 0 finished unit Solar Collector [f=0006918] [6918] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0007023] [7023] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0007057] [7057] Event [3640,27.9296875,1208]: 0 finished unit Solar Collector [f=0007253] [7253] Event [1472,47.0703125,880]: 1 finished unit Lotus [f=0007274] [7274] Event [6120,47.0703125,1128]: 0 finished unit Solar Collector [f=0007303] [7303] Event [1376,47.0703125,4176]: 1 lost unit Lotus [f=0007356] [7356] Event [3584,27.9296875,1184]: 0 finished unit Lotus [f=0007508] [7508] Event [1000,47.0703125,4008]: 1 lost unit Metal Extractor [f=0007569] [7569] Event [3696,27.9296875,1232]: 0 finished unit Radar Tower [f=0007606] [7606] Event [1192,47.0703125,4232]: 1 lost unit Metal Extractor [f=0007667] [7667] Event [6056,47.0703125,1016]: 0 finished unit Solar Collector [f=0007878] [7878] Event [6132,47.91605,2592]: 0 finished unit Welder [f=0007951] [7951] Event [665.599976,47.0703125,2552]: 1 finished unit Knight [f=0008031] [8031] Event [5936,47.0703125,944]: 0 finished unit Lotus [f=0008132] [8132] Event [1517.62695,47.0703125,913.623169]: 1 lost unit Glaive [f=0008164] [8164] Event [1626.04431,47.0484772,939.999878]: 0 lost unit Kodachi [f=0008175] [8175] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0008466] [8466] Event [6144,47.0703125,1184]: 0 finished unit Lotus [f=0008547] [8547] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0008555] [8555] Event [2088,47.0703125,1944]: 1 lost unit Metal Extractor [f=0008569] [8569] Event [2480.354,27.9296875,4072.00879]: 1 finished unit Engineer Commander [f=0008569] [8569] Event [2480.354,27.9296875,4072.00879]: 1 lost unit Engineer Commander [f=0008634] [8634] Event [665.599976,47.0703125,2552]: 1 finished unit Conjurer [f=0008833] [8833] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0008907] [8907] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0008925] [8925] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0009102] [9102] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0009257] [9257] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0009399] [9399] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0009655] [9655] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0009689] [9689] Event [2845.79346,27.9296875,1751.21399]: 0 lost unit Blitz [f=0009694] [9694] Event [5992,47.0703125,4216]: 0 finished unit Solar Collector [f=0009762] [9762] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0009847] [9847] Event [2911.66113,27.9296875,1627.76868]: 1 lost unit Glaive [f=0009919] [9919] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0009926] [9926] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0009979] [9979] Event [6104,47.0703125,4072]: 0 finished unit Solar Collector [f=0010025] [10025] Event [3364.27881,60.9077034,3990.73022]: 1 finished unit Engineer Commander [f=0010080] [10080] Event [2904,27.9296875,1400]: 0 finished unit Stinger [f=0010153] [10153] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0010183] [10183] Event [2601.27441,47.0703125,1676.60352]: 1 lost unit Glaive [f=0010207] [10207] Event [2597.47949,47.0703125,1918.80322]: 0 lost unit Kodachi [f=0010211] [10211] Event [6132,47.91605,2592]: 0 finished unit Kodachi [f=0010362] [10362] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0010504] [10504] Event [6008,47.0703125,4120]: 0 finished unit Solar Collector [f=0010535] [10535] Event [2590.30298,47.0703125,1991.8811]: 1 