[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.s6Lj94MVrF/springsettings.1000709.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f889c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8064 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000709/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4509c8d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4509c8d0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1037ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1286ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 287ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Philious_Fog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000709/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (611ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000709/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51889d50,0x623d3710}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 111ec55fa04a4010c72fe3a25fdaa0bf [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000e781c600,000000010ee945c0}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: Severus Snape! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={00000000d35d5570,0000000060a189d0}]" [f=-000001] Allies: I choose: crusher! [f=-000001] gl hf [f=-000001] [0] Event [4636,191.841553,3887]: 0 finished unit Strike Commander [f=-000001] [0] Event [1099,187.361176,348]: 1 finished unit Strike Commander [f=0000000] [0] TheWarning, team: 1, elo:2182 [f=0000000] [0] turrentjake, team: 0, elo:2060 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4680,192.170563,3784]: 0 finished unit Amphbot Factory [f=0000018] [18] Event [1112,186.665955,440]: 1 finished unit Jumpbot Factory [f=0000040] gl [f=0000284] [284] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000300] [300] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000583] [583] Event [4680.05518,192.638245,3748]: 0 finished unit Conch [f=0000645] [645] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000788] [788] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0000827] [827] Event [4680.05518,192.638245,3748]: 0 finished unit Duck [f=0000886] [886] Event [872,192.609253,360]: 1 finished unit Solar Collector [f=0001062] [1062] Event [984,192.922058,264]: 1 finished unit Wind/Tidal Generator [f=0001266] [1266] Event [1048,192.655029,264]: 1 finished unit Wind/Tidal Generator [f=0001330] [1330] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001370] [1370] Event [4600,190.907898,3960]: 0 finished unit Solar Collector [f=0001381] [1381] Event [1136,185.895386,440]: 1 finished unit Constable [f=0001405] [1405] Event [4680.05518,192.638245,3748]: 0 finished unit Duck [f=0001561] [1561] Event [840,188.672485,264]: 1 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [888,192.838135,184]: 1 finished unit Wind/Tidal Generator [f=0001768] [1768] Event [4728,192.937317,4024]: 0 finished unit Solar Collector [f=0001991] [1991] Event [3560.27759,52.3069458,2311.28027]: 0 lost unit Duck [f=0002052] [2052] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0002143] [2143] Event [4856,192.937317,4104]: 0 finished unit Solar Collector [f=0002441] [2441] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002473] [2473] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0002556] [2556] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0002568] [2568] Event [4888,192.914429,4200]: 0 finished unit Wind/Tidal Generator [f=0002768] [2768] Event [4888,192.929688,4280]: 0 finished unit Wind/Tidal Generator [f=0002916] [2916] Event [4556.38965,127.303329,3457.61987]: 0 lost unit Duck [f=0003005] [3005] Event [4888,192.082825,4360]: 0 finished unit Wind/Tidal Generator [f=0003059] [3059] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003144] [3144] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0003166] [3166] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003241] [3241] Event [4888,192.883911,4440]: 0 finished unit Wind/Tidal Generator [f=0003275] [3275] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0003387] [3387] Event [432,192.853394,896]: 1 finished unit Lotus [f=0003442] [3442] Event [4872,190.63324,4520]: 0 finished unit Wind/Tidal Generator [f=0003577] [3577] Event [1136,185.895386,440]: 1 finished unit Constable [f=0003693] [3693] Event [4872,188.054504,4600]: 0 finished unit Wind/Tidal Generator [f=0003796] [3796] Event [3376,190.12207,4448]: 0 finished unit Lotus [f=0003928] [3928] Event [4872,192.891541,4680]: 0 finished unit Wind/Tidal Generator [f=0003986] [3986] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0003989] [3989] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [4872,185.544434,4760]: 0 finished unit Wind/Tidal Generator [f=0004199] [4199] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0004312] [4312] Event [4872,165.280762,4840]: 0 finished unit Wind/Tidal Generator [f=0004364] [4364] Event [656,192.937317,1504]: 1 finished unit Lotus [f=0004548] [4548] Event [4808,186.994019,4744]: 0 finished unit Wind/Tidal Generator [f=0004590] [4590] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0004658] [4658] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0004709] [4709] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004779] [4779] Event [4728,181.81366,4760]: 0 finished unit Wind/Tidal Generator [f=0004964] [4964] Event [1136,185.895386,440]: 1 finished unit Constable [f=0005001] [5001] Event [4648,184.20166,4760]: 0 finished unit Wind/Tidal Generator [f=0005215] [5215] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0005219] [5219] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005230] [5230] Event [4568,185.239258,4776]: 0 finished unit Wind/Tidal Generator [f=0005409] [5409] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0005451] [5451] Event [4488,188.168945,4776]: 0 finished unit Wind/Tidal Generator [f=0005512] [5512] Event [3960.30908,46.1779633,2358.40942]: 0 lost unit Archer [f=0005624] [5624] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005679] [5679] Event [4408,187.955322,4792]: 0 finished unit Wind/Tidal Generator [f=0005681] [5681] Event [4680.05518,192.638245,3748]: 0 finished unit Conch [f=0005714] [5714] Event [2800,189.649048,4512]: 0 finished unit Lotus [f=0005796] [5796] Event [301.859253,192.441879,2085.94824]: 1 finished unit Strike Commander [f=0005904] [5904] Event [4328,186.963501,4808]: 0 finished unit Wind/Tidal Generator [f=0006071] [6071] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006126] [6126] Event [4248,189.595642,4808]: 0 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0006293] [6293] Event [760,192.128601,120]: 1 finished unit Wind/Tidal Generator [f=0006512] [6512] Event [4168,192.914429,4776]: 0 finished unit Solar Collector [f=0006524] [6524] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0006576] [6576] Event [744,191.625061,200]: 1 finished unit Wind/Tidal Generator [f=0006636] [6636] Event [1136,185.895386,440]: 1 finished unit Placeholder [f=0006650] [6650] Event [368,189.36676,2176]: 1 finished unit Lotus [f=0006774] [6774] Event [4856,137.349548,3544]: 0 finished unit Caretaker [f=0006843] [6843] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0006860] [6860] Event [728,190.999451,280]: 1 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [1984,152.089539,4368]: 0 finished unit Lotus [f=0006918] [6918] Event [4040,192.6474,4712]: 0 finished unit Solar Collector [f=0007143] [7143] Event [712,189.36676,360]: 1 finished unit Wind/Tidal Generator [f=0007173] [7173] Event [4680.05518,192.638245,3748]: 