[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.An5WMqH4Oz/springsettings.1000597.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9b0095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4067 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000597/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455a5d60] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455a5d60] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 891ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000597/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e4f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e4f8 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-3cc8e4f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e508 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-3cc8e508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum af6b08cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000597/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c0eff0,0x629f2be0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e9d2c45fd5bcf056e3fd12884596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000c8958410,00000000d52168a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006f63cf00,00000000f3afeb00}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Grandma! [f=-000001] glhf [f=-000001] [0] Event [4653,188.675781,384]: 0 finished unit Engineer Commander [f=-000001] [0] Event [451,188.67688,4661]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3064, userid: 85949 [f=0000000] [0] Dregs, team: 0, elo:3063, userid: 440239 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4552,188.671875,584]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [520,188.671875,4456]: 1 finished unit Shieldbot Factory [f=0000168] [168] Event [4552,188.671875,596]: 0 finished unit Dirtbag [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000434] [434] Event [520.018433,188.671875,4444]: 1 finished unit Convict [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000547] [547] Event [4552,188.671875,596]: 0 finished unit Convict [f=0000600] [600] Event [344,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0000627] [627] Event [4664,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0000663] [663] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0000714] [714] Event [440,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0000717] [717] Event [4616,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0000807] [807] Event [520,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0000923] [923] Event [4552,188.671875,596]: 0 finished unit Convict [f=0001092] [1092] Event [4584,188.671875,88]: 0 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [4760,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0001355] [1355] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001421] [1421] Event [520.018433,188.671875,4444]: 1 finished unit Convict [f=0001656] [1656] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001698] [1698] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0001797] [1797] Event [4536,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0001802] [1802] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0001808] [1808] Event [600,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0001847] [1847] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0001867] [1867] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0001993] [1993] Event [4456,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0002190] [2190] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0002290] [2290] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002310] [2310] Event [680,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0002433] [2433] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002442] [2442] Event [4216,188.547363,136]: 0 finished unit Wind/Tidal Generator [f=0002532] [2532] Event [4280,188.651123,136]: 0 finished unit Wind/Tidal Generator [f=0002535] [2535] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002555] [2555] Event [744,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [917.715515,188.671875,4281.2041]: 0 lost unit Dirtbag [f=0002622] [2622] Event [4376,188.505859,136]: 0 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0002882] [2882] Event [656,95.8276367,3072]: 1 finished unit Radar Tower [f=0002896] [2896] Event [4432,77.104187,1808]: 0 finished unit Lotus [f=0002935] [2935] Event [3053.66992,41.1028481,1034.32776]: 1 lost unit Bandit [f=0002984] [2984] Event [824,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0003074] [3074] Event [4440,188.671875,424]: 0 finished unit Caretaker [f=0003259] [3259] Event [904,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0003343] [3343] Event [4120,178.949585,168]: 0 finished unit Solar Collector [f=0003421] [3421] Event [4528,93.6279297,2048]: 0 finished unit Radar Tower [f=0003522] [3522] Event [4552,188.671875,596]: 0 finished unit Convict [f=0003541] [3541] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003640] [3640] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0003675] [3675] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0003713] [3713] Event [520.018433,188.671875,4444]: 1 finished unit Convict [f=0003806] [3806] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0003915] [3915] Event [1968,43.3251953,3920]: 1 finished unit Lotus [f=0003957] [3957] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0003978] [3978] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0004021] [4021] Event [1312,150.083618,2208]: 1 finished unit Radar Tower [f=0004147] [4147] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004199] [4199] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0004226] [4226] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0004287] [4287] Event [4808,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0004391] [4391] Event [296,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0004425] [4425] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0004452] [4452] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0004648] [4648] Event [2896,102.520142,608]: 0 finished unit Radar Tower [f=0004665] [4665] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0004758] [4758] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0004776] [4776] Event [696,188.671875,4360]: 1 finished unit Caretaker [f=0004780] [4780] Event [4920,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0004850] [4850] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0004889] [4889] Event [3808,163.380432,2976]: 0 finished unit Lotus [f=0004936] [4936] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005017] [5017] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005128] [5128] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0005227] [5227] Event [4968,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0005312] [5312] Event [3760,154.187317,3024]: 0 finished unit Radar Tower [f=0005350] [5350] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0005382] [5382] Event [296,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0005610] [5610] Event [4968,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0005670] [5670] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0005671] [5671] Event [2464,21.2036133,928]: 0 finished unit Picket [f=0005687] [5687] Event [984,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0005715] [5715] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0005801] [5801] Event [312,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0005804] [5804] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0005935] [5935] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0005993] [5993] Event [2920,23.0609131,4664]: 1 finished unit Solar Collector [f=0006003] [6003] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006016] [6016] Event [3792,169.118347,3072]: 0 finished unit Picket [f=0006039] [6039] Event [1064,185.024719,4504]: 1 finished unit Wind/Tidal Generator [f=0006069] [6069] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0006140] [6140] Event [312,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006219] [6219] Event [1144,151.660767,4568]: 1 finished unit Wind/Tidal Generator [f=0006309] [6309] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006411] [6411] Event [328,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0006415] [6415] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0006474] [6474] Event [4552,188.671875,596]: 0 finished unit Snitch [f=0006554] [6554] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006554] [6554] Event [1104,23.979187,2048]: 1 finished unit Lotus [f=0006585] [6585] Event [3200,158.394775,4528]: 1 finished unit Lotus [f=0006643] [6643] Event [1984,143.686829,672]: 0 finished unit Radar Tower [f=0006662] [6662] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0006669] [6669] Event [744,188.671875,4440]: 1 finished unit Caretaker [f=0006680] [6680] Event [328,188.671875,4312]: 1 finished unit Wind/Tidal Generator [f=0006715] [6715] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006737] [6737] Event [3168,160.537415,4496]: 1 finished unit Radar Tower [f=0006770] [6770] Event [4968,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0006811] [6811] Event [4552,188.671875,596]: 0 finished unit Convict [f=0006850] [6850] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006871] [6871] Event [344,188.671875,4232]: 1 finished unit Wind/Tidal Generator [f=0006950] [6950] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0006994] [6994] Event [344,170.757751,4152]: 1 finished unit Wind/Tidal Generator [f=0007007] [7007] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0007065] [7065] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0007081] [7081] Event [1224,125.264282,4616]: 1 finished unit Wind/Tidal Generator [f=0007134] [7134] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0007160] [7160] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0007268] [7268] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0007440] [7440] Event [1440,77.9653931,1024]: 1 finished unit Radar Tower [f=0007471] [7471] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0007572] [7572] Event [1320,102.748413,4616]: 1 finished unit Wind/Tidal Generator [f=0007599] [7599] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0007605] [7605] Event [2352,38.1942749,1488]: 0 finished unit Lotus [f=0007628] [7628] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0007695] [7695] Event [2128,23.8391113,336]: 