[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZrJdEpCAlr/springsettings.1000756.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0660090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8066 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000756/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 265ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4555c6d0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4555c6d0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1267ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1391ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000756/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f651 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f651 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-62c9f651.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f661 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f661 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-62c9f661.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (752ms, checksum cb09d765)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000756/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51be6f60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8e37c55ffa05f4d637bff22edbab37ef [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DeinFreund changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[Game::Load][lua{Rules,Gaia}={000000006720f800,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000dec877c0,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Guardian! [f=-000001] omo [f=-000001] wa [f=-000001] ri [f=-000001] it sok [f=-000001] > Game will be force started in 60 seconds [f=-000001] only true things [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] there is a pancake next to me [f=-000001] same lol [f=-000001] [0] Event [874,267.451904,377]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4203,267.450439,4859]: 1 finished unit Guardian Commander [f=0000000] [0] DeinFreund, team: 1, elo:2749 [f=0000000] [0] Thomas1, team: 0, elo:2187 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4120,267.446533,4784]: 1 finished unit Cloakbot Factory [f=0000042] i followed ur reciei [f=0000200] [200] Event [1016,267.446533,328]: 0 finished unit Jumpbot Factory [f=0000285] [285] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000320] [320] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000539] [539] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0000582] [582] Event [1016,267.446533,352]: 0 finished unit Constable [f=0000689] [689] Event [4154.74609,344.446533,4527.43896]: 1 finished unit Firefly [f=0000754] [754] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0000920] [920] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0000968] [968] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0001055] [1055] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0001170] [1170] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0001202] [1202] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0001253] [1253] Event [1224,215.638351,872]: 0 finished unit Solar Collector [f=0001296] [1296] Event [4296,269.874573,4936]: 1 finished unit Solar Collector [f=0001365] [1365] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0001476] [1476] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001560] [1560] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0001921] [1921] Event [1720,97.9393005,1544]: 0 finished unit Solar Collector [f=0001921] [1921] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0002011] [2011] Event [1016,267.446533,352]: 0 finished unit Constable [f=0002082] great [f=0002139] [2139] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0002265] [2265] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0002350] [2350] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0002492] [2492] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002536] [2536] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0002562] [2562] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0002768] [2768] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0002791] [2791] Event [552,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0002850] [2850] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0002867] [2867] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0002979] [2979] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0003007] [3007] Event [4664,316.217804,4504]: 1 finished unit Solar Collector [f=0003025] [3025] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0003039] [3039] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003086] [3086] Event [488,443.230438,1064]: 0 finished unit Wind/Tidal Generator [f=0003099] [3099] Event [1093.5,267.446533,428.631409]: 0 lost unit Puppy [f=0003146] [3146] Event [1045.15991,257.788727,744.896851]: 0 lost unit Puppy [f=0003146] [3146] Event [1046.08032,239.833389,753.849609]: 1 lost unit Glaive [f=0003176] [3176] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0003182] [3182] Event [1044.23889,248.980728,710.890808]: 0 lost unit Puppy [f=0003210] [3210] Event [984.068604,248.936935,723.377075]: 0 lost unit Puppy [f=0003227] [3227] Event [887.893982,275.440643,835.343384]: 0 lost unit Puppy [f=0003227] [3227] Event [880.205017,263.078186,840.020874]: 1 lost unit Glaive [f=0003261] [3261] Event [216,310.289001,280]: 0 finished unit Wind/Tidal Generator [f=0003398] [3398] Event [424,427.379211,1000]: 0 finished unit Wind/Tidal Generator [f=0003412] [3412] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0003444] [3444] Event [4584,308.448029,4552]: 1 finished unit Solar Collector [f=0003511] [3511] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0003519] [3519] Event [280,310.289001,344]: 0 finished unit Wind/Tidal Generator [f=0003552] [3552] Event [1688,97.9393005,1944]: 0 lost unit Metal Extractor [f=0003648] [3648] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0003680] [3680] Event [2080,97.9393005,1552]: 0 finished unit Lotus [f=0003744] [3744] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003744] [3744] Event [1231.47571,225.743759,815.278931]: 0 lost unit Puppy [f=0003796] [3796] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0003870] [3870] Event [1920,97.9393005,1504]: 0 lost unit Picket [f=0003888] [3888] Event [1214.29993,266.206421,583.90509]: 0 lost unit Puppy [f=0003948] [3948] Event [1016,267.446533,352]: 0 finished unit Puppy [f=0003997] [3997] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004006] [4006] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004084] [4084] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004095] [4095] Event [432,321.900177,800]: 0 finished unit Lotus [f=0004118] [4118] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004121] [4121] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004216] [4216] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004233] [4233] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0004238] [4238] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0004291] [4291] Event [360,412.694946,952]: 0 finished unit Wind/Tidal Generator [f=0004291] [4291] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004321] [4321] Event [965.468384,267.446533,464.580444]: 0 lost unit Puppy [f=0004336] [4336] Event [1086.01416,267.446533,451.798767]: 0 lost unit Constable [f=0004350] [4350] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004383] [4383] Event [1204.96472,282.768951,439.015778]: 0 lost unit Puppy [f=0004383] [4383] Event [1212.81641,267.456207,434.616974]: 1 lost unit Glaive [f=0004417] [4417] Event [1016,267.446533,352]: 0 lost unit Puppy [f=0004439] [4439] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0004502] [4502] Event [undefined]: Thomas1 resigned [f=0004502] game_message: Thomas1 has been destroyed! [f=0004502] game_message: DeinFreund wins! [f=0004502] Submitting stats [f=0004502] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004502] Part| Total Time|Time of the last 0.5s [f=0004502] Draw 10903.59ms 29.29% [f=0004502] Lua::Callins::Synced 2211.69ms 22.64% [f=0004502] Lua::Callins::Unsynced 12189.45ms 33.66% [f=0004502] Lua::CollectGarbage::Synced 140.93ms 0.00% [f=0004502] Lua::CollectGarbage::Unsynced 474.64ms 