0 finished unit Archer [f=0007322] [7322] Event [3912,192.929688,4648]: 0 finished unit Solar Collector [f=0007399] [7399] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0007431] [7431] Event [696,187.673035,440]: 1 finished unit Wind/Tidal Generator [f=0007623] [7623] Event [4680.05518,192.638245,3748]: 0 finished unit Buoy [f=0007728] [7728] Event [3784,192.937317,4584]: 0 finished unit Solar Collector [f=0007762] [7762] Event [664,189.320984,104]: 1 finished unit Wind/Tidal Generator [f=0007778] [7778] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0007790] [7790] Event [664,180.829468,1976]: 1 finished unit Stardust [f=0007859] [7859] Event [1328,141.24054,3952]: 0 finished unit Lotus [f=0007956] [7956] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0008059] [8059] Event [664,192.616882,184]: 1 finished unit Wind/Tidal Generator [f=0008073] [8073] Event [4680.05518,192.638245,3748]: 0 finished unit Buoy [f=0008200] [8200] Event [3656,192.937317,4504]: 0 finished unit Solar Collector [f=0008341] [8341] Event [648,192.929688,264]: 1 finished unit Wind/Tidal Generator [f=0008526] [8526] Event [4680.05518,192.638245,3748]: 0 finished unit Buoy [f=0008590] [8590] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0008626] [8626] Event [648,192.357483,344]: 1 finished unit Wind/Tidal Generator [f=0008701] [8701] Event [4556.42236,77.2495804,2446.95996]: 0 lost unit Buoy [f=0008729] [8729] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0008912] [8912] Event [632,188.48938,424]: 1 finished unit Wind/Tidal Generator [f=0008972] [8972] Event [4680.05518,192.638245,3748]: 0 finished unit Buoy [f=0009094] [9094] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0009200] [9200] Event [632,191.434326,504]: 1 finished unit Wind/Tidal Generator [f=0009352] [9352] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0009529] [9529] Event [3096,191.655579,4648]: 0 finished unit Energy Pylon [f=0009560] [9560] Event [504,185.697021,56]: 1 finished unit Wind/Tidal Generator [f=0009574] [9574] Event [4680.05518,192.638245,3748]: 0 finished unit Scallop [f=0009604] [9604] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0009770] [9770] Event [4688,189.771118,704]: 0 finished unit Lotus [f=0009805] [9805] Event [576,192.258301,2224]: 1 lost unit Lotus [f=0009846] [9846] Event [504,193.078613,2200]: 1 lost unit Metal Extractor [f=0009852] [9852] Event [504,187.612,136]: 1 finished unit Wind/Tidal Generator [f=0009896] [9896] Event [368,189.36676,2176]: 1 lost unit Lotus [f=0009913] [9913] Event [725.591675,154.648941,2097.7749]: 1 finished unit Strike Commander [f=0009913] [9913] Event [725.591675,154.648941,2097.7749]: 1 lost unit Strike Commander [f=0009914] [9914] Event [1136,185.895386,440]: 1 finished unit Constable [f=0009946] [9946] Event [577.565735,188.931885,2264.71289]: 0 lost unit Archer [f=0009974] [9974] Event [1248,77.9547119,3584]: 0 finished unit Lotus [f=0009993] [9993] Event [4680.05518,192.638245,3748]: 0 finished unit Scallop [f=0010039] [10039] Event [565.053101,191.603256,2219.41846]: 0 lost unit Archer [f=0010081] [10081] Event [168,192.861023,2088]: 1 lost unit Metal Extractor [f=0010135] [10135] Event [425.901611,192.943863,2133.29761]: 0 lost unit Archer [f=0010142] [10142] Event [520,192.731323,216]: 1 finished unit Wind/Tidal Generator [f=0010185] [10185] Event [471.84375,192.843842,2145.25977]: 0 lost unit Archer [f=0010236] [10236] Event [4512,192.784729,816]: 0 finished unit Lotus [f=0010317] [10317] Event [656,191.541138,1872]: 1 finished unit Lotus [f=0010361] [10361] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0010412] [10412] Event [4680.05518,192.638245,3748]: 0 finished unit Scallop [f=0010424] [10424] Event [520,192.937317,296]: 1 