[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TwF7PEucg5/springsettings.1000794.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6850090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8049 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000794/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45574500] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45574500] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 930ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 128ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000794/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c0d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c0d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-e3262c0d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c1d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c1d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-e3262c1d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1004ms, checksum f37d5285)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000794/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50996520,0x60ff5120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Beginning demo playback [f=-000001] GameID: 5950c55f13b78a0a9b82a11a2c9ceb70 [f=-000001] Connection attempt from ChadReview [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ChadReview changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 20PoZiTiV06 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 20PoZiTiV06 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="20PoZiTiV06" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="20PoZiTiV06" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[Game::Load][lua{Rules,Gaia}={00000000f312a7e0,00000000a5ebe220}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="20PoZiTiV06" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="20PoZiTiV06" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="20PoZiTiV06" string="[Game::Load][lua{Rules,Gaia}={00000000d8daeae0,00000000d9cf1b90}]" [f=-000001] <20PoZiTiV06> Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1158,124.382813,6232]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5525,124.378967,1013]: 1 finished unit Recon Commander [f=0000000] [0] ChadReview, team: 1, elo:1575 [f=0000000] [0] 20PoZiTiV06, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5632,124.375,1040]: 1 finished unit Tank Foundry [f=0000353] [353] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0000384] [384] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0000601] [601] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0000615] [615] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0000818] [818] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0000885] [885] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0000908] [908] Event [1096,124.375,6288]: 0 finished unit Airplane Plant [f=0001180] [1180] Event [5544,124.375,808]: 1 finished unit Solar Collector [f=0001274] [1274] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0001655] [1655] Event [5528,124.375,936]: 1 finished unit Solar Collector [f=0001752] [1752] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0002096] [2096] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0002146] [2146] Event [5496,124.375,1064]: 1 finished unit Solar Collector [f=0002209] [2209] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0002605] [2605] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0002659] [2659] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0002939] [2939] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0003337] [3337] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0003480] [3480] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0003562] [3562] Event [5712,124.375,1088]: 1 finished unit Lotus [f=0004183] [4183] Event [1288,124.375,6008]: 0 lost unit Metal Extractor [f=0004188] [4188] Event [5632,125.695,1068]: 1 finished unit Welder [f=0004210] [4210] Event [1196.88489,124.54483,5971.36426]: 1 lost unit Kodachi [f=0004354] [4354] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0004612] [4612] Event [1288,123.214569,6008]: 0 lost unit Metal Extractor [f=0004686] [4686] Event [915.30249,124.375,6041.19873]: 1 lost unit Kodachi [f=0004793] [4793] Event [718.061829,124.375,6125.19336]: 1 lost unit Kodachi [f=0005023] [5023] Event [1116.5,128.375,6326]: 0 finished unit Swift [f=0005476] [5476] Event [5632,125.695,1068]: 1 finished unit Blitz [f=0005996] [5996] Event [872,124.375,5848]: 0 finished unit Caretaker [f=0006127] [6127] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0006250] [6250] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0006401] [6401] Event [5632,125.695,1068]: 1 finished unit Blitz [f=0006712] [6712] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0006715] [6715] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0006780] [6780] Event [632,124.375,6024]: 0 finished unit Airpad [f=0007162] [7162] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0007207] [7207] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0007469] [7469] Event [1368,124.375,6248]: 0 finished unit Caretaker [f=0007565] [7565] Event [7096,124.375,984]: 1 finished unit Solar Collector [f=0007653] [7653] Event [3672,124.375,2008]: 1 finished unit Solar Collector [f=0007952] [7952] Event [6984,124.375,904]: 1 finished unit Solar Collector [f=0008123] [8123] Event [3752,124.375,2088]: 1 finished unit Solar Collector [f=0008332] [8332] Event [6904,124.375,968]: 1 finished unit Solar Collector [f=0008354] [8354] Event [5632,125.695,1068]: 1 finished unit Ettin [f=0008552] [8552] Event [3848,124.375,2136]: 1 finished unit Solar Collector [f=0008711] [8711] Event [6920,124.375,1080]: 1 finished unit Solar Collector [f=0009067] [9067] Event [3696,124.375,1952]: 1 finished unit Lotus [f=0009141] [9141] Event [7024,124.375,1104]: 1 finished unit Lotus [f=0009440] [9440] Event [3920,124.375,2176]: 1 finished unit Lotus [f=0009532] [9532] Event [5930.73096,183.879974,996.589233]: 0 lost unit Swift [f=0009701] [9701] Event [5798.80225,184.515915,1315.23096]: 0 lost unit Swift [f=0009739] [9739] Event [6193.6333,409.812347,1580.24121]: 0 lost unit Swift [f=0009773] [9773] Event [5686.25732,307.492371,1072.88135]: 0 lost unit Swift [f=0009878] [9878] Event [5581.98926,314.192627,1852.0946]: 0 lost unit Swift [f=0009879] [9879] Event [5632,125.695,1068]: 1 finished unit Ettin [f=0010029] [10029] Event [901.892578,124.375,5965.12598]: 1 lost unit Kodachi [f=0010039] [10039] Event [5947.33301,188.296951,1240.74768]: 0 lost unit Swift [f=0010197] [10197] Event [946.643616,124.375,5935.02344]: 1 lost unit Kodachi [f=0010390] [10390] Event [1000.02649,124.375,6111.23682]: 0 lost unit Engineer Commander [f=0010497] [10497] Event [5632,125.695,1068]: 1 finished unit Welder [f=0010624] [10624] Event [832,124.375,6136]: 0 lost unit Fusion Reactor [f=0010710] [10710] Event [6808,124.375,1080]: 1 finished unit Razor [f=0011141] [11141] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0011540] [11540] Event [1096,124.375,6288]: 0 lost unit Airplane Plant [f=0011696] [11696] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0011737] [11737] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0011764] [11764] Event [1368,124.375,6248]: 0 lost unit Caretaker [f=0011842] [11842] Event [1272,124.375,6344]: 0 lost unit Metal Extractor [f=0011921] [11921] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0011950] [11950] Event [4952,124.375,1736]: 1 finished unit Geothermal Generator [f=0012027] [12027] Event [872,124.375,5848]: 0 lost unit Caretaker [f=0012187] [12187] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0012251] [12251] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0012415] [12415] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0012485] game_message: 20PoZiTiV06 has been destroyed! [f=0012485] [12485] Event [undefined]: 20PoZiTiV06 resigned [f=0012485] game_message: ChadReview wins! [f=0012485] Submitting stats [f=0012485] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012485] Part| Total Time|Time of the last 0.5s [f=0012485] Draw 18565.89ms 25.47% [f=0012485] Lua::Callins::Synced 4987.82ms 5.89% [f=0012485] Lua::Callins::Unsynced 21225.19ms 28.97% [f=0012485] Lua::CollectGarbage::Synced 334.87ms 1.70% [f=0012485] Lua::CollectGarbage::Unsynced 812.48ms 0.90% [f=0012485] Misc::Profiler::AddTime 54.39ms 0.00% [f=0012485] Sim 38451.96ms 54.15% [f=0012485] [12485] Event [632,124.375,6024]: 0 lost unit Airpad [f=0012485] [12485] Received game_message: 20PoZiTiV06 has been destroyed! [f=0012485] [12485] Received game_message: ChadReview wins! [f=0012486] [12486] Game End Stats Header: 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26,1600,6405,6405,1600,0,350.740509,350.740509,0,0,0,0,0,0,0,0,0,1411.62378,619.92749,619.92749,1411.62378,1200.39453,3754.00513,3754.00513,1200.39453,0,640,640,0,2,28,28,2,0,1275,1275,0,4,27.95331,27.95331,4,0,1780,1780,0,900,2936.66797,2936.66797,900,1600,2710,2710,1600,3273.73633,918.666687,918.666687,3273.73633,268.783936,0,0,268.783936,4157.87354,1217.46924,1217.46924,4157.87354 [f=0012486] [12486] Game End Stats Values: 27,800,6585,6585,800,0,388.981598,388.981598,0,0,0,0,0,0,0,0,0,1533.62292,687.420654,687.420654,1533.62292,1200.39453,4157.83496,4157.83496,1200.39453,0,640,640,0,2,28,28,2,0,1275,1275,0,8.82217693,26.5494061,26.5494061,8.82217693,0,1960,1960,0,900,3736.66797,3736.66797,900,800,2710,2710,800,4100.73633,918.666687,918.666687,4100.73633,356.119934,0,0,356.119934,4564.01807,1217.46924,1217.46924,4564.01807 [f=0012486] [12486] Game End Stats Values: 28,350,7265,7265,350,0,428.125244,428.125244,0,0,0,0,0,0,0,0,0,1703.6228,707.05835,707.05835,1703.6228,1200.39453,4497.37646,4497.37646,1200.39453,0,640,640,0,2,36.3333321,36.3333321,2,0,1275,1275,0,11.3333139,29.0095768,29.0095768,11.3333139,0,1960,1960,0,900,4186.66797,4186.66797,900,350,3390,3390,350,4550.73633,918.666687,918.666687,4550.73633,473.456848,0,0,473.456848,4903.55957,1217.46924,1217.46924,4903.55957 [f=0012486] [12486] Game End Stats Values: 29,350,7625,7625,350,0,503.334839,503.334839,0,0,0,0,0,0,0,0,0,1727.6228,807.807861,807.807861,1727.6228,1200.39453,4768.34521,4768.34521,1200.39453,0,640,640,0,2,53,53,2,0,1275,1275,0,2,36.1008034,36.1008034,2,0,2140,2140,0,900,4186.66797,4186.66797,900,350,3570,3570,350,4550.73633,918.666687,918.666687,4550.73633,473.456848,0,0,473.456848,5174.52832,1217.46924,1217.46924,5174.52832 [f=0012549] [12549] Event [7128,22.3303223,2232]: 1 finished unit Solar Collector [f=0012622] Player ChadReview left the game: normal quit [f=0012622] [12622] Event [undefined]: ChadReview quit [f=0012628] Spectator 20PoZiTiV06 left the game: normal quit [f=0012628] [12628] Event [undefined]: 20PoZiTiV06 quit [f=0012634] No clients connected, shutting down server [f=0012634] Server shutdown [f=0012634] End of demo reached [f=0012806] [12806] Event [5632,125.695,1068]: 1 finished unit Kodachi [f=0012865] [12865] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0012929] [12929] Event [7016,22.8063965,2264]: 1 finished unit Solar Collector [f=0012982] [12982] Event [5240,124.375,1400]: 1 finished unit Energy Pylon [f=0013282] [13282] Event [7024,24.3688965,2192]: 1 finished unit Lotus [f=0013627] [13627] Event [7120,16.2084961,2128]: 1 finished unit Lotus [f=0014676] Autoquit sending quit command. [f=0014676] [QuitAction] user exited to system [f=0014676] [SpringApp::Kill][1] fromRun=1 [f=0014676] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014676] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014676] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014676] [ThreadPool::SetThreadCount][2] workers=0 [f=0014676] [SpringApp::Kill][2] [f=0014676] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014676] [Game::KillLua][3] dtor=0 luaUI=0x511884a0 [f=0014676] Start widgetHandler:Shutdown [f=0014676] Shutdown - SaveOrderList Complete [f=0014676] Writing last game win data [f=0014676] Shutdown - SaveConfigData Complete [f=0014676] Shutdown Widget - Save/Load API [f=0014676] Shutdown Widget - Chili Highlight [f=0014676] Shutdown Widget - Draw After Chili [f=0014676] Shutdown Widget - EPIC Menu [f=0014676] Shutdown Widget - Chili Widget Selector [f=0014676] Shutdown Widget - Chili Minimap [f=0014676] Shutdown Widget - Local Team Colors [f=0014676] Shutdown Widget - Display Keys 2 [f=0014676] Shutdown Widget - Save Game Menu [f=0014676] Shutdown Widget - Unit Icons [f=0014676] Shutdown Widget - Noises [f=0014676] Shutdown Widget - HealthBars [f=0014676] Shutdown Widget - Win Counter [f=0014676] Shutdown Widget - SpringRTS Replay Stats [f=0014676] Shutdown Widget - BuildETA [f=0014676] Shutdown Widget - Modular Comm Info [f=0014676] Shutdown Widget - Music Player v2 [f=0014676] Shutdown Widget - Stereo3D [f=0014676] Shutdown Widget - Showeco and Grid Drawer [f=0014676] Shutdown Widget - Point Tracker [f=0014676] Shutdown Widget - Missile Silo Range [f=0014676] Shutdown Widget - MinimapEvents [f=0014676] Shutdown Widget - Mex Placement Handler [f=0014676] Shutdown Widget - Local Widgets Config [f=0014676] Shutdown Widget - Highlight Geos [f=0014676] Shutdown Widget - Grab Input [f=0014676] Input grabbing is disabled! [f=0014676] Shutdown Widget - Defense Range Zero-K [f=0014676] Shutdown Widget - MetalFeatures (new) [f=0014676] Shutdown Widget - Darkening [f=0014676] Shutdown Widget - Context Menu [f=0014676] Shutdown Widget - Chili Spectator Panels [f=0014676] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014676] Shutdown Widget - Chili Nuke Warning [f=0014676] Shutdown Widget - Chili EndGame Window [f=0014676] Shutdown Widget - Chili Economy Panel Default [f=0014676] Shutdown Widget - CameraShake [f=0014676] Shutdown Widget - Attack AoE [f=0014676] Shutdown Widget - UnitShapes [f=0014676] Shutdown Widget - Map Edge Extension [f=0014676] Shutdown Widget - Selection Send [f=0014676] Shutdown Widget - LupsManager [f=0014676] Shutdown Widget - Newton Firezone [f=0014676] Shutdown Widget - Chili Pro Console [f=0014676] Shutdown Widget - Lasso Terraform GUI [f=0014676] Shutdown Widget - Lups [f=0014676] Shutdown Widget - Chili Framework [f=0014676] Shutdown Widget - Chili Core Selector [f=0014676] Shutdown Widget - Custom Markers [f=0014676] Shutdown Widget - Select