0 finished unit Lotus [f=0007711] [7711] Event [360,129.191589,4056]: 1 finished unit Wind/Tidal Generator [f=0007718] [7718] Event [616,188.671875,4280]: 1 finished unit Caretaker [f=0007722] [7722] Event [1440,77.9653931,1024]: 1 lost unit Radar Tower [f=0007734] [7734] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0007802] [7802] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0007874] [7874] Event [376,109.140015,3944]: 1 finished unit Wind/Tidal Generator [f=0007895] [7895] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0007908] [7908] Event [1416,89.0002441,4632]: 1 finished unit Wind/Tidal Generator [f=0007941] [7941] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0007945] [7945] Event [4048,43.2785034,2112]: 0 finished unit Lotus [f=0007967] [7967] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008014] [8014] Event [4048,43.2785034,2112]: 0 lost unit Lotus [f=0008029] [8029] Event [392,93.8043213,3848]: 1 finished unit Wind/Tidal Generator [f=0008054] [8054] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008132] [8132] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008151] [8151] Event [3888,42.6974487,2016]: 0 finished unit Lotus [f=0008182] [8182] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0008190] [8190] Event [1512,79.335022,4632]: 1 finished unit Wind/Tidal Generator [f=0008207] [8207] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008222] [8222] Event [3888,42.6974487,2016]: 0 lost unit Lotus [f=0008255] [8255] Event [3933.71533,38.8629494,2121.88208]: 0 lost unit Convict [f=0008282] [8282] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008313] [8313] Event [392,79.5269775,3752]: 1 finished unit Wind/Tidal Generator [f=0008313] [8313] Event [2639.60938,38.4670792,1735.91589]: 0 lost unit Bandit [f=0008345] [8345] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0008346] [8346] Event [4103.26709,48.0820198,2009.1272]: 0 lost unit Convict [f=0008357] [8357] Event [2176,21.75354,256]: 0 finished unit Picket [f=0008357] [8357] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008368] [8368] Event [4000,41.1276627,2096]: 0 lost unit Lotus [f=0008372] [8372] Event [4030.55396,52.728199,1908.24817]: 1 lost unit Bandit [f=0008400] [8400] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0008432] [8432] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008460] [8460] Event [1608,77.4517822,4632]: 1 finished unit Wind/Tidal Generator [f=0008472] [8472] Event [4350.42041,79.765625,1894.65369]: 0 lost unit Convict [f=0008489] [8489] Event [1072,23.9013672,1872]: 1 finished unit Lotus [f=0008502] [8502] Event [4279.38477,79.3761673,1806.08936]: 1 lost unit Bandit [f=0008507] [8507] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008536] [8536] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0008568] [8568] Event [408,77.104187,3656]: 1 finished unit Wind/Tidal Generator [f=0008580] [8580] Event [4432,77.104187,1808]: 0 lost unit Lotus [f=0008581] [8581] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008656] [8656] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008664] [8664] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0008683] [8683] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0008725] [8725] Event [4528,93.6279297,2048]: 0 lost unit Radar Tower [f=0008730] [8730] Event [1704,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0008731] [8731] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008798] [8798] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0008804] [8804] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0008805] [8805] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0008806] [8806] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008853] [8853] Event [408,77.104187,3560]: 1 finished unit Wind/Tidal Generator [f=0008881] [8881] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008956] [8956] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0008986] [8986] Event [4552,188.671875,596]: 0 finished unit Rogue [f=0009000] [9000] Event [1800,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0009031] [9031] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009106] [9106] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009122] [9122] Event [424,77.104187,3464]: 1 finished unit Wind/Tidal Generator [f=0009126] [9126] Event [4334.89404,77.7722778,1770.35974]: 1 lost unit Bandit [f=0009133] [9133] Event [4332.4248,79.7610474,1815.64746]: 1 lost unit Bandit [f=0009151] [9151] Event [4562.96143,77.104187,1732.57336]: 1 lost unit Bandit [f=0009200] [9200] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009216] [9216] Event [4544,162.233887,4528]: 1 finished unit Lotus [f=0009225] [9225] Event [1104,63.1121826,1488]: 1 finished unit Radar Tower [f=0009285] [9285] Event [1920,165.632019,544]: 0 finished unit Lotus [f=0009305] [9305] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009348] [9348] Event [1896,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0009372] [9372] Event [2576.22168,43.7449303,3316.65015]: 1 lost unit Bandit [f=0009376] [9376] Event [4552,188.671875,596]: 0 finished unit Outlaw [f=0009404] [9404] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009438] [9438] Event [3459.9939,21.6124287,1994.69238]: 1 