1.19% [f=0004502] Misc::Profiler::AddTime 24.83ms 0.10% [f=0004502] Sim 6119.97ms 38.73% [f=0004502] [4502] Received game_message: Thomas1 has been destroyed! [f=0004502] [4502] Received game_message: DeinFreund wins! [f=0004503] [4503] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004503] [4503] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004503] [4503] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.00823975,6.16447973,6.16447973,6.00823975,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 3,2305,2370,2370,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.04119968,8.11679935,8.11679935,8.04119968,0,65,65,0,0,0,0,0,1030,1010,1010,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 4,2510,2570,2570,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,1275,1275,1275,1275,8.04119968,8.11679935,8.11679935,8.04119968,135,195,195,135,0,0,0,0,1100,1080,1080,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 5,2600,2700,2700,2600,0,0.00396414,0.00396414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14.6461754,14.6461754,10,1275,1275,1275,1275,9.26591873,9.29333878,9.29333878,9.26591873,135,325,325,135,0,0,0,0,1190,1080,1080,1190,0,0,0,0,0,20.6183681,20.6183681,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 6,2810,2885,2885,2810,0,0.9718079,0.9718079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,15.4205065,15.4205065,11.1999998,1275,1275,1275,1275,10.0823984,9.40552139,9.40552139,10.0823984,135,390,390,135,0,0,0,0,1400,1200,1200,1400,0,0,0,0,0,36.1102219,36.1102219,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 7,2990,3105,3105,2990,0,2.03593993,2.03593993,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,17.2128315,17.2128315,12,1275,1275,1275,1275,12.5318365,10.7528505,10.7528505,12.5318365,135,520,520,135,0,0,0,0,1580,1290,1290,1580,0,0,0,0,0,68.0121002,68.0121002,0,0,0,0,0 [f=0004503] [4503] Game End Stats Values: 8,3240,3240,3240,3240,0.3194561,2.54079032,2.54079032,0.3194561,0,0,0,0,0,0,0,0,0,0,0,0,65,117.974991,117.974991,65,0,0,0,0,13.0065269,17.9948673,17.9948673,13.0065269,1275,1275,1275,1275,15.682972,12.9746952,12.9746952,15.682972,135,585,585,135,65,45,45,65,1830,1360,1360,1830,90,65,65,90,0,109.860367,109.860367,0,126.412491,65,65,126.412491 [f=0004503] [4503] Game End Stats Values: 9,3255,3365,3365,3255,1.25918913,11.0773582,11.0773582,1.25918913,0,0,0,0,0,0,0,0,0,0,0,0,130,286.162872,286.162872,130,0,0,0,0,16.8318634,14.3871679,14.3871679,16.8318634,1275,1275,1275,1275,18.9902477,11.5510292,11.5510292,18.9902477,45,520,520,45,130,225,225,130,1935,1550,1550,1935,315,130,130,315,1.28205132,122.220001,122.220001,1.28205132,303.037872,155.344955,155.344955,303.037872 [f=0004503] [4503] Game End Stats Values: 10,3390,3455,3455,3390,3.38140631,20.9882793,20.9882793,3.38140631,0,0,0,0,0,0,0,0,0,0,0,0,187.228745,474.584961,474.584961,187.228745,90,0,0,90,20.6391335,16.4384518,16.4384518,20.6391335,1275,1275,1275,1275,19.6502399,13.127203,13.127203,19.6502399,90,520,520,90,130,366.266693,366.266693,130,1935,1640,1640,1935,456.266693,130,130,456.266693,18.9230995,138.47728,138.47728,18.9230995,491.459961,218.508484,218.508484,491.459961 [f=0004503] [4503] Game End Stats Values: 11,3285,3700,3700,3285,17.2590179,26.4710197,26.4710197,17.2590179,0,0,0,0,0,0,0,0,0,0,0,0,254.772202,1040.30933,1040.30933,254.772202,180,0,0,180,19.9451256,17.0999966,17.0999966,19.9451256,1275,1275,1275,1275,19.1723709,16.3919411,16.3919411,19.1723709,0,585,585,0,195,658.599976,658.599976,195,1830,1820,1820,1830,793.599976,195,195,793.599976,18.9230995,159.14505,159.14505,18.9230995,1065.62183,291.986725,291.986725,1065.62183 [f=0004503] [4503] Game End Stats Values: 12,3285,3700,3700,3285,18.7342339,27.6865005,27.6865005,18.7342339,0,0,0,0,0,0,0,0,0,0,0,0,254.772202,1044.50928,1044.50928,254.772202,180,0,0,180,23.0013943,17.4615784,17.4615784,23.0013943,1275,1275,1275,1275,19.7224121,19.0355644,19.0355644,19.7224121,0,585,585,0,195,658.599976,658.599976,195,1830,1820,1820,1830,793.599976,195,195,793.599976,18.9230995,159.298904,159.298904,18.9230995,1069.82178,291.986725,291.986725,1069.82178 [f=0004511] [4511] Event [1224,215.638351,872]: 0 lost unit Solar Collector [f=0004522] [4522] Event [2080,97.9393005,1552]: 0 lost unit Lotus [f=0004551] [4551] Event [1016,267.469116,328]: 0 lost unit Jumpbot Factory [f=0004551] [4551] Event [1720,97.9393005,1544]: 0 lost unit Solar Collector [f=0004647] [4647] Event [4120.