finished unit Wind/Tidal Generator [f=0010678] [10678] Event [648.002747,182.342453,2328.05566]: 0 lost unit Archer [f=0010711] [10711] Event [536,192.929688,376]: 1 finished unit Wind/Tidal Generator [f=0010731] [10731] Event [4320,189.099731,528]: 0 finished unit Lotus [f=0010746] [10746] Event [648.263123,172.177231,2250.22144]: 0 lost unit Archer [f=0010780] [10780] Event [1136,185.895386,440]: 1 finished unit Placeholder [f=0010786] [10786] Event [4680.05518,192.638245,3748]: 0 finished unit Bulkhead [f=0010865] [10865] Event [736,156.743469,2048]: 1 finished unit Lotus [f=0011003] [11003] Event [536,192.929688,456]: 1 finished unit Wind/Tidal Generator [f=0011009] [11009] Event [521.608459,188.952362,3222.07568]: 0 finished unit Strike Commander [f=0011009] game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0011009] [11009] Received game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0011047] [11047] Event [3762.40015,71.4553299,3084.09253]: 0 lost unit Scallop [f=0011089] [11089] Event [2152,192.388,4664]: 0 finished unit Energy Pylon [f=0011162] [11162] Event [4680.05518,192.638245,3748]: 0 finished unit Bulkhead [f=0011236] [11236] Event [656.003052,181.984543,2355.20801]: 0 lost unit Archer [f=0011300] [11300] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0011451] [11451] Event [4191.15283,55.6845093,2106.00244]: 0 lost unit Scallop [f=0011537] [11537] Event [4680.05518,192.638245,3748]: 0 finished unit Bulkhead [f=0011698] [11698] Event [592,183.82782,2336]: 1 finished unit Lotus [f=0011744] [11744] Event [4167.72412,77.0255432,3209.29517]: 0 lost unit Scallop [f=0011759] [11759] Event [472,192.006531,3096]: 0 finished unit Stinger [f=0011822] [11822] Event [3472.01978,76.0252457,1546.98767]: 1 lost unit Pyro [f=0011861] [11861] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0011911] [11911] Event [4680.05518,192.638245,3748]: 0 finished unit Bulkhead [f=0012036] [12036] Event [4134.99512,70.3058777,3060.33447]: 1 lost unit Moderator [f=0012210] [12210] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0012238] [12238] Event [4478.21875,103.222885,3336.43872]: 0 lost unit Bulkhead [f=0012249] [12249] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0012287] [12287] Event [4680.05518,192.638245,3748]: 0 finished unit Bulkhead [f=0012479] [12479] Event [4480.74512,117.285439,3356.69775]: 0 lost unit Bulkhead [f=0012563] [12563] Event [4460.86719,104.862137,3423.59692]: 0 lost unit Bulkhead [f=0012630] [12630] Event [4623.22656,342.049561,3705.82324]: 1 lost unit Pyro [f=0012640] [12640] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0012648] [12648] Event [4651.22363,252.514023,3775.98071]: 1 lost unit Pyro [f=0012662] [12662] Event [4680.05518,191.38031,3748]: 0 lost unit Archer [f=0012675] [12675] Event [3535.35376,97.7051697,1712.26721]: 0 lost unit Buoy [f=0012685] [12685] Event [4547.67334,148.596161,3518.79541]: 0 lost unit Bulkhead [f=0012686] [12686] Event [4693.83105,187.815353,3667.6001]: 1 lost unit Pyro [f=0012697] [12697] Event [4353.5708,55.1877251,2944.30249]: 1 lost unit Moderator [f=0012736] [12736] Event [4617.13281,87.3164063,3016.55713]: 0 lost unit Buoy [f=0012868] [12868] Event [4554.36133,184.970276,3650.3645]: 0 lost unit Bulkhead [f=0012885] [12885] Event [4680.05518,191.412659,3748]: 0 lost unit Archer [f=0012902] [12902] Event [4680.05518,192.638245,3748]: 0 lost unit Archer [f=0012990] [12990] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013008] [13008] Event [4680,192.638245,3784]: 0 lost unit Amphbot Factory [f=0013029] [13029] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0013043] [13043] Event [324.72168,186.380646,2453.49292]: 0 finished unit Strike Commander [f=0013043] [13043] Event [324.72168,186.380646,2453.49292]: 