lost unit Knight [f=0010592] [10592] Event [2704,100.390625,3296]: 1 finished unit Lotus [f=0010593] [10593] Event [1561.81372,27.9296875,3635.67041]: 1 lost unit Ronin [f=0010746] [10746] Event [1284.22485,27.9296875,3136.18652]: 1 lost unit Ronin [f=0010790] [10790] Event [2088,45.9355545,1944]: 1 lost unit Metal Extractor [f=0010900] [10900] Event [1471.3114,27.9296875,3107.95752]: 1 lost unit Glaive [f=0010984] [10984] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0010996] Spectator LordSwan3x left the game: normal quit [f=0010996] [10996] Event [undefined]: LordSwan3x quit [f=0011038] [11038] Event [665.599976,47.0703125,2552]: 1 finished unit Reaver [f=0011116] [11116] Event [808,47.0703125,2680]: 1 lost unit Metal Extractor [f=0011147] [11147] Event [2704,100.390625,3264]: 1 finished unit Lotus [f=0011174] [11174] Event [1078.1554,36.0864105,2836.104]: 1 lost unit Glaive [f=0011187] [11187] Event [900.425415,47.080368,2764.90039]: 0 lost unit Kodachi [f=0011210] [11210] Event [867.338562,47.2933006,2750.53662]: 0 lost unit Kodachi [f=0011357] [11357] Event [6096,47.0703125,4000]: 0 finished unit Lotus [f=0011524] [11524] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0011611] [11611] Event [2088,44.9164581,1944]: 1 lost unit Metal Extractor [f=0011655] [11655] Event [2952,27.9296875,1864]: 0 finished unit Stinger [f=0011744] [11744] Event [2096.01294,47.3921623,1849.52295]: 1 lost unit Conjurer [f=0011819] [11819] Event [4888,47.0703125,3032]: 0 finished unit Solar Collector [f=0011933] [11933] Event [5856,47.0703125,4144]: 0 finished unit Lotus [f=0011986] [11986] Event [2240,100.390625,2832]: 1 finished unit Lotus [f=0012104] [12104] Event [5000,47.0703125,3144]: 0 finished unit Solar Collector [f=0012168] [12168] Event [665.599976,47.0703125,2552]: 1 finished unit Knight [f=0012468] [12468] Event [5024,47.0703125,3200]: 0 finished unit Lotus [f=0012532] [12532] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0012633] [12633] Event [6132,47.91605,2592]: 0 finished unit Ogre [f=0012843] [12843] Event [4832,47.0703125,3008]: 0 finished unit Lotus [f=0012981] [12981] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0013057] [13057] Event [2272,100.390625,2832]: 1 finished unit Lotus [f=0013125] [13125] Event [2472,47.0703125,1544]: 0 finished unit Stinger [f=0013225] [13225] Event [2494.15234,47.0703125,2139.57544]: 0 lost unit Blitz [f=0013398] [13398] Event [2552.04224,42.9953995,2260.06323]: 1 lost unit Glaive [f=0013419] [13419] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0013581] [13581] Event [6216,47.0703125,2728]: 0 finished unit Caretaker [f=0013875] [13875] Event [6132,47.91605,2592]: 0 finished unit Ogre [f=0013950] [13950] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0014004] [14004] Event [2576,100.390625,2944]: 1 finished unit Radar Tower [f=0014195] [14195] Event [2400,100.219727,2288]: 1 finished unit Picket [f=0014379] [14379] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0014429] [14429] Event [2384,97.9393005,2240]: 1 lost unit Picket [f=0014429] [14429] Event [2400,99.7248459,2288]: 1 lost unit Picket [f=0014490] [14490] Event [2352,97.9820251,2240]: 1 lost unit Picket [f=0014522] [14522] Event [2432,69.3188934,2256]: 1 lost unit Picket [f=0014532] [14532] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0014838] [14838] Event [4696,47.0703125,3368]: 0 finished unit Stinger [f=0014855] [14855] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0014881] [14881] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0014913] [14913] Event [2112.0791,27.9296875,2551.4292]: 1 finished unit Engineer Commander [f=0014913] [14913] Event [2112.0791,27.9296875,2551.4292]: 1 lost unit Engineer Commander [f=0015176] [15176] Event [2376,47.0703125,1848]: 0 finished unit Stinger [f=0015255] [15255] Event [665.599976,47.0703125,2552]: 1 finished unit Conjurer [f=0015270] [15270] Event [4011.90601,29.7780151,3779.52002]: 1 lost unit Glaive [f=0015335] [15335] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0015371] [15371] Event [4247.80029,27.9296875,3759.56372]: 1 lost unit Glaive [f=0015443] [15443] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0015548] [15548] Event [3640,27.9296875,3944]: 0 lost unit Solar Collector [f=0015601] [15601] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0015705] [15705] Event [2280,47.0703125,2136]: 0 finished unit Metal Extractor [f=0015803] [15803] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0015814] [15814] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0015879] [15879] Event [2280,47.0703125,2136]: 0 lost unit Metal Extractor [f=0015913] [15913] Event [1496,47.0703125,1224]: 1 finished unit Stinger [f=0015972] [15972] Event [2544.54834,47.0703125,2044.2605]: 0 lost unit Kodachi [f=0016018] [16018] Event [665.599976,47.0703125,2552]: 1 finished unit Ronin [f=0016020] [16020] Event [2088,44.9164581,1944]: 0 finished unit Metal Extractor [f=0016377] [16377] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0016720] [16720] Event [1952.88074,27.9296875,1301.31116]: 1 lost unit Ronin [f=0016799] [16799] Event [2472,47.0703125,1720]: 0 finished unit Caretaker [f=0016955] [16955] Event [4376,27.9296875,3816]: 0 lost unit Stinger [f=0016960] [16960] Event [4342.65869,27.9296875,3801.92432]: 1 lost unit Glaive [f=0017114] [17114] Event [2433.2146,27.9296875,2384.70361]: 1 finished unit Engineer Commander [f=0017114] [17114] Event [2433.2146,27.9296875,2384.70361]: 1 lost unit Engineer Commander [f=0017239] [17239] Event [4250.80811,27.9296875,3660.80127]: 1 lost unit Glaive [f=0017465] [17465] Event [1192,45.9098816,4232]: 1 finished unit Metal Extractor [f=0017549] [17549] Event [808,45.9098816,2680]: 1 finished unit Metal Extractor [f=0017612] [17612] Event [6132,47.91605,2592]: 0 finished unit Welder [f=0017626] [17626] Event [665.599976,47.0703125,2552]: 1 finished unit Reaver [f=0017628] [17628] Event [2624.53735,27.9296875,2426.06226]: 0 lost unit Blitz [f=0017721] [17721] Event [2340.13281,27.9296875,2425.85645]: 0 lost unit Kodachi [f=0017814] [17814] Event [2061.80151,27.9296875,2501.13843]: 0 lost unit Blitz [f=0017891] [17891] Event [4376,27.9296875,3816]: 0 finished unit Stinger [f=0017910] [17910] Event [2280,45.9098816,2136]: 0 finished unit Metal Extractor [f=0018029] [18029] Event [1887.28308,28.0204163,2430.19067]: 1 lost unit Engineer Commander [f=0018030] [18030] Event [1877.30945,27.9296875,2475.73486]: 0 lost unit Blitz [f=0018313] [18313] Event [4063.03906,27.9296875,3579.56641]: 1 lost unit Ronin [f=0018372] [18372] Event [1000,45.9098816,4008]: 1 finished unit Metal Extractor [f=0018395] [18395] Event [4148.68359,27.9296875,3429.95435]: 1 lost unit Reaver [f=0018459] [18459] Event [4165.09033,27.9296875,3514.02637]: 1 lost unit Reaver [f=0018691] [18691] Event [4376,27.9296875,3816]: 0 lost unit Stinger [f=0018729] [18729] Event [665.599976,47.0703125,2552]: 1 finished unit