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0004666] [4666] Event [4952,310.289001,4888]: 1 finished unit Solar Collector [f=0004672] Player DeinFreund left the game: normal quit [f=0004672] [4672] Event [undefined]: DeinFreund quit [f=0004713] Spectator Thomas1 left the game: normal quit [f=0004713] [4713] Event [undefined]: Thomas1 quit [f=0004719] No clients connected, shutting down server [f=0004719] Server shutdown [f=0004719] Playback paused [f=0004719] Autoquit sending quit command. [f=0004719] [QuitAction] user exited to system [f=0004719] [SpringApp::Kill][1] fromRun=1 [f=0004719] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0004719] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0004719] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0004719] [ThreadPool::SetThreadCount][2] workers=0 [f=0004719] [SpringApp::Kill][2] [f=0004719] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0004719] [Game::KillLua][3] dtor=0 luaUI=0x5150ead0 [f=0004719] Start widgetHandler:Shutdown [f=0004719] Shutdown - SaveOrderList Complete [f=0004719] Writing last game win data [f=0004719] Shutdown - SaveConfigData Complete [f=0004719] Shutdown Widget - Chili Highlight [f=0004719] Shutdown Widget - Save/Load API [f=0004719] Shutdown Widget - Draw After Chili [f=0004719] Shutdown Widget - EPIC Menu [f=0004719] Shutdown Widget - Chili Minimap [f=0004719] Shutdown Widget - Chili Widget Selector [f=0004719] Shutdown Widget - Local Team Colors [f=0004719] Shutdown Widget - Display Keys 2 [f=0004719] Shutdown Widget - Save Game Menu [f=0004719] Shutdown Widget - HealthBars [f=0004719] Shutdown Widget - Noises [f=0004719] Shutdown Widget - Unit Icons [f=0004719] Shutdown Widget - Win Counter [f=0004719] Shutdown Widget - BuildETA [f=0004719] Shutdown Widget - SpringRTS Replay Stats [f=0004719] Shutdown Widget - Modular Comm Info [f=0004719] Shutdown Widget - CameraShake [f=0004719] Shutdown Widget - Chili Economy Panel Default [f=0004719] Shutdown Widget - Chili EndGame Window [f=0004719] Shutdown Widget - Chili Nuke Warning [f=0004719] Shutdown Widget - Chili Selections & CursorTip v2 [f=0004719] Shutdown Widget - Chili Spectator Panels [f=0004719] Shutdown Widget - Context Menu [f=0004719] Shutdown Widget - Darkening [f=0004719] Shutdown Widget - MetalFeatures (new) [f=0004719] Shutdown Widget - Defense Range Zero-K [f=0004719] Shutdown Widget - Grab Input [f=0004719] Input grabbing is disabled! [f=0004719] Shutdown Widget - Highlight Geos [f=0004719] Shutdown Widget - Local Widgets Config [f=0004719] Shutdown Widget - Mex Placement Handler [f=0004719] Shutdown Widget - MinimapEvents [f=0004719] Shutdown Widget - Missile Silo Range [f=0004719] Shutdown Widget - Point Tracker [f=0004719] Shutdown Widget - Showeco and Grid Drawer [f=0004719] Shutdown Widget - Stereo3D [f=0004719] Shutdown Widget - Music Player v2 [f=0004719] Shutdown Widget - Attack AoE [f=0004719] Shutdown Widget - Map Edge Extension [f=0004719] Shutdown Widget - Selection Send [f=0004719] Shutdown Widget - LupsManager [f=0004719] Shutdown Widget - Newton Firezone [f=0004719] Shutdown Widget - Chili Pro Console [f=0004719] Shutdown Widget - Lasso Terraform GUI [f=0004719] Shutdown Widget - Chili Framework [f=0004719] Shutdown Widget - Lups [f=0004719] Shutdown Widget - Custom Markers [f=0004719] Shutdown Widget - Chili Core Selector [f=0004719] Shutdown Widget - Select Keys [f=0004719] Shutdown Widget - Pause Screen [f=0004719] Shutdown Widget - Layout Handler [f=0004719] Shutdown Widget - Persistent Build Height [f=0004719] Shutdown Widget - Text To Speech Control [f=0004719] End widgetHandler:Shutdown [f=0004719] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315055,74806162} {int,ext,rec}Allocs={21509459,0,0} {chunk,block}Bytes={74806162,0} [f=0004719] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0004719] [Game::KillLua][2] dtor=0 