[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DQdfY9WirD/springsettings.1000486.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bcc090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8130 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000486/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b1b980] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b1b980] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 146ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 969ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 800ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000486/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (730ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000486/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528af1d0,0x52949780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3068c45f09c79ac5576c878c4596f592 [f=-000001] Connection attempt from Niobium [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niobium changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niobium" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niobium" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niobium" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niobium" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niobium" string="[Game::Load][lua{Rules,Gaia}={00000000ee7c8df0,00000000995916a0}]" [f=-000001] Allies: I choose: humpist! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={000000010ceff2d0,000000011a701c40}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [986,26.1166992,517]: 0 finished unit Recon Commander [f=-000001] [0] Event [6564,26.1293945,2546]: 1 finished unit Recon Commander [f=0000000] [0] therx, team: 1, elo:1980 [f=0000000] [0] Niobium, team: 0, elo:1798 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [6512,26.1159515,2416]: 1 finished unit Rover Assembly [f=0000414] [414] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0000452] [452] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Mason [f=0000464] [464] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000814] [814] Event [6520,26.1159515,2568]: 1 finished unit Solar Collector [f=0000899] [899] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0001041] [1041] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0001295] [1295] Event [6728,21.4921875,2344]: 1 finished unit Solar Collector [f=0001363] [1363] Event [6648,26.1159515,2504]: 1 finished unit Solar Collector [f=0001855] [1855] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0002055] [2055] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0002085] [2085] Event [2344,343.472656,56]: 0 finished unit Gunship Plant [f=0002103] [2103] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0002500] [2500] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0002672] [2672] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0003032] [3032] Event [6352,26.1159515,4592]: 1 finished unit Lotus [f=0003051] [3051] Event [2344,364.472656,56]: 0 finished unit Wasp [f=0003123] [3123] Event [856,26.1159515,552]: 0 lost unit Metal Extractor [f=0003187] [3187] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0003357] [3357] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0003739] [3739] Event [6184,26.1159515,4504]: 1 finished unit Solar Collector [f=0004083] [4083] Event [2450.07959,371.726746,160.292023]: 0 finished unit Recon Commander [f=0004083] game_message: Morph complete: humpist lvl 1 -> humpist lvl 2 [f=0004083] [4083] Received game_message: Morph complete: humpist lvl 1 -> humpist lvl 2 [f=0004114] [4114] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0004118] [4118] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0004284] [4284] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0004435] wtf [f=0004483] [4483] Event [6296,26.1159515,4424]: 1 finished unit Solar Collector [f=0004677] [4677] Event [2568,364.383667,88]: 0 finished unit Geothermal Generator [f=0004797] [4797] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0004897] [4897] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0004944] [4944] Event [1774.29822,118.549171,361.050995]: 1 lost unit Dart [f=0005038] [5038] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0005065] [5065] Event [6408,26.1159515,4360]: 1 finished unit Solar Collector [f=0005429] [5429] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0005524] [5524] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0005574] [5574] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0005669] [5669] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0005907] [5907] Event [2344,364.472656,56]: 0 finished unit Locust [f=0005966] [5966] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0006101] [6101] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0006254] [6254] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0006326] [6326] Event [4296,26.1159515,344]: 0 lost unit Metal Extractor [f=0006493] [6493] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0006628] [6628] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0006653] [6653] Event [2344,364.472656,56]: 0 finished unit Gnat [f=0006676] [6676] Event [4344,26.1159515,104]: 0 lost unit Metal Extractor [f=0006800] [6800] Event [3663.6499,130.861679,254.711807]: 0 lost unit Wasp [f=0006914] [6914] Event [856,24.9555397,552]: 0 finished unit Metal Extractor [f=0007018] [7018] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0007153] [7153] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0007324] [7324] Event [2344,364.472656,56]: 0 finished unit Gnat [f=0007544] [7544] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0007683] [7683] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0007915] [7915] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Mason [f=0008051] [8051] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0008114] [8114] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0008164] [8164] Event [785.026184,27.0682526,391.787689]: 1 lost unit Dart [f=0008189] [8189] Event [733.869019,26.1159515,450.53363]: 1 lost unit Dart [f=0008213] [8213] Event [2344,364.472656,56]: 0 finished unit Locust [f=0008234] [8234] Event [994.505432,26.1159515,486.716583]: 1 lost unit Dart [f=0008256] [8256] Event [1060.08362,125.674026,519.842529]: 0 lost unit Gnat [f=0008272] [8272] Event [1258.479,26.1159515,672.971252]: 1 lost unit Dart [f=0008286] [8286] Event [1320.2218,26.1169548,644.145203]: 1 lost unit Dart [f=0008339] [8339] Event [1278.15771,32.6298332,402.872101]: 0 lost unit Recon Commander [f=0008352] [8352] Event [1283.47485,25.1095238,453.323578]: 1 lost unit Scorcher [f=0008357] [8357] Event [1361.14856,39.0855827,344.283478]: 1 lost unit Scorcher [f=0008361] [8361] Event [1375.67896,40.2469749,346.16748]: 1 lost unit Scorcher [f=0008367] [8367] Event [1226.39587,167.05188,505.18988]: 0 lost unit Locust [f=0008402] [8402] Event [1277.82898,118.989922,440.539337]: 0 lost unit Gnat [f=0008441] [8441] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0008577] [8577] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0008721] [8721] Event [856,24.9555397,552]: 0 lost unit Metal Extractor [f=0008744] [8744] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0008781] [8781] Event [2611.68213,474.643921,219.159668]: 0 lost unit Locust [f=0008821] [8821] Event [undefined]: Niobium resigned [f=0008821] game_message: Niobium has been destroyed! [f=0008821] game_message: therx wins! [f=0008821] Submitting stats [f=0008821] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008821] Part| Total Time|Time of the last 0.5s [f=0008821] Draw 11937.61ms 16.28% [f=0008821] Lua::Callins::Synced 4152.63ms 19.68% [f=0008821] Lua::Callins::Unsynced 14445.67ms 19.78% [f=0008821] Lua::CollectGarbage::Synced 229.66ms 0.20% [f=0008821] Lua::CollectGarbage::Unsynced 584.78ms 0.60% [f=0008821] Misc::Profiler::AddTime 40.88ms 0.00% [f=0008821] Sim 22863.07ms 