lost unit Bandit [f=0009451] [9451] Event [4736,26.3760376,4608]: 1 finished unit Lotus [f=0009486] [9486] Event [424,77.104187,3368]: 1 finished unit Wind/Tidal Generator [f=0009498] [9498] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009570] [9570] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009585] [9585] Event [4552,188.671875,596]: 0 finished unit Convict [f=0009643] [9643] Event [1992,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0009648] [9648] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009741] [9741] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009781] [9781] Event [4552,188.671875,596]: 0 finished unit Convict [f=0009793] [9793] Event [440,77.104187,3272]: 1 finished unit Wind/Tidal Generator [f=0009823] [9823] Event [4832,24.9804688,4448]: 1 finished unit Lotus [f=0009858] [9858] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0009890] [9890] Event [2432,40.1138306,1552]: 0 lost unit Lotus [f=0009901] [9901] Event [2175.86963,39.7876854,1332.00464]: 1 lost unit Bandit [f=0009903] [9903] Event [2352,38.1942749,1488]: 0 lost unit Lotus [f=0009909] [9909] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0009977] [9977] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010038] [10038] Event [2088,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0010039] [10039] Event [2635.82959,29.2521172,1491.84558]: 0 lost unit Rogue [f=0010057] [10057] Event [4912,26.5783691,4400]: 1 finished unit Lotus [f=0010085] [10085] Event [1984,143.686829,672]: 0 lost unit Radar Tower [f=0010095] [10095] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010103] [10103] Event [2114.98975,11.1806402,755.204041]: 1 lost unit Bandit [f=0010134] [10134] Event [2075.29053,22.7809048,647.666687]: 1 lost unit Bandit [f=0010147] [10147] Event [504,77.104187,3272]: 1 finished unit Wind/Tidal Generator [f=0010169] [10169] Event [4552,188.671875,596]: 0 finished unit Snitch [f=0010173] [10173] Event [2041.10901,23.2638397,616.976379]: 1 lost unit Bandit [f=0010192] [10192] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0010208] [10208] Event [3006.34741,41.3828659,834.023621]: 0 lost unit Bandit [f=0010219] [10219] Event [2905.5166,32.4401093,922.723877]: 1 lost unit Bandit [f=0010244] [10244] Event [520.018433,188.671875,4444]: 1 finished unit Snitch [f=0010245] [10245] Event [3026.82983,55.4573364,828.3573]: 0 lost unit Bandit [f=0010257] [10257] Event [2057.83472,34.7650261,676.491577]: 1 lost unit Bandit [f=0010272] [10272] Event [3049.2124,54.7195435,849.226624]: 0 lost unit Bandit [f=0010298] [10298] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0010298] [10298] Event [3058.53442,68.6750259,835.605225]: 1 lost unit Bandit [f=0010309] [10309] Event [2104,77.104187,4744]: 1 finished unit Wind/Tidal Generator [f=0010315] [10315] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0010318] [10318] Event [3113.21704,86.3542252,822.940796]: 1 lost unit Bandit [f=0010332] [10332] Event [2042.1781,22.4842548,399.919128]: 1 lost unit Bandit [f=0010346] [10346] Event [3132.64941,78.4880142,783.187561]: 0 lost unit Bandit [f=0010350] [10350] Event [2176,21.75354,256]: 0 lost unit Picket [f=0010352] [10352] Event [3225.6228,75.7502365,802.06665]: 0 lost unit Bandit [f=0010364] [10364] Event [2128,23.8391113,336]: 0 lost unit Lotus [f=0010380] [10380] Event [2896,102.520142,608]: 0 lost unit Radar Tower [f=0010390] [10390] Event [520.018433,188.671875,4444]: 1 finished unit Snitch [f=0010456] [10456] Event [1975.77124,24.1469078,463.102966]: 1 lost unit Bandit [f=0010459] [10459] Event [3124.09839,77.104187,463.873047]: 1 lost unit Bandit [f=0010470] [10470] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010498] [10498] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0010500] [10500] Event [2968,77.2667694,536]: 0 lost unit Metal Extractor [f=0010501] [10501] Event [1920,165.632019,544]: 0 lost unit Lotus [f=0010545] [10545] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010562] [10562] Event [3350.9519,77.104187,616.614441]: 0 lost unit Bandit [f=0010578] [10578] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0010620] [10620] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010624] [10624] Event [3754.59277,63.9673157,1450.88062]: 1 lost unit Bandit [f=0010683] [10683] Event [3834.97827,66.479187,1435.87805]: 1 lost unit Bandit [f=0010695] [10695] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010699] [10699] Event [3810.88428,66.479187,1463.91687]: 1 lost unit Bandit [f=0010721] [10721] Event [3717.63843,55.753006,1526.77991]: 0 lost unit Bandit [f=0010744] [10744] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [f=0010746] [10746] Event [3728.66479,93.075882,478.667297]: 0 lost unit Snitch [f=0010746] [10746] Event [3680.24634,93.3899918,335.743469]: 1 lost unit Bandit [f=0010746] [10746] Event [3716.40649,95.2133331,401.041718]: 1 lost unit Bandit [f=0010746] [10746] Event [3679.85132,88.8254929,449.14032]: 1 lost unit Bandit [f=0010746] [10746] Event [3677.39941,83.9454651,519.513733]: 1 lost unit Bandit [f=0010767] [10767] Event [2088.80591,28.8503304,755.517029]: 1 lost unit Bandit [f=0010770] [10770] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010817] [10817] Event [3559.70264,50.1478844,1441.49658]: 