Keys [f=0014676] Shutdown Widget - Pause Screen [f=0014676] Shutdown Widget - Text To Speech Control [f=0014676] Shutdown Widget - Persistent Build Height [f=0014676] Shutdown Widget - Layout Handler [f=0014676] End widgetHandler:Shutdown [f=0014676] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450716,58223046} {int,ext,rec}Allocs={24388426,0,0} {chunk,block}Bytes={58223046,0} [f=0014676] [Game::KillLua][1] dtor=0 luaGaia=0x60ff5120 [f=0014676] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248788,45781287} {int,ext,rec}Allocs={24388427,0,0} {chunk,block}Bytes={45781287,0} [f=0014676] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248788,45781287} {int,ext,rec}Allocs={24388427,0,0} {chunk,block}Bytes={45781287,0} [f=0014676] [Game::KillLua][2] dtor=0 luaRules=0x50996520 [f=0014676] Start gadgetHandler:Shutdown [f=0014676] Shutdown - StartSetup [f=0014676] Shutdown - UnitMorph [f=0014676] Shutdown - Carrier Drones [f=0014676] Shutdown - LupsNanoSpray [f=0014676] Shutdown - Missile Silo Controller [f=0014676] Shutdown - Modular Comm Info [f=0014676] Shutdown - Terrain Texture Handler [f=0014676] Shutdown - UnitCloakShield [f=0014676] Shutdown - Starlight Handler [f=0014676] End gadgetHandler:Shutdown [f=0014676] Start gadgetHandler:Shutdown [f=0014676] Shutdown - Save/Load [f=0014676] Shutdown - Teleport Throw [f=0014676] Shutdown - UnitMorph [f=0014676] Shutdown - Modular Comm Info [f=0014676] Shutdown - Retreat Command [f=0014676] Shutdown - Shockwaves [f=0014676] Shutdown - UnitCloakShield [f=0014676] Shutdown - Lups Cloak FX [f=0014676] Shutdown - Lups [f=0014676] Shutdown - Lups Shield [f=0014676] End gadgetHandler:Shutdown [f=0014676] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24388459,0,0} {chunk,block}Bytes={0,0} [f=0014676] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24388459,0,0} {chunk,block}Bytes={0,0} [f=0014676] [Game::KillLua][4] dtor=0 [f=0014676] [Game::~CGame][1] [f=0014676] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014676] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014676] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014676] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014676] [Game::KillLua][4] dtor=1 [f=0014676] [Game::KillMisc][1] [f=0014676] [Game::KillMisc][2] [f=0014676] [Game::KillMisc][3] [f=0014676] [Game::KillRendering][1] [f=0014676] [3DOParser::Kill] allocated 137 pieces [f=0014676] [S3OParser::Kill] allocated 2753 pieces [f=0014676] [AssParser::Kill] allocated 237 pieces [f=0014676] [Game::KillInterface][1] [f=0014676] [Game::KillInterface][2] [f=0014676] [Game::KillSimulation][1] [f=0014676] [Game::KillSimulation][2] [f=0014676] [CCollisionHandler] dis-/continuous tests: 0/96161 [f=0014676] [Game::KillSimulation][3] [f=0014676] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014676] [~CPathCache(32x28)] cacheHits=24 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0014676] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014676] [~CPathCache(64x56)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014676] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014676] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014676] [LosHandler::Kill] raycast instance cache-{hits,misses}={5439,12521}; shared=2%; cached=28% [f=0014676] [Game::KillSimulation][4] [f=0014676] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014676] [Game::~CGame][2] [f=0014676] [Game::~CGame][3] [f=0014676] [SpringApp::Kill][3] [f=0014676] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155292 bytes sent 100145 bytes recv'd [f=0014676] [SpringApp::Kill][4] font=0x454aeaa0 [f=0014676] [SpringApp::Kill][5] [f=0014676] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45524340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4650ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=119ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=98ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=91ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=71ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4596 inflSize=9kb readTime=64ms file="luaui/headers/ecopanels.lua" indx=2944 inflSize=1kb readTime=58ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=56ms file="objects3d/spideranarchid.s3o" indx=5440 inflSize=168kb readTime=52ms file="objects3d/commrecon5.s3o" indx=4989 inflSize=133kb readTime=49ms file="objects3d/bantha.s3o" indx=4892 inflSize=433kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 62950691 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x456464d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45639f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45570970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f68500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]