luaRules=0x51be6f60 [f=0004719] Start gadgetHandler:Shutdown [f=0004719] Shutdown - StartSetup [f=0004719] Shutdown - UnitMorph [f=0004719] Shutdown - Carrier Drones [f=0004719] Shutdown - LupsNanoSpray [f=0004719] Shutdown - Missile Silo Controller [f=0004719] Shutdown - Modular Comm Info [f=0004719] Shutdown - Terrain Texture Handler [f=0004719] Shutdown - UnitCloakShield [f=0004719] Shutdown - Starlight Handler [f=0004719] End gadgetHandler:Shutdown [f=0004719] Start gadgetHandler:Shutdown [f=0004719] Shutdown - Save/Load [f=0004719] Shutdown - Teleport Throw [f=0004719] Shutdown - UnitMorph [f=0004719] Shutdown - Modular Comm Info [f=0004719] Shutdown - Retreat Command [f=0004719] Shutdown - Shockwaves [f=0004719] Shutdown - we require more minerals v1.1 [f=0004719] Shutdown - UnitCloakShield [f=0004719] Shutdown - Lups Cloak FX [f=0004719] Shutdown - Lups [f=0004719] Shutdown - Lups Shield [f=0004719] End gadgetHandler:Shutdown [f=0004719] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21509516,0,0} {chunk,block}Bytes={0,0} [f=0004719] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21509516,0,0} {chunk,block}Bytes={0,0} [f=0004719] [Game::KillLua][4] dtor=0 [f=0004719] [Game::~CGame][1] [f=0004719] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0004719] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0004719] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0004719] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0004719] [Game::KillLua][4] dtor=1 [f=0004719] [Game::KillMisc][1] [f=0004719] [Game::KillMisc][2] [f=0004719] [Game::KillMisc][3] [f=0004719] [Game::KillRendering][1] [f=0004719] [3DOParser::Kill] allocated 137 pieces [f=0004719] [S3OParser::Kill] allocated 2716 pieces [f=0004719] [AssParser::Kill] allocated 222 pieces [f=0004719] [Game::KillInterface][1] [f=0004719] [Game::KillInterface][2] [f=0004719] [Game::KillSimulation][1] [f=0004719] [Game::KillSimulation][2] [f=0004719] [CCollisionHandler] dis-/continuous tests: 0/1697214 [f=0004719] [Game::KillSimulation][3] [f=0004719] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0004719] [~CPathCache(20x20)] cacheHits=9 hitPercentage=21% numHashColls=0 maxCacheSize=9 [f=0004719] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0004719] [~CPathCache(40x40)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0004719] [~CRectangleOverlapHandler] 0% overlap reduction [f=0004719] [~CRectangleOverlapHandler] 0% overlap reduction [f=0004719] [LosHandler::Kill] raycast instance cache-{hits,misses}={1355,2794}; shared=3%; cached=30% [f=0004719] [Game::KillSimulation][4] [f=0004719] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0004719] [Game::~CGame][2] [f=0004719] [Game::~CGame][3] [f=0004719] [SpringApp::Kill][3] [f=0004719] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51985 bytes sent 76857 bytes recv'd [f=0004719] [SpringApp::Kill][4] font=0x45492aa0 [f=0004719] [SpringApp::Kill][5] [f=0004719] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x442377c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4479ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="units/amphassault.lua" indx=6650 inflSize=5kb readTime=53ms file="objects3d/corcomalt4.s3o" indx=5024 inflSize=114kb readTime=36ms file="objects3d/commrecon5.s3o" indx=4989 inflSize=133kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=33ms file="objects3d/tarantula.s3o" indx=5490 inflSize=126kb readTime=28ms file="luaui/configs/unit_state_defaults.lua" indx=2922 inflSize=1kb readTime=27ms file="luarules/gadgets/dbg_profiler.lua" indx=1658 inflSize=16kb readTime=27ms file="unitpics/staticsonar.png" indx=6585 inflSize=8kb readTime=25ms file="luaui/widgets/gui_chili_share.lua" indx=4616 inflSize=46kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 51840910 bytes cached in 2882 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45637870) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45629500) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4550c410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06600010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]