69.33% [f=0008821] [8821] Received game_message: Niobium has been destroyed! [f=0008821] [8821] Received game_message: therx wins! [f=0008822] [8822] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,1365,2480,2480,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8.13333321,8,1275,1275,1275,1275,8,7.73333311,7.73333311,8,0,125,125,0,0,0,0,0,90,1080,1080,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008822] [8822] Game End Stats Values: 4,1365,2590,2590,1365,0,1.80813754,1.80813754,0,0,0,0,0,0,0,0,0,34.0012207,0,0,34.0012207,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,8,8.12054253,8.12054253,8,0,165,165,0,0,0,0,0,90,1150,1150,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008822] [8822] Game End Stats Values: 5,1365,2660,2660,1365,0,9.09340477,9.09340477,0,0,0,0,0,0,0,0,0,154.001221,0,0,154.001221,0,0,0,0,0,0,0,0,8,13.7333336,13.7333336,8,1275,1275,1275,1275,8,8.48568535,8.48568535,8,0,165,165,0,0,0,0,0,90,1220,1220,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008822] [8822] Game End Stats Values: 6,2165,2915,2915,2165,0,20.5439281,20.5439281,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,0,0,0,0,0,0,0,8,14,14,8,1275,1275,1275,1275,8,9.43003464,9.43003464,8,0,330,330,0,0,0,0,0,890,1310,1310,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008822] [8822] Game End Stats Values: 7,2165,3080,3080,2165,0,29.3667068,29.3667068,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,0,0,0,0,0,0,0,8,14,14,8,1275,1275,1275,1275,8,10.5881853,10.5881853,8,0,495,495,0,0,0,0,0,890,1310,1310,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008822] [8822] Game End Stats Values: 8,2375,3170,3170,2375,0,41.6763878,41.6763878,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,90,90,0,0,90,90,0,8,14,14,8,1275,1275,1275,1275,8,10.8206472,10.8206472,8,0,495,495,0,0,90,90,0,1100,1310,1310,1100,90,0,0,90,0,0,0,0,90,2.62460256,2.62460256,90 [f=0008822] [8822] Game End Stats Values: 9,2375,3335,3335,2375,0,53.3065147,53.3065147,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,90,90,0,0,90,90,0,8,14,14,8,1275,1275,1275,1275,6.13333321,10.775341,10.775341,6.13333321,0,660,660,0,0,90,90,0,1100,1310,1310,1100,90,0,0,90,0,0,0,0,90,2.62460256,2.62460256,90 [f=0008822] [8822] Game End Stats Values: 10,2375,3405,3405,2375,0,68.9856033,68.9856033,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,90,90,0,0,90,90,0,8,15.1999998,15.1999998,8,1275,1275,1275,1275,14.0889015,11.0452728,11.0452728,14.0889015,0,660,660,0,0,90,90,0,1100,1380,1380,1100,211.333527,0,0,211.333527,0,0,0,0,90,2.62460256,2.62460256,90 [f=0008822] [8822] Game End Stats Values: 11,2605,3730,3730,2605,0,82.9804688,82.9804688,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,0,90,90,0,0,90,90,0,11.0999899,16,16,11.0999899,1505,1275,1275,1505,7.54999495,12.3996582,12.3996582,7.54999495,0,825,825,0,0,90,90,0,1100,1540,1540,1100,211.333527,0,0,211.333527,25.0833778,0,0,25.0833778,90,2.62460256,2.62460256,90 [f=0008822] [8822] Game End Stats Values: 12,3105,3905,3905,3105,0,101.13768,101.13768,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,90,90,40,0,90,90,0,24.8999977,17.8666668,17.8666668,24.8999977,1505,1275,1275,1505,6.11666584,13.7438145,13.7438145,6.11666584,0,910,910,0,40,90,90,40,1600,1630,1630,1600,211.333527,40,40,211.333527,25.084528,0,0,25.084528,90,42.6246033,42.6246033,90 [f=0008822] [8822] Game End Stats Values: 13,3105,4015,4015,3105,0,121.51899,121.51899,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,90,90,40,0,90,90,0,33,19.333334,19.333334,33,1505,1275,1275,1505,6,15.3587532,15.3587532,6,0,950,950,0,40,90,90,40,1600,1700,1700,1600,211.333527,40,40,211.333527,25.084528,0,0,25.084528,90,42.6246033,42.6246033,90 [f=0008822] [8822] Game End Stats Values: 14,3195,4270,4270,3195,0,145.786713,145.786713,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,90,90,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,7.62666798,16.2845135,16.2845135,7.62666798,0,1115,1115,0,40,90,90,40,1690,1790,1790,1690,211.333527,40,40,211.333527,39.2178497,0,0,39.2178497,90,42.6246033,42.6246033,90 [f=0008822] [8822] Game End Stats Values: 15,3415,4525,4525,3415,0,173.19014,173.19014,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,313.93866,313.93866,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,9.97333622,17.8268948,17.8268948,9.97333622,220,1280,1280,220,40,90,90,40,1690,1880,1880,1690,211.333527,40,40,211.333527,61.0844955,0,0,61.0844955,313.93866,42.6246033,42.6246033,313.93866 [f=0008822] [8822] Game End Stats Values: 16,3415,4690,4690,3415,0,217.590378,217.590378,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,564.364441,564.364441,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,6.26666689,20.9600182,20.9600182,6.26666689,310,1445,1445,310,40,264.350983,264.350983,40,1600,1880,1880,1600,385.684509,40,40,385.684509,61.0844955,0,0,61.0844955,564.364441,54.8815498,54.8815498,564.364441 [f=0008822] [8822] Game End Stats Values: 17,3205,4855,4855,3205,0,262.871948,262.871948,0,0,0,0,0,0,0,0,0,198.66864,0,0,198.66864,40,564.364441,564.364441,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,7.0666666,21.0187683,21.0187683,7.0666666,310,1610,1610,310,40,264.350983,264.350983,40,1390,1880,1880,1390,685.684509,40,40,685.684509,61.0844955,0,0,61.0844955,564.364441,54.8815498,54.8815498,564.364441 [f=0008822] [8822] Game End Stats Values: 18,3295,4980,4980,3295,0,308.83017,308.83017,0,0,0,0,0,0,0,0,0,198.66864,144.161499,144.161499,198.66864,40,564.364441,564.364441,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,8,21.063879,21.063879,8,400,1735,1735,400,40,264.350983,264.350983,40,1390,1880,1880,1390,685.684509,40,40,685.684509,61.0844955,0,0,61.0844955,564.364441,54.8815498,54.8815498,564.364441 [f=0008822] [8822] Game End Stats Values: 19,3385,5140,5140,3385,0,342.224121,342.224121,0,0,0,0,0,0,0,0,0,198.66864,232.88797,232.88797,198.66864,40,564.364441,564.364441,40,0,90,90,0,33,20,20,33,1505,1275,1275,1505,9.60000038,20.226265,20.226265,9.60000038,400,1775,1775,400,40,264.350983,264.350983,40,1480,2000,2000,1480,685.684509,40,40,685.684509,61.0844955,0,0,61.0844955,564.364441,54.8815498,54.8815498,564.364441 [f=0008822] [8822] Game End Stats Values: 20,1700,4780,4780,1700,0,379.473083,379.473083,0,0,0,0,0,0,0,0,0,204.481216,361.471222,361.471222,204.481216,730.249695,2347.07153,2347.07153,730.249695,0,90,90,0,30.6000004,20,20,30.6000004,0,1275,1275,0,8.39999962,22.2165966,22.2165966,8.39999962,220,1325,1325,220,615,1949.35095,1949.35095,615,1480,2090,2090,1480,2590.68457,615,615,2590.68457,61.0844955,0,0,61.0844955,2490.39478,821.533325,821.533325,2490.39478 [f=0008822] [8822] Game End Stats Values: 21,1390,4910,4910,1390,0,403.688354,403.688354,0,0,0,0,0,0,0,0,0,338.147827,457.354492,457.354492,338.147827,845.035339,2703.15112,2703.15112,845.035339,0,90,90,0,27,20,20,27,0,1275,1275,0,14.4666595,22.8215218,22.8215218,14.4666595,0,1365,1365,0,615,2259.35107,2259.35107,615,1390,2180,2180,1390,2991.35107,615,615,2991.35107,61.0844955,0,0,61.0844955,2846.47437,936.31897,936.31897,2846.47437 [f=0008857] [8857] Event [664,26.1159515,664]: 0 lost unit Metal Extractor [f=0008863] [8863] Event [2568,364.504883,88]: 0 lost unit Geothermal Generator [f=0008967] [8967] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0008986] Spectator Niobium left the game: normal quit [f=0008986] [8986] Event [undefined]: Niobium quit [f=0008992] Player therx left the game: normal quit [f=0008992] [8992] Event [undefined]: therx quit [f=0008998] No clients connected, shutting down server [f=0008998] Server shutdown [f=0009101] [9101] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0009178] [9178] Event [2864,374.336975,144]: 1 finished unit Lotus [f=0009492] [9492] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0009627] [9627] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0010017] [10017] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0010064] [10064] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0010153] [10153] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0010543] [10543] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0010679] [10679] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Dart [f=0011069] [11069] Event [6494.00781,26.7610531,2416.02954]: 1 finished unit Scorcher [f=0011084] Autoquit sending quit command. [f=0011084] [QuitAction] user exited to system [f=0011084] [SpringApp::Kill][1] fromRun=1 [f=0011084] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011084] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011084] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011084] [ThreadPool::SetThreadCount][2] workers=0 [f=0011084] [SpringApp::Kill][2] [f=0011084] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011084] [Game::KillLua][3] dtor=0 luaUI=0x667c08f0 [f=0011084] Start widgetHandler:Shutdown [f=0011084] Shutdown - SaveOrderList Complete [f=0011084] Writing last game win data [f=0011084] Shutdown - SaveConfigData Complete [f=0011084] Shutdown Widget - Save/Load API [f=0011084] Shutdown Widget - Chili Highlight [f=0011084] Shutdown Widget - Draw After Chili [f=0011084] Shutdown Widget - EPIC Menu [f=0011084] Shutdown Widget - Chili Widget Selector [f=0011084] Shutdown Widget - Chili Minimap [f=0011084] Shutdown Widget - Local Team Colors [f=0011084] Shutdown Widget - Display Keys 2 [f=0011084] Shutdown Widget - Save Game Menu [f=0011084] Shutdown Widget - Unit Icons [f=0011084] Shutdown Widget - Noises [f=0011084] Shutdown Widget - HealthBars [f=0011084] Shutdown Widget - Win Counter [f=0011084] Shutdown Widget - SpringRTS Replay Stats [f=0011084] Shutdown Widget - BuildETA [f=0011084] Shutdown Widget - Modular Comm Info [f=0011084] Shutdown Widget - Music Player v2 [f=0011084] Shutdown Widget - Stereo3D [f=0011084] Shutdown Widget - Showeco and Grid Drawer [f=0011084] Shutdown Widget - Point Tracker [f=0011084] Shutdown Widget - Missile Silo Range [f=0011084] Shutdown Widget - MinimapEvents [f=0011084] Shutdown Widget - Mex Placement Handler [f=0011084] Shutdown Widget - Local Widgets Config [f=0011084] Shutdown Widget - Highlight Geos [f=0011084] Shutdown Widget - Grab Input [f=0011084] Input grabbing is disabled! [f=0011084] Shutdown Widget - Defense Range Zero-K [f=0011084] Shutdown Widget - MetalFeatures (new) [f=0011084] Shutdown Widget - Darkening [f=0011084] Shutdown Widget - Context Menu [f=0011084] Shutdown Widget - Chili Spectator Panels [f=0011084] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011084] Shutdown Widget - Chili Nuke Warning [f=0011084] Shutdown Widget - Chili EndGame Window [f=0011084] Shutdown Widget - Chili Economy Panel Default [f=0011084] Shutdown Widget - CameraShake [f=0011084] Shutdown Widget - Attack AoE [f=0011084] Shutdown Widget - UnitShapes [f=0011084] Shutdown Widget - Map Edge Extension [f=0011084] Shutdown Widget - Selection Send [f=0011084] Shutdown Widget - LupsManager [f=0011084] Shutdown Widget - Newton Firezone [f=0011084] Shutdown Widget - Chili Pro Console [f=0011084] Shutdown Widget - Lasso Terraform GUI [f=0011084] Shutdown Widget - Lups [f=0011084] Shutdown Widget - Chili Framework [f=0011084] Shutdown Widget - Chili Core Selector [f=0011084] Shutdown Widget - Custom Markers [f=0011084] Shutdown Widget - Select Keys [f=0011084] Shutdown Widget - Pause Screen [f=0011084] Shutdown Widget - Text To Speech Control [f=0011084] Shutdown Widget - Persistent Build Height [f=0011084] Shutdown Widget - Layout Handler [f=0011084] End widgetHandler:Shutdown [f=0011084] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={589417,69727197} {int,ext,rec}Allocs={23088412,0,0} {chunk,block}Bytes={69727197,0} [f=0011084] [Game::KillLua][1] dtor=0 luaGaia=0x52949780 [f=0011084] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417385,58784664} {int,ext,rec}Allocs={23088413,0,0} {chunk,block}Bytes={58784664,0} [f=0011084] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417385,58784664} {int,ext,rec}Allocs={23088413,0,0} {chunk,block}Bytes={58784664,0} [f=0011084] [Game::KillLua][2] dtor=0 