0 lost unit Strike Commander [f=0013043] game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0013043] [13043] Received game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0013166] [13166] Event [4395.55811,82.8939209,3116.9812]: 0 lost unit Buoy [f=0013179] [13179] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0013257] [13257] Event [4888,192.914429,4200]: 0 lost unit Wind/Tidal Generator [f=0013273] [13273] Event [1136,185.895386,440]: 1 finished unit Constable [f=0013336] [13336] Event [272,192.995758,2240]: 0 finished unit Lotus [f=0013408] [13408] Event [4856,137.349548,3544]: 0 lost unit Caretaker [f=0013425] [13425] Event [592,183.82782,2336]: 1 lost unit Lotus [f=0013427] [13427] Event [576,191.472473,2080]: 1 finished unit Lotus [f=0013578] [13578] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0013710] [13710] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0013954] [13954] Event [272,192.995758,2240]: 0 lost unit Lotus [f=0013977] [13977] Event [544,192.594147,2144]: 1 lost unit Lotus [f=0014050] [14050] Event [384,192.929688,2384]: 0 finished unit Lotus [f=0014087] [14087] Event [259.810059,178.056137,2433.69897]: 0 lost unit Strike Commander [f=0014111] [14111] Event [384,191.57074,2384]: 0 lost unit Lotus [f=0014171] gg [f=0014224] [14224] Event [undefined]: turrentjake resigned [f=0014224] game_message: turrentjake has been destroyed! [f=0014224] game_message: TheWarning wins! [f=0014224] Submitting stats [f=0014224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014224] Part| Total Time|Time of the last 0.5s [f=0014224] Draw 13618.14ms 58.10% [f=0014224] Lua::Callins::Synced 15655.26ms 1.80% [f=0014224] Lua::Callins::Unsynced 16846.46ms 60.60% [f=0014224] Lua::CollectGarbage::Synced 401.66ms 0.10% [f=0014224] Lua::CollectGarbage::Unsynced 815.86ms 0.60% [f=0014224] Misc::Profiler::AddTime 59.85ms 0.10% [f=0014224] Sim 31388.52ms 14.20% [f=0014224] [14224] Received game_message: turrentjake has been destroyed! [f=0014224] [14224] Received game_message: TheWarning wins! [f=0014225] [14225] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014225] [14225] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014225] [14225] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014225] [14225] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014225] [14225] Game End Stats Values: 3,2485,2545,2545,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,8.9333334,8.9333334,8.80000019,80,220,220,80,0,0,0,0,1130,1050,1050,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014225] [14225] Game End Stats Values: 4,2575,2615,2615,2575,0,0.25620431,0.25620431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2382212,10.2382212,8,1275,1275,1275,1275,10,10.0170803,10.0170803,10,80,220,220,80,0,0,0,0,1220,1120,1120,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014225] [14225] Game End Stats Values: 5,2795,2825,2825,2795,4.03982735,1.70003915,1.70003915,4.03982735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,11.3341246,11.3341246,9.73333359,1275,1275,1275,1275,12.1359882,10.0962553,10.0962553,12.1359882,160,220,220,160,0,0,0,0,1360,1330,1330,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014225] [14225] Game End Stats Values: 6,2785,2915,2915,2785,5.90115547,8.26134491,8.26134491,5.90115547,0,0,0,0,0,0,0,0,0,0,0,0,40.8602829,79.9999695,79.9999695,40.8602829,0,0,0,0,12.2666664,14.3005466,14.3005466,12.2666664,1275,1275,1275,1275,12.1240883,11.1040888,11.1040888,12.1240883,80,220,220,80,0,80,80,0,1430,1420,1420,1430,80,0,0,80,0,0,0,0,79.9999695,81.7205658,81.7205658,79.9999695 [f=0014225] [14225] Game End Stats Values: 