Knight [f=0018761] [18761] Event [4920,47.0703125,3416]: 0 lost unit Stinger [f=0018780] [18780] Event [4591.48096,47.0703125,3456.5271]: 1 lost unit Knight [f=0018782] [18782] Event [4844.59082,47.0703125,3446.60156]: 1 lost unit Glaive [f=0018830] [18830] Event [4768.07178,47.0703125,3340.64844]: 1 lost unit Glaive [f=0018855] [18855] Event [4691.79834,47.0703125,3278.39575]: 1 lost unit Glaive [f=0018917] [18917] Event [4777.37354,47.0703125,3415.63745]: 1 lost unit Ronin [f=0018918] [18918] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0018919] [18919] Event [4662.44092,47.0703125,3229.91528]: 1 lost unit Glaive [f=0018941] [18941] Event [665.599976,47.0703125,2552]: 1 finished unit Glaive [f=0018950] gg [f=0018993] wp [f=0019067] gg [f=0019073] [19073] Event [6120,47.0703125,2728]: 0 finished unit Caretaker [f=0019095] [19095] Event [4720,47.0703125,3264]: 0 finished unit Lotus [f=0019098] [19098] Event [undefined]: mad_kraft resigned [f=0019098] game_message: mad_kraft has been destroyed! [f=0019098] game_message: ChadReview wins! [f=0019098] Submitting stats [f=0019098] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019098] Part| Total Time|Time of the last 0.5s [f=0019098] Draw 19321.84ms 19.22% [f=0019098] Lua::Callins::Synced 7527.03ms 12.75% [f=0019098] Lua::Callins::Unsynced 25794.15ms 26.29% [f=0019098] Lua::CollectGarbage::Synced 489.00ms 0.10% [f=0019098] Lua::CollectGarbage::Unsynced 1051.61ms 0.50% [f=0019098] Misc::Profiler::AddTime 87.16ms 0.10% [f=0019098] Sim 39951.67ms 66.53% [f=0019098] [19098] Received game_message: mad_kraft has been destroyed! [f=0019098] [19098] Received game_message: ChadReview wins! [f=0019099] [19099] Game End Stats Header: 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30,7330,5665,5665,7330,508.147308,455.732758,455.732758,508.147308,0,0,0,0,0,0,0,0,11.9115906,0,0,11.9115906,2397.48706,2047.22302,2047.22302,2397.48706,1740,450,450,1740,34,26,26,34,1330,1905,1905,1330,28.2552013,17.9014702,17.9014702,28.2552013,1160,1100,1100,1160,2168.56689,1380,1380,2168.56689,3100,2210,2210,3100,1574.66675,2233.56689,2233.56689,1574.66675,0,399.69754,399.69754,0,2139.63745,2575.62891,2575.62891,2139.63745 [f=0019099] [19099] Game End Stats Values: 31,7450,5755,5755,7450,562.041321,469.859833,469.859833,562.041321,0,0,0,0,0,0,0,0,11.9115906,0,0,11.9115906,3080.07129,2349.94604,2349.94604,3080.07129,2160,540,540,2160,34,26,26,34,1330,1905,1905,1330,29.0929317,17.9418068,17.9418068,29.0929317,860,1100,1100,860,2233.56689,1680,1680,2233.56689,3100,2210,2210,3100,1874.66675,2298.56689,2298.56689,1874.66675,0,399.69754,399.69754,0,2443.94824,3258.21338,3258.21338,2443.94824 [f=0019099] [19099] Game End Stats Values: 32,8130,5755,5755,8130,617.013977,484.177124,484.177124,617.013977,0,0,0,0,0,0,0,0,38.2539368,0,0,38.2539368,3080.07129,2349.94604,2349.94604,3080.07129,2160,540,540,2160,34,26,26,34,1330,1905,1905,1330,29.1648388,17.9544907,17.9544907,29.1648388,1360,1100,1100,1360,2233.56689,1680,1680,2233.56689,3280,2210,2210,3280,1874.66675,2298.56689,2298.56689,1874.66675,0,399.69754,399.69754,0,2443.94824,3258.21338,3258.21338,2443.94824 [f=0019099] [19099] Game End Stats Values: 33,8430,5975,5975,8430,648.004089,498.096771,498.096771,648.004089,0,0,0,0,0,0,0,0,56.5668945,0,0,56.5668945,3080.07129,2454.63037,2454.63037,3080.07129,2160,640,640,2160,34,26,26,34,1330,1960,1960,1330,27.5660114,17.9279785,17.9279785,27.5660114,1660,1165,1165,1660,2233.56689,1680,1680,2233.56689,3280,2210,2210,3280,1874.66675,2298.56689,2298.56689,1874.66675,0,399.69754,399.69754,0,2548.63257,3258.21338,3258.21338,2548.63257 [f=0019099] [19099] Game End Stats Values: 34,8850,5940,5940,8850,651.661316,511.94809,511.94809,651.661316,0,0,0,0,0,0,0,0,56.5668945,0,0,56.5668945,3236.83813,2454.63037,2454.63037,3236.83813,2580,540,540,2580,34,26,26,34,1330,1960,1960,1330,25.7438145,17.9234238,17.9234238,25.7438145,1660,1230,1230,1660,2390.23364,1680,1680,2390.23364,3280,2210,2210,3280,1874.66675,2455.23364,2455.23364,1874.66675,0,409.697388,409.697388,0,2548.63257,3414.98022,3414.98022,2548.63257 [f=0019099] [19099] Game End Stats Values: 35,9570,7260,7260,9570,676.169983,526.082458,526.082458,676.169983,0,0,0,0,0,0,0,0,56.5668945,0,0,56.5668945,3326.95313,2575.20972,2575.20972,3326.95313,3000,540,540,3000,34,26,26,34,1330,3160,3160,1330,27.1339092,27.3067303,27.3067303,27.1339092,1960,1230,1230,1960,2455.23364,1680,1680,2455.23364,3280,2330,2330,3280,1874.66675,2520.23364,2520.23364,1874.66675,0,545.729797,545.729797,0,2669.21191,3513.99707,3513.99707,2669.21191 [f=0019099] [19099] Game End Stats Values: 36,9960,7325,7325,9960,724.221558,540.128296,540.128296,724.221558,0,0,0,0,0,0,0,0,56.5668945,0,0,56.5668945,3386.86597,2884.89648,2884.89648,3386.86597,3000,540,540,3000,34,26,26,34,1330,3160,3160,1330,28.7034397,27.0386124,27.0386124,28.7034397,2260,1295,1295,2260,2520.23364,1693.25,1693.25,2520.23364,3370,2330,2330,3370,1887.91675,2585.23364,2585.23364,1887.91675,0,680.058716,680.058716,0,2978.89868,3576.61011,3576.61011,2978.89868 [f=0019099] [19099] Game End Stats Values: 37,10080,7925,7925,10080,812.261475,543.08783,543.08783,812.261475,0,0,0,0,0,0,0,0,125.485352,0,0,125.485352,4647.07813,3139.87598,3139.87598,4647.07813,3000,960,960,3000,34,26,26,34,1330,3160,3160,1330,32.8359985,17.1973,17.1973,32.8359985,2380,1475,1475,2380,2520.23364,1963.25,1963.25,2520.23364,3370,2330,2330,3370,2157.91675,2585.23364,2585.23364,2157.91675,0,680.058716,680.058716,0,3233.87817,4836.82422,4836.82422,3233.87817 [f=0019099] [19099] Game End Stats Values: 38,10080,7990,7990,10080,917.782349,554.749939,554.749939,917.782349,0,0,0,0,0,0,0,0,535.09967,0,0,535.09967,5563.60156,3273.10156,3273.10156,5563.60156,3000,960,960,3000,34,26,26,34,1330,3160,3160,1330,34.5347252,17.7774868,17.7774868,34.5347252,2380,1540,1540,2380,2520.23364,1963.25,1963.25,2520.23364,3370,2330,2330,3370,2157.91675,2585.23364,2585.23364,2157.91675,0,680.058716,680.058716,0,3367.10376,5753.34766,5753.34766,3367.10376 [f=0019099] [19099] Game End Stats Values: 39,10260,7835,7835,10260,1019.53168,567.244324,567.244324,1019.53168,0,0,0,0,0,0,0,0,953.745117,0,0,953.745117,5718.60303,3287.11792,3287.11792,5718.60303,3000,960,960,3000,34,26,26,34,1330,3160,3160,1330,34.2832985,17.8329639,17.8329639,34.2832985,2380,1385,1385,2380,2675.23364,1977.25,1977.25,2675.23364,3550,2330,2330,3550,2171.91675,2740.23364,2740.23364,2171.91675,0,680.058716,680.058716,0,3383.28687,5908.34912,5908.34912,3383.28687 [f=0019099] [19099] Game End Stats Values: 40,10260,8600,8600,10260,1058.73743,580.384155,580.384155,1058.73743,0,0,0,0,0,0,0,0,1087.28833,0,0,1087.28833,5783.60303,3498.31787,3498.31787,5783.60303,3000,960,960,3000,34,26,26,34,1330,3810,3810,1330,31.313715,17.9759903,17.9759903,31.313715,2380,1320,1320,2380,2740.23364,1977.25,1977.25,2740.23364,3550,2510,2510,3550,2171.91675,2805.23364,2805.23364,2171.91675,26.0000114,680.058716,680.058716,26.0000114,3594.48682,5973.34912,5973.34912,3594.48682 [f=0019099] [19099] Game End Stats Values: 41,10190,8820,8820,10190,1110.38892,598.625488,598.625488,1110.38892,0,0,0,0,0,0,0,0,1261.25732,0,0,1261.25732,7375.8208,4405.38184,4405.38184,7375.8208,3420,960,960,3420,38.1111221,25.2000008,25.2000008,38.1111221,1330,3810,3810,1330,35.8545456,26.804985,26.804985,35.8545456,1600,1540,1540,1600,2740.23364,2757.25,2757.25,2740.23364,3840,2510,2510,3840,2951.91675,2805.23364,2805.23364,2951.91675,114.666344,778.57074,778.57074,114.666344,4524.80664,7565.56689,7565.56689,4524.80664 [f=0019099] [19099] Game End Stats Values: 42,9890,4845,4845,9890,1220.95532,604.781616,604.781616,1220.95532,0,0,0,0,0,0,0,0,1938.31665,183.476395,183.476395,1938.31665,8085.38477,5173.51318,5173.51318,8085.38477,3420,960,960,3420,34.8888626,20.3999996,20.3999996,34.8888626,1330,55,55,1330,45.1377296,19.8757496,19.8757496,45.1377296,1300,1230,1230,1300,6805.2334,3057.25,3057.25,6805.2334,3840,2600,2600,3840,3251.91675,6870.2334,6870.2334,3251.91675,246.331177,820.595947,820.595947,246.331177,5324.50684,8275.13086,8275.13086,5324.50684 [f=0019099] [19099] Game End Stats Values: 43,9470,4430,4430,9470,1264.79834,621.691101,621.691101,1264.79834,0,0,0,0,0,0,0,0,2131.57983,252.383438,252.383438,2131.57983,8745.89941,5737.59375,5737.59375,8745.89941,3000,960,960,3000,34,20,20,34,1330,55,55,1330,36.7783852,19.193964,19.193964,36.7783852,1300,815,815,1300,7570.2334,3486.5,3486.5,7570.2334,3840,2600,2600,3840,3681.16675,7635.2334,7635.2334,3681.16675,301.999084,833.930908,833.930908,301.999084,5891.8252,9003.50684,9003.50684,5891.8252 [f=0019099] [19099] Game End Stats Values: 44,10040,4340,4340,10040,1264.79834,629.820801,629.820801,1264.79834,0,0,0,0,0,0,0,0,2131.57983,315.513062,315.513062,2131.57983,8807.28125,5750.06592,5750.06592,8807.28125,3090,960,960,3090,34,20,20,34,1330,55,55,1330,29.5,23.3042297,23.3042297,29.5,1600,725,725,1600,7725.2334,3486.5,3486.5,7725.2334,4020,2600,2600,4020,3681.16675,7790.2334,7790.2334,3681.16675,301.999084,864.768005,864.768005,301.999084,5907.86084,9064.88867,9064.88867,5907.86084 [f=0019147] [19147] Event [3576,27.9296875,3960]: 1 lost unit Metal Extractor [f=0019241] Player ChadReview left the game: normal quit [f=0019241] [19241] Event [undefined]: ChadReview quit [f=0019278] Spectator mad_kraft left the game: normal quit [f=0019278] [19278] Event [undefined]: mad_kraft quit [f=0019284] No clients connected, shutting down server [f=0019284] Server shutdown [f=0019331] [19331] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0019643] [19643] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0019972] [19972] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0020302] [20302] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0020630] [20630] Event [6132,47.91605,2592]: 0 finished unit Blitz [f=0022320] Autoquit sending quit command. [f=0022320] [QuitAction] user exited to system [f=0022320] [SpringApp::Kill][1] fromRun=1 [f=0022320] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022320] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022320] [ThreadPool::SetThreadCount][2] workers=0 [f=0022320] [SpringApp::Kill][2] [f=0022320] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022320] [Game::KillLua][3] dtor=0 luaUI=0x66579980 [f=0022320] Start widgetHandler:Shutdown [f=0022320] Shutdown - SaveOrderList Complete [f=0022320] Writing last game win data [f=0022320] Shutdown - SaveConfigData