luaRules=0x528af1d0 [f=0011084] Start gadgetHandler:Shutdown [f=0011084] Shutdown - StartSetup [f=0011084] Shutdown - UnitMorph [f=0011084] Shutdown - Carrier Drones [f=0011084] Shutdown - LupsNanoSpray [f=0011084] Shutdown - Missile Silo Controller [f=0011084] Shutdown - Modular Comm Info [f=0011084] Shutdown - Terrain Texture Handler [f=0011084] Shutdown - UnitCloakShield [f=0011084] Shutdown - Starlight Handler [f=0011084] End gadgetHandler:Shutdown [f=0011084] Start gadgetHandler:Shutdown [f=0011084] Shutdown - Save/Load [f=0011084] Shutdown - Teleport Throw [f=0011084] Shutdown - UnitMorph [f=0011084] Shutdown - Modular Comm Info [f=0011084] Shutdown - Retreat Command [f=0011084] Shutdown - Shockwaves [f=0011084] Shutdown - UnitCloakShield [f=0011084] Shutdown - Lups Cloak FX [f=0011084] Shutdown - Lups [f=0011084] Shutdown - Lups Shield [f=0011084] End gadgetHandler:Shutdown [f=0011084] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23088444,0,0} {chunk,block}Bytes={0,0} [f=0011084] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23088444,0,0} {chunk,block}Bytes={0,0} [f=0011084] [Game::KillLua][4] dtor=0 [f=0011084] [Game::~CGame][1] [f=0011084] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011084] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011084] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011084] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011084] [Game::KillLua][4] dtor=1 [f=0011084] [Game::KillMisc][1] [f=0011084] [Game::KillMisc][2] [f=0011084] [Game::KillMisc][3] [f=0011084] [Game::KillRendering][1] [f=0011084] [3DOParser::Kill] allocated 137 pieces [f=0011084] [S3OParser::Kill] allocated 2706 pieces [f=0011084] [AssParser::Kill] allocated 280 pieces [f=0011084] [Game::KillInterface][1] [f=0011084] [Game::KillInterface][2] [f=0011084] [Game::KillSimulation][1] [f=0011084] [Game::KillSimulation][2] [f=0011084] [CCollisionHandler] dis-/continuous tests: 0/690376 [f=0011084] [Game::KillSimulation][3] [f=0011084] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011084] [~CPathCache(28x20)] cacheHits=211 hitPercentage=44% numHashColls=0 maxCacheSize=49 [f=0011084] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011084] [~CPathCache(56x40)] cacheHits=79 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011084] [LosHandler::Kill] raycast instance cache-{hits,misses}={5742,9657}; shared=2%; cached=35% [f=0011084] [Game::KillSimulation][4] [f=0011084] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011084] [Game::~CGame][2] [f=0011084] [Game::~CGame][3] [f=0011084] [SpringApp::Kill][3] [f=0011084] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117306 bytes sent 102866 bytes recv'd [f=0011084] [SpringApp::Kill][4] font=0x44aa7aa0 [f=0011084] [SpringApp::Kill][5] [f=0011084] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44b15ff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4492ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=92ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=78ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=69ms file="bitmaps/cc/bluenovaexplo.tga" indx=410 inflSize=64kb readTime=67ms file="luarules/gadgets/cai/assettracker.lua" indx=1626 inflSize=5kb readTime=46ms file="bitmaps/gpl/flame.png" indx=443 inflSize=20kb readTime=41ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=38ms file="objects3d/shieldfelon.s3o" indx=5394 inflSize=86kb readTime=38ms file="luaui/widgets/dbg_animator.lua" indx=4534 inflSize=11kb readTime=34ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56188666 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44c4c610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c726d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b24a30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1bcc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]