7,3110,3135,3135,3110,7.86470842,25.2556896,25.2556896,7.86470842,0,0,0,0,0,0,0,0,0,0,0,0,40.8602829,93.5999374,93.5999374,40.8602829,0,0,0,0,14.3093443,19.2792931,19.2792931,14.3093443,1275,1275,1275,1275,13.0642376,13.1329565,13.1329565,13.0642376,280,440,440,280,0,80,80,0,1555,1420,1420,1555,80,0,0,80,0,0,0,0,93.5999374,81.7205658,81.7205658,93.5999374 [f=0014225] [14225] Game End Stats Values: 8,3100,3445,3445,3100,9.50996399,33.3459816,33.3459816,9.50996399,0,0,0,0,0,0,0,0,0,0,0,0,122.580849,160.000061,160.000061,122.580849,0,0,0,0,18.2695427,18.9520874,18.9520874,18.2695427,1275,1275,1275,1275,14.109683,16.1393394,16.1393394,14.109683,200,660,660,200,0,160,160,0,1625,1510,1510,1625,160,0,0,160,0,71.1499863,71.1499863,0,160.000061,163.441132,163.441132,160.000061 [f=0014225] [14225] Game End Stats Values: 9,3460,3675,3675,3460,17.6100025,40.8979454,40.8979454,17.6100025,0,0,0,0,0,0,0,0,0,0,0,0,122.580849,160.000061,160.000061,122.580849,0,90,90,0,21.3044529,17.5614605,17.5614605,21.3044529,1275,1275,1275,1275,16.2733364,17.8367844,17.8367844,16.2733364,400,660,660,400,0,160,160,0,1785,1650,1650,1785,160,0,0,160,0,95.3173904,95.3173904,0,160.000061,163.441132,163.441132,160.000061 [f=0014225] [14225] Game End Stats Values: 10,3820,3765,3765,3820,36.9695244,49.028244,49.028244,36.9695244,0,0,0,0,0,0,0,0,0,0,0,0,122.580849,160.000061,160.000061,122.580849,90,90,90,90,25.0698471,17.6207066,17.6207066,25.0698471,1275,1275,1275,1275,17.2906361,15.5086832,15.5086832,17.2906361,600,660,660,600,0,160,160,0,1855,1740,1740,1855,160,0,0,160,0,112.817123,112.817123,0,160.000061,163.441132,163.441132,160.000061 [f=0014225] [14225] Game End Stats Values: 11,3890,4075,4075,3890,72.7036285,51.8998833,51.8998833,72.7036285,0,0,0,0,0,0,0,0,0,0,0,0,315.876068,287.841858,287.841858,315.876068,90,180,180,90,30.8245296,18.4065723,18.4065723,30.8245296,1275,1275,1275,1275,18.3822727,16.835886,16.835886,18.3822727,600,880,880,600,0,160,160,0,1925,1740,1740,1925,160,0,0,160,0,133.116974,133.116974,0,287.841858,356.736359,356.736359,287.841858 [f=0014225] [14225] Game End Stats Values: 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33,4040,7970,7970,4040,1599.33447,493.657684,493.657684,1599.33447,0,0,0,0,0,0,0,0,1361.49084,103.598175,103.598175,1361.49084,4178.54932,8410.23438,8410.23438,4178.54932,1140,670,670,1140,32.0156746,23.8304691,23.8304691,32.0156746,0,1905,1905,0,29.7827301,18.0787277,18.0787277,29.7827301,0,2640,2640,0,1586.3335,8001.3335,8001.3335,1586.3335,2900,2755,2755,2900,8401.00195,2246.33325,2246.33325,8401.00195,65.9999161,508.520844,508.520844,65.9999161,8751.04102,5083.38916,5083.38916,8751.04102 [f=0014226] [14226] Event [4840,192.929688,4200]: 0 lost unit Metal Extractor [f=0014266] [14266] Event [4728,192.968445,4024]: 0 lost unit Solar Collector [f=0014274] gg [f=0014336] Player TheWarning left the game: normal quit [f=0014336] [14336] Event [undefined]: TheWarning quit [f=0014513] No clients connected, shutting down server [f=0014513] Server shutdown [f=0014513] End of demo reached [f=0014830] [14830] Event [1136,185.895386,440]: 1 finished unit Pyro [f=0014935] [14935] Event [645.404236,178.670258,2129.41284]: 1 finished unit Strike Commander [f=0015211] [15211] Event [1136,185.895386,440]: 1 finished unit Placeholder [f=0015540] [15540] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0015870] [15870] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0016200] [16200] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0016530] [16530] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0016861] [16861] Event [1136,185.895386,440]: 1 finished unit Moderator [f=0016946] Autoquit sending quit command. [f=0016946] [QuitAction] user exited to system [f=0016946] [SpringApp::Kill][1] fromRun=1 [f=0016946] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016946] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016946] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016946] [ThreadPool::SetThreadCount][2] workers=0 [f=0016946] [SpringApp::Kill][2] [f=0016946] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016946] [Game::KillLua][3] dtor=0 luaUI=0x51697830 [f=0016946] Start widgetHandler:Shutdown [f=0016946] Shutdown - SaveOrderList Complete [f=0016946] Writing last game win data [f=0016946] Shutdown - SaveConfigData Complete [f=0016946] Shutdown Widget - Save/Load API [f=0016946] Shutdown Widget - Chili Highlight [f=0016946] Shutdown Widget - Draw After Chili [f=0016946] Shutdown Widget - EPIC Menu [f=0016946] Shutdown Widget - Chili Widget Selector [f=0016946] Shutdown Widget - Chili Minimap [f=0016946] Shutdown Widget - Local Team Colors [f=0016946] Shutdown Widget - Display Keys 2 [f=0016946] Shutdown Widget - Save Game Menu [f=0016946] Shutdown Widget - Unit Icons [f=0016946] Shutdown Widget - Noises [f=0016946] Shutdown Widget - HealthBars [f=0016946] Shutdown Widget - Win Counter [f=0016946] Shutdown Widget - SpringRTS Replay Stats [f=0016946] Shutdown Widget - BuildETA [f=0016946] Shutdown Widget - Modular Comm Info [f=0016946] Shutdown Widget - Music Player v2 [f=0016946] Shutdown Widget - Stereo3D [f=0016946] Shutdown Widget - Showeco and Grid Drawer [f=0016946] Shutdown Widget - Point Tracker [f=0016946] Shutdown Widget - Missile Silo Range [f=0016946] Shutdown Widget - MinimapEvents [f=0016946] Shutdown Widget - Mex Placement Handler [f=0016946] Shutdown Widget - Local Widgets Config [f=0016946] Shutdown Widget - Highlight Geos [f=0016946] Shutdown Widget - Grab Input [f=0016946] Input grabbing is disabled! [f=0016946] Shutdown Widget - Defense Range Zero-K [f=0016946] Shutdown Widget - MetalFeatures (new) [f=0016946] Shutdown Widget - Darkening [f=0016946] Shutdown Widget - Context Menu [f=0016946] Shutdown Widget - Chili Spectator Panels [f=0016946] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016946] Shutdown Widget - Chili Nuke Warning [f=0016946] Shutdown Widget - Chili EndGame Window [f=0016946] Shutdown Widget - Chili Economy Panel Default [f=0016946] Shutdown Widget - CameraShake [f=0016946] Shutdown Widget - Attack AoE [f=0016946] Shutdown Widget - UnitShapes [f=0016946] Shutdown Widget - Map Edge Extension [f=0016946] Shutdown Widget - Selection Send [f=0016946] Shutdown Widget - LupsManager [f=0016946] Shutdown Widget - Newton Firezone [f=0016946] Shutdown Widget - Chili Pro Console [f=0016946] Shutdown Widget - Lasso Terraform GUI [f=0016946] Shutdown Widget - Lups [f=0016946] Shutdown Widget - Chili Framework [f=0016946] Shutdown Widget - Chili Core Selector [f=0016946] Shutdown Widget - Custom Markers [f=0016946] Shutdown Widget - Select Keys [f=0016946] Shutdown Widget - Pause Screen [f=0016946] Shutdown Widget - Text To Speech Control [f=0016946] Shutdown Widget - Persistent Build Height [f=0016946] Shutdown Widget - Layout Handler [f=0016946] End widgetHandler:Shutdown [f=0016946] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652739,73819074} {int,ext,rec}Allocs={25610282,0,0} {chunk,block}Bytes={73819074,0} [f=0016946] [Game::KillLua][1] dtor=0 luaGaia=0x623d3710 [f=0016946] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={429644,60272525} {int,ext,rec}Allocs={25610283,0,0} {chunk,block}Bytes={60272525,0} [f=0016946] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={429644,60272525} {int,ext,rec}Allocs={25610283,0,0} {chunk,block}Bytes={60272525,0} [f=0016946] [Game::KillLua][2] dtor=0 luaRules=0x51889d50 [f=0016946] Start gadgetHandler:Shutdown [f=0016946] Shutdown - StartSetup [f=0016946] Shutdown - UnitMorph [f=0016946] Shutdown - Carrier Drones [f=0016946] Shutdown - LupsNanoSpray [f=0016946] Shutdown - Missile Silo Controller [f=0016946] Shutdown - Modular Comm Info [f=0016946] Shutdown - Terrain Texture Handler [f=0016946] Shutdown - UnitCloakShield [f=0016946] Shutdown - Starlight Handler [f=0016946] End gadgetHandler:Shutdown [f=0016946] Start gadgetHandler:Shutdown [f=0016946] Shutdown - Save/Load [f=0016946] Shutdown - Teleport Throw [f=0016946] Shutdown - UnitMorph [f=0016946] Shutdown - Modular Comm Info [f=0016946] Shutdown - Retreat Command [f=0016946] Shutdown - Shockwaves [f=0016946] Shutdown - UnitCloakShield [f=0016946] Shutdown - Lups Cloak FX [f=0016946] Shutdown - Lups [f=0016946] Shutdown - Lups Shield [f=0016946] End gadgetHandler:Shutdown [f=0016946] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25610315,0,0} {chunk,block}Bytes={0,0} [f=0016946] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25610315,0,0} {chunk,block}Bytes={0,0} [f=0016946] [Game::KillLua][4] dtor=0 [f=0016946] [Game::~CGame][1] [f=0016946] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016946] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016946] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016946] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016946] [Game::KillLua][4] dtor=1 [f=0016946] [Game::KillMisc][1] [f=0016946] [Game::KillMisc][2] [f=0016946] [Game::KillMisc][3] [f=0016946] [Game::KillRendering][1] [f=0016946] [3DOParser::Kill] allocated 137 pieces [f=0016946] [S3OParser::Kill] allocated 2789 pieces [f=0016946] [AssParser::Kill] allocated 224 pieces [f=0016946] [Game::KillInterface][1] [f=0016946] [Game::KillInterface][2] [f=0016946] [Game::KillSimulation][1] [f=0016946] [Game::KillSimulation][2] [f=0016946] [CCollisionHandler] dis-/continuous tests: 0/2049875 [f=0016946] [Game::KillSimulation][3] [f=0016946] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016946] [~CPathCache(20x20)] cacheHits=13 hitPercentage=15% numHashColls=0 maxCacheSize=8 [f=0016946] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016946] [~CPathCache(40x40)] cacheHits=215 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016946] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016946] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016946] [LosHandler::Kill] raycast instance cache-{hits,misses}={6005,9386}; shared=3%; cached=36% [f=0016946] [Game::KillSimulation][4] [f=0016946] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016946] [Game::~CGame][2] [f=0016946] [Game::~CGame][3] [f=0016946] [SpringApp::Kill][3] [f=0016946] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179806 bytes sent 148832 bytes recv'd [f=0016946] [SpringApp::Kill][4] font=0x44fbaaa0 [f=0016946] [SpringApp::Kill][5] [f=0016946] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45029870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4317ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=94ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=70ms file="gamedata/modularcomms/weapons/rocketlauncher.lua" indx=903 inflSize=1kb readTime=55ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=46ms file="luaui/utilities/engine_range_circles.lua" indx=3786 inflSize=3kb readTime=44ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=41ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1824 inflSize=2kb readTime=39ms file="luarules/gadgets/api_saveload.lua" indx=1616 inflSize=37kb readTime=36ms file="bitmaps/other/debris2.tga" indx=521 inflSize=1kb readTime=32ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56637613 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45125e10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4512fa80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4503cb10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f889c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]