Complete [f=0022320] Shutdown Widget - Chili Highlight [f=0022320] Shutdown Widget - Save/Load API [f=0022320] Shutdown Widget - Draw After Chili [f=0022320] Shutdown Widget - EPIC Menu [f=0022320] Shutdown Widget - Chili Minimap [f=0022320] Shutdown Widget - Chili Widget Selector [f=0022320] Shutdown Widget - Local Team Colors [f=0022320] Shutdown Widget - Display Keys 2 [f=0022320] Shutdown Widget - Save Game Menu [f=0022320] Shutdown Widget - HealthBars [f=0022320] Shutdown Widget - Noises [f=0022320] Shutdown Widget - Unit Icons [f=0022320] Shutdown Widget - Win Counter [f=0022320] Shutdown Widget - BuildETA [f=0022320] Shutdown Widget - SpringRTS Replay Stats [f=0022320] Shutdown Widget - Modular Comm Info [f=0022320] Shutdown Widget - CameraShake [f=0022320] Shutdown Widget - Chili Economy Panel Default [f=0022320] Shutdown Widget - Chili EndGame Window [f=0022320] Shutdown Widget - Chili Nuke Warning [f=0022320] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022320] Shutdown Widget - Chili Spectator Panels [f=0022320] Shutdown Widget - Context Menu [f=0022320] Shutdown Widget - Darkening [f=0022320] Shutdown Widget - MetalFeatures (new) [f=0022320] Shutdown Widget - Defense Range Zero-K [f=0022320] Shutdown Widget - Grab Input [f=0022320] Input grabbing is disabled! [f=0022320] Shutdown Widget - Highlight Geos [f=0022320] Shutdown Widget - Local Widgets Config [f=0022320] Shutdown Widget - Mex Placement Handler [f=0022320] Shutdown Widget - MinimapEvents [f=0022320] Shutdown Widget - Missile Silo Range [f=0022320] Shutdown Widget - Point Tracker [f=0022320] Shutdown Widget - Showeco and Grid Drawer [f=0022320] Shutdown Widget - Stereo3D [f=0022320] Shutdown Widget - Music Player v2 [f=0022320] Shutdown Widget - Attack AoE [f=0022320] Shutdown Widget - UnitShapes [f=0022320] Shutdown Widget - Map Edge Extension [f=0022320] Shutdown Widget - Selection Send [f=0022320] Shutdown Widget - LupsManager [f=0022320] Shutdown Widget - Newton Firezone [f=0022320] Shutdown Widget - Chili Pro Console [f=0022320] Shutdown Widget - Lasso Terraform GUI [f=0022320] Shutdown Widget - Chili Framework [f=0022320] Shutdown Widget - Lups [f=0022320] Shutdown Widget - Custom Markers [f=0022320] Shutdown Widget - Chili Core Selector [f=0022320] Shutdown Widget - Select Keys [f=0022320] Shutdown Widget - Pause Screen [f=0022320] Shutdown Widget - Layout Handler [f=0022320] Shutdown Widget - Persistent Build Height [f=0022320] Shutdown Widget - Text To Speech Control [f=0022320] End widgetHandler:Shutdown [f=0022320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524849,62838550} {int,ext,rec}Allocs={27376633,0,0} {chunk,block}Bytes={62838550,0} [f=0022320] [Game::KillLua][1] dtor=0 luaGaia=0x66653040 [f=0022320] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288181,48695758} {int,ext,rec}Allocs={27376634,0,0} {chunk,block}Bytes={48695758,0} [f=0022320] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288181,48695758} {int,ext,rec}Allocs={27376634,0,0} {chunk,block}Bytes={48695758,0} [f=0022320] [Game::KillLua][2] dtor=0 luaRules=0x530253c0 [f=0022320] Start gadgetHandler:Shutdown [f=0022320] Shutdown - StartSetup [f=0022320] Shutdown - UnitMorph [f=0022320] Shutdown - Carrier Drones [f=0022320] Shutdown - LupsNanoSpray [f=0022320] Shutdown - Missile Silo Controller [f=0022320] Shutdown - Modular Comm Info [f=0022320] Shutdown - Terrain Texture Handler [f=0022320] Shutdown - UnitCloakShield [f=0022320] Shutdown - Starlight Handler [f=0022320] End gadgetHandler:Shutdown [f=0022320] Start gadgetHandler:Shutdown [f=0022320] Shutdown - Save/Load [f=0022320] Shutdown - Teleport Throw [f=0022320] Shutdown - UnitMorph [f=0022320] Shutdown - Modular Comm Info [f=0022320] Shutdown - Retreat Command [f=0022320] Shutdown - Shockwaves [f=0022320] Shutdown - UnitCloakShield [f=0022320] Shutdown - Lups Cloak FX [f=0022320] Shutdown - Lups [f=0022320] Shutdown - Lups Shield [f=0022320] End gadgetHandler:Shutdown [f=0022320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27376666,0,0} {chunk,block}Bytes={0,0} [f=0022320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27376666,0,0} {chunk,block}Bytes={0,0} [f=0022320] [Game::KillLua][4] dtor=0 [f=0022320] [Game::~CGame][1] [f=0022320] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022320] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022320] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022320] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022320] [Game::KillLua][4] dtor=1 [f=0022320] [Game::KillMisc][1] [f=0022320] [Game::KillMisc][2] [f=0022320] [Game::KillMisc][3] [f=0022320] [Game::KillRendering][1] [f=0022320] [3DOParser::Kill] allocated 137 pieces [f=0022320] [S3OParser::Kill] allocated 2739 pieces [f=0022320] [AssParser::Kill] allocated 222 pieces [f=0022320] [Game::KillInterface][1] [f=0022320] [Game::KillInterface][2] [f=0022320] [Game::KillSimulation][1] [f=0022320] [Game::KillSimulation][2] [f=0022320] [CCollisionHandler] dis-/continuous tests: 0/896039 [f=0022320] [Game::KillSimulation][3] [f=0022320] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022320] [~CPathCache(28x20)] cacheHits=32 hitPercentage=17% numHashColls=0 maxCacheSize=13 [f=0022320] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022320] [~CPathCache(56x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022320] [LosHandler::Kill] raycast instance cache-{hits,misses}={3663,12166}; shared=1%; cached=22% [f=0022320] [Game::KillSimulation][4] [f=0022320] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022320] [Game::~CGame][2] [f=0022320] [Game::~CGame][3] [f=0022320] [SpringApp::Kill][3] [f=0022320] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235458 bytes sent 216449 bytes recv'd [f=0022320] [SpringApp::Kill][4] font=0x45381aa0 [f=0022320] [SpringApp::Kill][5] [f=0022320] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x453f59d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4516ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=182ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=108ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=68ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=52ms file="scripts/bomberassault.lua" indx=5576 inflSize=3kb readTime=51ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=49ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=37ms file="luaui/configs/startup_info_selector.lua" indx=2917 inflSize=3kb readTime=35ms file="unitpics/pw_relay.png" indx=6518 inflSize=9kb readTime=33ms file="luaui/widgets/dbg_deferred_test.lua" indx=4542 inflSize=0kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63938708 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x454daf20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4566ade0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453f1010) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fed9c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]