1 lost unit Bandit [f=0010845] [10845] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010920] [10920] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010945] [10945] Event [3498.9541,53.1951485,1314.95093]: 0 lost unit Bandit [f=0010958] [10958] Event [4216,188.547363,136]: 0 lost unit Wind/Tidal Generator [f=0010995] [10995] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0010997] [10997] Event [2464,21.2036133,928]: 0 lost unit Picket [f=0011000] [11000] Event [4280,188.459625,136]: 0 lost unit Wind/Tidal Generator [f=0011042] [11042] Event [3388.28711,59.6990547,985.760498]: 1 lost unit Bandit [f=0011070] [11070] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011081] [11081] Event [3361.0376,57.182312,1053.2395]: 0 lost unit Bandit [f=0011131] [11131] Event [3290.28271,58.3212204,949.522705]: 0 lost unit Bandit [f=0011145] [11145] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011171] [11171] Event [4352,66.479187,3680]: 1 lost unit Lotus [f=0011212] [11212] Event [4440,188.671875,424]: 0 lost unit Caretaker [f=0011220] [11220] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011235] [11235] Event [2244.69653,46.6693382,1562.46008]: 0 lost unit Snitch [f=0011235] [11235] Event [2201.7876,45.2837982,1498.71619]: 1 lost unit Convict [f=0011288] [11288] Event [4552,188.671875,596]: 0 finished unit Felon [f=0011295] [11295] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011308] [11308] Event [4807.07568,188.671875,363.539886]: 1 lost unit Bandit [f=0011370] [11370] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011378] [11378] Event [4189.64941,184.718063,367.626007]: 1 lost unit Bandit [f=0011388] [11388] Event [4728,75.9437561,1912]: 0 finished unit Metal Extractor [f=0011430] [11430] Event [440,27.7612305,328]: 0 finished unit Stardust [f=0011445] [11445] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011520] [11520] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011543] [11543] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0011595] [11595] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011670] [11670] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011745] [11745] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011749] [11749] Event [3765.22119,66.466629,942.239563]: 1 lost unit Bandit [f=0011776] [11776] Event [4022.92578,66.479187,1455.87769]: 1 lost unit Bandit [f=0011789] [11789] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0011820] [11820] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011858] [11858] Event [4175.56396,68.3000107,1502.13721]: 1 lost unit Bandit [f=0011895] [11895] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011915] [11915] Event [3873.07764,66.479187,1305.0741]: 1 lost unit Bandit [f=0011939] [11939] Event [3859.92871,66.479187,1247.27051]: 1 lost unit Bandit [f=0011939] [11939] Event [3775.68457,66.479187,1105.0896]: 0 lost unit Outlaw [f=0011958] [11958] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0011970] [11970] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0011989] [11989] Event [4694.14404,50.7406311,4086.28247]: 0 lost unit Rogue [f=0012029] [12029] Event [4552,188.671875,596]: 0 finished unit Bandit [f=0012036] [12036] Event [4675.92822,40.2038689,4197.93311]: 0 lost unit Rogue [f=0012045] [12045] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0012102] [12102] Event [4622.17285,28.9375534,4298.69336]: 0 lost unit Rogue [f=0012120] [12120] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0012193] [12193] Event [3835.38135,68.5944138,2827.97119]: 1 lost unit Bandit [f=0012195] [12195] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0012263] [12263] Event [3977.53003,40.6509399,2124.5]: 1 lost unit Bandit [f=0012270] [12270] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0012290] [12290] Event [3490.34888,42.6900749,3108.44629]: 1 lost unit Bandit [f=0012336] [12336] Event [3706.46338,30.3999424,3095.82886]: 0 lost unit Bandit [f=0012345] [12345] Event [520.018433,188.671875,4444]: 1 finished unit Bandit [f=0012353] [12353] Event [3599.28613,33.7290382,3047.09961]: 1 lost unit Bandit [f=0012362] [12362] Event [3726.95264,39.6979446,3096.83252]: 0 lost unit Bandit [f=0012387] [12387] Event [3792,169.118347,3072]: 0 lost unit Picket [f=0012388] [12388] Event [3760,154.187317,3024]: 0 lost unit Radar Tower [f=0012406] [12406] Event [3837.32861,47.4081802,1890.05554]: 1 lost unit Bandit [f=0012420] [12420] Event [3747.63257,33.1357689,3218.78833]: 0 lost unit Bandit [f=0012423] [12423] Event [3701.21875,25.1374016,2933.80786]: 0 lost unit Bandit [f=0012433] [12433] Event [3897.35547,24.7473869,2871.91772]: 1 lost unit Bandit [f=0012445] [12445] Event [3887.40259,34.7650566,2893.84058]: 1 lost unit Bandit [f=0012481] [12481] Event [3941.72559,22.651062,3035.15601]: 1 lost unit Bandit [f=0012483] [12483] Event [4656,26.635437,4560]: 1 finished unit Picket [f=0012493] [12493] Event [3674.63477,29.20928,3016.03247]: 0 lost unit Bandit [f=0012523] [12523] Event [3808,163.261566,2976]: 0 lost unit Lotus [f=0012538] [12538] Event [undefined]: Dregs resigned [f=0012538] game_message: Dregs has been destroyed! [f=0012538] game_message: PRO_rANDY wins! [f=0012538] Submitting stats [f=0012538] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012538] Part| Total Time|Time of the last 0.5s [f=0012538] Draw 18694.27ms 21.18% [f=0012538] Lua::Callins::Synced 8026.12ms 19.48% [f=0012538] Lua::Callins::Unsynced 24335.97ms 25.47% [f=0012538] Lua::CollectGarbage::Synced 413.69ms 0.10% [f=0012538] Lua::CollectGarbage::Unsynced 1015.39ms 0.10% [f=0012538] Misc::Profiler::AddTime 80.20ms 0.10% [f=0012538] Sim 42488.93ms 66.13% [f=0012538] [12538] Received game_message: Dregs has been destroyed! [f=0012538] [12538] Received game_message: PRO_rANDY wins! [f=0012539] [12539] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,6695,6520,6520,6695,136.625931,72.4378204,72.4378204,136.625931,0,0,0,0,0,0,0,0,0,336.259979,336.259979,0,129.534103,205.302399,205.302399,129.534103,470,270,270,470,18.6022758,22.0450439,22.0450439,18.6022758,1495,1495,1495,1495,26.1546249,30.0626144,30.0626144,26.1546249,1810,1350,1350,1810,75,30,30,75,2920,3405,3405,2920,31.666666,121.333321,121.333321,31.666666,0.00400164,11.9999971,11.9999971,0.00400164,208.408524,129.534103,129.534103,208.408524 [f=0012539] [12539] Game End Stats Values: 19,6980,7085,7085,6980,140.691635,84.7518234,84.7518234,140.691635,0,0,0,0,0,0,0,0,0,379.933563,379.933563,0,251.010666,375.047516,375.047516,251.010666,560,270,270,560,30.2384262,42.6275063,42.6275063,30.2384262,1495,1440,1440,1495,26.2710476,30.8209324,30.8209324,26.2710476,2005,1650,1650,2005,130,120,120,130,2920,3725,3725,2920,121.666664,176.333313,176.333313,121.666664,0.00400164,11.9999971,11.9999971,0.00400164,378.153595,296.730927,296.730927,378.153595 [f=0012539] [12539] Game End Stats Values: 20,6915,7670,7670,6915,164.539215,125.078941,125.078941,164.539215,0,0,0,0,0,0,0,0,0,379.933563,379.933563,0,528.367004,967.856628,967.856628,528.367004,660,360,360,660,41.8745766,69.318985,69.318985,41.8745766,1495,1440,1440,1495,27.5898399,33.2218094,33.2218094,27.5898399,2200,1950,1950,2200,280,683.500061,683.500061,280,2560,3920,3920,2560,685.166687,326.333313,326.333313,685.166687,0.00400164,11.9999971,11.9999971,0.00400164,978.967224,590.881958,590.881958,978.967224 [f=0012539] [12539] Game End Stats Values: 21,6860,8315,8315,6860,200.953217,196.426758,196.426758,200.953217,0,0,0,0,0,0,0,0,0,379.933563,379.933563,0,547.832764,1240.52942,1240.52942,547.832764,570,360,360,570,42.2074623,77.5632629,77.5632629,42.2074623,1440,1440,1440,1440,26.5609341,37.4231911,37.4231911,26.5609341,2470,2400,2400,2470,280,1008.50006,1008.50006,280,2380,4115,4115,2380,1010.16669,326.333313,326.333313,1010.16669,0.00400164,11.9999971,11.9999971,0.00400164,1251.64001,615.687012,615.687012,1251.64001 [f=0012539] [12539] Game End Stats Values: 22,7200,8565,8565,7200,240.306549,282.936768,282.936768,240.306549,0,0,0,0,0,0,0,0,0,379.933563,379.933563,0,713.916382,1386.0697,1386.0697,713.916382,660,450,450,660,42.7824287,85.9153748,85.9153748,42.7824287,1440,1495,1495,1440,24.6235561,39.767334,39.767334,24.6235561,2720,2400,2400,2720,655,1008.50006,1008.50006,655,2380,4220,4220,2380,1010.16669,701.333313,701.333313,1010.16669,0.00400164,11.9999971,11.9999971,0.00400164,1406.44177,781.77063,781.77063,1406.44177 [f=0012539] [12539] Game End Stats Values: 23,7440,9225,9225,7440,280.665741,367.157745,367.157745,280.665741,0,0,0,0,0,0,0,0,0,379.933563,379.933563,0,780.961182,1475.10657,1475.10657,780.961182,660,630,630,660,37.6875725,78.5252609,78.5252609,37.6875725,1440,1495,1495,1440,30.2906151,39.6147346,39.6147346,30.2906151,2720,2775,2775,2720,655,1020.90009,1020.90009,655,2620,4325,4325,2620,1022.56671,701.333313,701.333313,1022.56671,84.4041824,11.9999971,11.9999971,84.4041824,1495.47864,852.52002,852.52002,1495.47864 [f=0012539] [12539] Game End Stats Values: 24,7005,9055,9055,7005,285.343872,389.089081,389.089081,285.343872,0,0,0,0,0,0,0,0,50.8711548,379.933563,379.933563,50.8711548,1455.56189,2387.17139,2387.17139,1455.56189,570,720,720,570,21.6953678,37.6370583,37.6370583,21.6953678,1385,1495,1495,1385,31.0629826,35.4620934,35.4620934,31.0629826,2610,2410,2410,2610,1255,1765.90015,1765.90015,1255,2440,4430,4430,2440,1767.56665,1376.33325,1376.33325,1767.56665,239.619492,11.9999971,11.9999971,239.619492,2435.24219,1569.57996,1569.57996,2435.24219 [f=0012539] [12539] Game End Stats Values: 25,6105,8840,8840,6105,286.691986,425.128632,425.128632,286.691986,0,0,0,0,0,0,0,0,55.8867493,379.933563,379.933563,55.8867493,2126.98486,3253.89844,3253.89844,2126.98486,290,720,720,290,22.0782356,40.0750885,40.0750885,22.0782356,1330,1495,1495,1330,20.2898788,36.4026413,36.4026413,20.2898788,2225,2195,2195,2225,2005,2755.90015,2755.90015,2005,2260,4430,4430,2260,2757.56665,2126.33325,2126.33325,2757.56665,340.984314,11.9999971,11.9999971,340.984314,3314.90454,2313.30005,2313.30005,3314.90454 [f=0012539] [12539] Game End Stats Values: 26,5370,9020,9020,5370,286.691986,490.980042,490.980042,286.691986,0,0,0,0,0,0,0,0,55.8867493,379.933563,379.933563,55.8867493,2412.16821,3888.08203,3888.08203,2412.16821,190,720,720,190,22.5904865,49.4792633,49.4792633,22.5904865,1330,1495,1495,1330,25.7888889,38.3900948,38.3900948,25.7888889,1840,2495,2495,1840,2333.80005,3490.90015,3490.90015,2333.80005,2010,4310,4310,2010,3492.56665,2455.1333,2455.1333,3492.56665,508.27771,11.9999971,11.9999971,508.27771,3964.25903,2617.56201,2617.56201,3964.25903 [f=0012539] [12539] Game End Stats Values: 27,6375,9320,9320,6375,297.295593,577.353638,577.353638,297.295593,0,0,0,0,0,0,0,0,55.8867493,379.933563,379.933563,55.8867493,3045.45874,4013.96191,4013.96191,3045.45874,410,720,720,410,22.3616676,51.5269089,51.5269089,22.3616676,1330,1495,1495,1330,16.6402378,39.7582321,39.7582321,16.6402378,2535,2795,2795,2535,2483.80005,3490.90015,3490.90015,2483.80005,2100,4310,4310,2100,3492.56665,2605.1333,2605.1333,3492.56665,519.445068,11.9999971,11.9999971,519.445068,4092.32568,3252.70483,3252.70483,4092.32568 [f=0012539] [12539] Game End Stats Values: 28,6005,9395,9395,6005,327.084656,707.480164,707.480164,327.084656,0,0,0,0,0,0,0,0,55.8867493,379.933563,379.933563,55.8867493,3829.19043,4728.02783,4728.02783,3829.19043,410,720,720,410,29.1520271,71.4124527,71.4124527,29.1520271,1330,1495,1495,1330,18.652607,42.6751099,42.6751099,18.652607,2075,2870,2870,2075,2858.80005,4100.90039,4100.90039,2858.80005,2190,4310,4310,2190,4102.56641,2980.1333,2980.1333,4102.56641,519.445068,11.9999971,11.9999971,519.445068,4809.12158,4036.43652,4036.43652,4809.12158 [f=0012539] [12539] Game End Stats Values: 29,5385,9045,9045,5385,355.869263,819.962463,819.962463,355.869263,0,0,0,0,0,0,0,0,55.8867493,532.54303,532.54303,55.8867493,4487.07666,5416.00537,5416.00537,4487.07666,220,820,820,220,29.8228683,73.7987137,73.7987137,29.8228683,1275,1495,1495,1275,22.5218945,45.1396637,45.1396637,22.5218945,1700,2420,2420,1700,3458.80005,4720.90039,4720.90039,3458.80005,2190,4310,4310,2190,4722.56641,3687.46655,3687.46655,4722.56641,549.44873,11.9999971,11.9999971,549.44873,5518.39014,4738.37256,4738.37256,5518.39014 [f=0012543] [12543] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0012544] [12544] Event [520.018433,188.671875,4444]: 1 finished unit Convict [f=0012581] [12581] Event [4583.68701,61.0829315,3238.69946]: 0 lost unit Rogue [f=0012587] [12587] Event [4591.47559,61.9656448,3252.35278]: 0 lost unit Rogue [f=0012715] Spectator Dregs left the game: normal quit [f=0012715] [12715] Event [undefined]: Dregs quit [f=0012721] Player PRO_rANDY left the game: normal quit [f=0012721] [12721] Event [undefined]: PRO_rANDY quit [f=0012727] No clients connected, shutting down server [f=0012727] Server shutdown [f=0012727] End of demo reached [f=0012744] [12744] Event [4800,23.979187,4576]: 1 finished unit Picket [f=0012871] [12871] Event [600,77.104187,3160]: 1 finished unit Wind/Tidal Generator [f=0013023] [13023] Event [520.018433,188.671875,4444]: 1 finished unit Felon [f=0013231] [13231] Event [728,28.5394287,2968]: 1 finished unit Wind/Tidal Generator [f=0013516] [13516] Event [792,34.6508789,2872]: 1 finished unit Wind/Tidal Generator [f=0013517] [13517] Event [520.018433,188.671875,4444]: 1 finished unit Felon [f=0013801] [13801] Event [856,43.0813599,2776]: 1 finished unit Wind/Tidal Generator [f=0014101] [14101] Event [920,41.4056396,2680]: 1 finished unit Wind/Tidal Generator [f=0014386] [14386] Event [984,34.9362183,2584]: 1 finished unit Wind/Tidal Generator [f=0014455] Autoquit sending quit command. [f=0014455] [QuitAction] user exited to system [f=0014455] [SpringApp::Kill][1] fromRun=1 [f=0014455] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014455] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014455] [ThreadPool::SetThreadCount][2] workers=0 [f=0014455] [SpringApp::Kill][2] [f=0014455] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014455] [Game::KillLua][3] dtor=0 luaUI=0x62cf7af0 [f=0014455] Start widgetHandler:Shutdown [f=0014455] Shutdown - SaveOrderList Complete [f=0014455] Writing last game win data [f=0014455] Shutdown - SaveConfigData Complete [f=0014455] Shutdown Widget - Save/Load API [f=0014455] Shutdown Widget - Chili Highlight [f=0014455] Shutdown Widget - Draw After Chili [f=0014455] Shutdown Widget - EPIC Menu [f=0014455] Shutdown Widget - Chili Widget Selector [f=0014455] Shutdown Widget - Chili Minimap [f=0014455] Shutdown Widget - Local Team Colors [f=0014455] Shutdown Widget - Display Keys 2 [f=0014455] Shutdown Widget - Save Game Menu [f=0014455] Shutdown Widget - Unit Icons [f=0014455] Shutdown Widget - Noises [f=0014455] Shutdown Widget - HealthBars [f=0014455] Shutdown Widget - Win Counter [f=0014455] Shutdown Widget - SpringRTS Replay Stats [f=0014455] Shutdown Widget - BuildETA [f=0014455] Shutdown Widget - Modular Comm Info [f=0014455] Shutdown Widget - Music Player v2 [f=0014455] Shutdown Widget - Stereo3D [f=0014455] Shutdown Widget - Showeco and Grid Drawer [f=0014455] Shutdown Widget - Point Tracker [f=0014455] Shutdown Widget - Missile Silo Range [f=0014455] Shutdown Widget - MinimapEvents [f=0014455] Shutdown Widget - Local Widgets Config [f=0014455] Shutdown Widget - Highlight Geos [f=0014455] Shutdown Widget - Grab Input [f=0014455] Input grabbing is disabled! [f=0014455] Shutdown Widget - Defense Range Zero-K [f=0014455] Shutdown Widget - MetalFeatures (new) [f=0014455] Shutdown Widget - Darkening [f=0014455] Shutdown Widget - Context Menu [f=0014455] Shutdown Widget - Chili Spectator Panels [f=0014455] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014455] Shutdown Widget - Chili Nuke Warning [f=0014455] Shutdown Widget - Chili EndGame Window [f=0014455] Shutdown Widget - Chili Economy Panel Default [f=0014455] Shutdown Widget - CameraShake [f=0014455] Shutdown Widget - Mex Placement Handler [f=0014455] Shutdown Widget - Attack AoE [f=0014455] Shutdown Widget - Map Edge Extension [f=0014455] Shutdown Widget - Selection Send [f=0014455] Shutdown Widget - LupsManager [f=0014455] Shutdown Widget - Newton Firezone [f=0014455] Shutdown Widget - Chili Pro Console [f=0014455] Shutdown Widget - Lasso Terraform GUI [f=0014455] Shutdown Widget - Lups [f=0014455] Shutdown Widget - Chili Framework [f=0014455] Shutdown Widget - Chili Core Selector [f=0014455] Shutdown Widget - Custom Markers [f=0014455] Shutdown Widget - Select Keys [f=0014455] Shutdown Widget - Pause Screen [f=0014455] Shutdown Widget - Text To Speech Control [f=0014455] Shutdown Widget - Persistent Build Height [f=0014455] Shutdown Widget - Layout Handler [f=0014455] End widgetHandler:Shutdown [f=0014455] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={583071,69037905} {int,ext,rec}Allocs={28055660,0,0} {chunk,block}Bytes={69037905,0} [f=0014455] [Game::KillLua][1] dtor=0 luaGaia=0x629f2be0 [f=0014455] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382719,56712632} {int,ext,rec}Allocs={28055661,0,0} {chunk,block}Bytes={56712632,0} [f=0014455] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382719,56712632} {int,ext,rec}Allocs={28055661,0,0} {chunk,block}Bytes={56712632,0} [f=0014455] [Game::KillLua][2] dtor=0 luaRules=0x51c0eff0 [f=0014455] Start gadgetHandler:Shutdown [f=0014455] Shutdown - StartSetup [f=0014455] Shutdown - UnitMorph [f=0014455] Shutdown - Carrier Drones [f=0014455] Shutdown - LupsNanoSpray [f=0014455] Shutdown - Missile Silo Controller [f=0014455] Shutdown - Modular Comm Info [f=0014455] Shutdown - Terrain Texture Handler [f=0014455] Shutdown - UnitCloakShield [f=0014455] Shutdown - Starlight Handler [f=0014455] End gadgetHandler:Shutdown [f=0014455] Start gadgetHandler:Shutdown [f=0014455] Shutdown - Save/Load [f=0014455] Shutdown - Teleport Throw [f=0014455] Shutdown - UnitMorph [f=0014455] Shutdown - Modular Comm Info [f=0014455] Shutdown - Retreat Command [f=0014455] Shutdown - Shockwaves [f=0014455] Shutdown - UnitCloakShield [f=0014455] Shutdown - Lups Cloak FX [f=0014455] Shutdown - Lups [f=0014455] Shutdown - Lups Shield [f=0014455] End gadgetHandler:Shutdown [f=0014455] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28055705,0,0} {chunk,block}Bytes={0,0} [f=0014455] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28055705,0,0} {chunk,block}Bytes={0,0} [f=0014455] [Game::KillLua][4] dtor=0 [f=0014455] [Game::~CGame][1] [f=0014455] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014455] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014455] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014455] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014455] [Game::KillLua][4] dtor=1 [f=0014455] [Game::KillMisc][1] [f=0014455] [Game::KillMisc][2] [f=0014455] [Game::KillMisc][3] [f=0014455] [Game::KillRendering][1] [f=0014455] [3DOParser::Kill] allocated 155 pieces [f=0014455] [S3OParser::Kill] allocated 2732 pieces [f=0014455] [AssParser::Kill] allocated 230 pieces [f=0014455] [Game::KillInterface][1] [f=0014455] [Game::KillInterface][2] [f=0014455] [Game::KillSimulation][1] [f=0014455] [Game::KillSimulation][2] [f=0014455] [CCollisionHandler] dis-/continuous tests: 0/200024 [f=0014455] [Game::KillSimulation][3] [f=0014455] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014455] [~CPathCache(20x20)] cacheHits=181 hitPercentage=40% numHashColls=0 maxCacheSize=25 [f=0014455] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014455] [~CPathCache(40x40)] cacheHits=97 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014455] [LosHandler::Kill] raycast instance cache-{hits,misses}={17331,16740}; shared=6%; cached=45% [f=0014455] [Game::KillSimulation][4] [f=0014455] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014455] [Game::~CGame][2] [f=0014455] [Game::~CGame][3] [f=0014455] [SpringApp::Kill][3] [f=0014455] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153291 bytes sent 183819 bytes recv'd [f=0014455] [SpringApp::Kill][4] font=0x4552eaa0 [f=0014455] [SpringApp::Kill][5] [f=0014455] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45601ac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3870ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/logroach.s3o" indx=5214 inflSize=22kb readTime=56ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=32ms file="luarules/gadgets/weapon_timed_replace.lua" indx=1831 inflSize=2kb readTime=32ms file="effects/av_tess.lua" indx=622 inflSize=7kb readTime=31ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=30ms file="objects3d/commrecon2.s3o" indx=4983 inflSize=114kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=29ms file="units/zenith.lua" indx=6908 inflSize=10kb readTime=29ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53609579 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45694980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4582a690) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455ab580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9b0091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]