[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Qmh92ZuITW/springsettings.1000293.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe1c8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8159 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1000293/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 287ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4660f760] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4660f760] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 228ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 932ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1081ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 144ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NEPGYAAAA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1000293/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (722ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11645,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1000293/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5431f390,0x67a3f1a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e013c45fb10fecaf69a07b5a5fc8eb57 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006e46b930,00000000ceda5650}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Grandad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005a7d1ef0,00000000c5216c80}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [2144,11.8023682,1234]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5940,11.8010254,3049]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3353 [f=0000000] [0] Dregs, team: 1, elo:3054 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5800,11.796875,3064]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [2272,11.796875,1216]: 0 finished unit Rover Assembly [f=0000181] [181] Event [5788,11.796875,3064]: 1 finished unit Dirtbag [f=0000285] [285] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000329] [329] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000388] gl [f=0000403] hf [f=0000532] [532] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0000560] [560] Event [5788,11.796875,3064]: 1 finished unit Convict [f=0000570] [570] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000614] [614] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2144,88.796875,1234]: 0 finished unit Firefly [f=0000689] [689] Event [5940,88.796875,3049]: 1 finished unit Firefly [f=0000797] [797] Event [5944,12.7890625,3160]: 1 finished unit Solar Collector [f=0000840] [840] Event [2168,11.796875,1144]: 0 finished unit Solar Collector [f=0001080] [1080] Event [6088,13.7347412,3176]: 1 finished unit Solar Collector [f=0001110] [1110] Event [2296,12.7890625,1320]: 0 finished unit Solar Collector [f=0001165] [1165] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0001259] [1259] Event [5788,11.796875,3064]: 1 finished unit Convict [f=0001410] [1410] Event [5960,11.796875,2968]: 1 finished unit Solar Collector [f=0001486] [1486] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0001591] [1591] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0001616] [1616] Event [2549.46362,74.6261063,1567.40845]: 1 lost unit Dirtbag [f=0002033] [2033] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0002107] [2107] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0002188] [2188] Event [5108.03223,12.4643517,3114.21973]: 1 finished unit Guardian Commander [f=0002464] [2464] Event [5152,11.796875,3152]: 1 finished unit Picket [f=0002482] [2482] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0002621] [2621] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Dart [f=0002682] [2682] Event [5788,11.796875,3064]: 1 finished unit Snitch [f=0002758] [2758] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Dart [f=0003045] [3045] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0003180] [3180] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0003201] [3201] Event [4361.00586,118.854942,2699.12476]: 1 lost unit Firefly [f=0003452] [3452] Event [5221.875,158.731949,3060.99707]: 0 lost unit Firefly [f=0003509] [3509] Event [5264.86816,88.796875,3039.43213]: 1 finished unit Firefly [f=0003593] [3593] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0003600] [3600] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0003614] [3614] Event [4765.1792,126.207428,2880.76074]: 1 lost unit Firefly [f=0003779] [3779] Event [4740.6709,95.6670837,2992.7312]: 0 finished unit Firefly [f=0003851] [3851] Event [5120,12.7735596,3040]: 1 finished unit Picket [f=0003929] [3929] Event [5160.6626,89.0109253,3003.42334]: 1 finished unit Firefly [f=0003969] [3969] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0004043] [4043] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0004173] [4173] Event [4952.72314,30.1216793,3181.11499]: 0 lost unit Firefly [f=0004226] [4226] Event [4722.61377,95.5919266,2998.21948]: 0 lost unit Firefly [f=0004247] [4247] Event [4701.74512,120.439102,3095.06689]: 1 lost unit Firefly [f=0004292] [4292] Event [5120,12.7735596,3040]: 1 lost unit Picket [f=0004300] [4300] Event [2930.44873,12.7890625,598.381348]: 0 lost unit Dart [f=0004492] [4492] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0004509] [4509] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0004559] [4559] Event [5189.20752,88.796875,3112.04053]: 1 finished unit Firefly [f=0004578] [4578] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0004586] [4586] Event [4940.29199,14.6832638,2641.90186]: 1 lost unit Snitch [f=0004586] [4586] Event [4954.74463,13.2246799,2591.91724]: 0 lost unit Fencer [f=0004598] [4598] Event [4790.99561,93.7578125,3079.24243]: 0 lost unit Firefly [f=0004627] [4627] Event [4859.10938,122.952072,3073.57617]: 1 lost unit Firefly [f=0004685] [4685] Event [5152,11.796875,3152]: 1 lost unit Picket [f=0004749] [4749] Event [4711.89502,19.0961647,3041.27856]: 0 lost unit Guardian Commander [f=0004768] [4768] Event [4860.12695,13.722085,3099.46484]: 1 lost unit Thug [f=0004841] [4841] Event [4628.28174,21.5271683,2942.19727]: 0 lost unit Fencer [f=0004846] [4846] Event [4724.48389,18.9125767,2895.79004]: 0 lost unit Fencer [f=0004861] [4861] Event [4751.52246,17.2254467,2744.8562]: 0 lost unit Fencer [f=0004885] [4885] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0004919] [4919] Event [4744.15088,18.4343929,2784.32935]: 0 lost unit Fencer [f=0004949] [4949] Event [4866.45996,93.668457,2961.33447]: 1 finished unit Firefly [f=0005022] [5022] Event [4875.35449,9.66868877,2585.03101]: 0 lost unit Fencer [f=0005053] [5053] Event [2289.99243,12.5249166,1215.97034]: 0 finished unit Fencer [f=0005133] [5133] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0005133] lol faildodge [f=0005212] i suck [f=0005282] [5282] Event [undefined]: Godde resigned [f=0005282] game_message: Godde has been destroyed! [f=0005282] game_message: Dregs wins! [f=0005282] Submitting stats [f=0005282] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005282] Part| Total Time|Time of the last 0.5s [f=0005282] Draw 9794.73ms 43.80% [f=0005282] Lua::Callins::Synced 7310.95ms 6.80% [f=0005282] Lua::Callins::Unsynced 13006.67ms 53.00% [f=0005282] Lua::CollectGarbage::Synced 255.88ms 0.30% [f=0005282] Lua::CollectGarbage::Unsynced 536.21ms 0.30% [f=0005282] Misc::Profiler::AddTime 35.99ms 0.10% [f=0005282] Sim 10378.70ms 18.70% [f=0005282] [5282] Received game_message: Godde has been destroyed! [f=0005282] [5282] Received game_message: Dregs wins! [f=0005283] [5283] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005283] [5283] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005283] [5283] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005283] [5283] Game End Stats Values: 2,2195,2165,2195,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6,6.13333321,6,30,0,30,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005283] [5283] Game End Stats Values: 3,2495,2485,2495,2485,1.20845056,0,1.20845056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8.13333321,8.26666641,8.13333321,1275,1275,1275,1275,9.41389656,9.0666666,9.41389656,9.0666666,30,140,30,140,0,0,0,0,1170,1050,1170,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005283] [5283] Game End Stats Values: 4,2685,2695,2685,2695,3.0100863,0,3.0100863,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2999992,10.9333334,11.2999992,10.9333334,1275,1275,1275,1275,10.3534412,10,10.3534412,10,30,280,30,280,0,0,0,0,1360,1120,1360,1120,0,0,0,0,0.00019722,0,0.00019722,0,0,0,0,0 [f=0005283] [5283] Game End Stats Values: 5,2800,2835,2800,2835,11.0607958,0,11.0607958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.0000019,0,30.0000019,0,0,0,0,16.0222282,12,16.0222282,12,1275,1275,1275,1275,12.9589453,10,12.9589453,10,75,420,75,420,0,30,0,30,1430,1120,1430,1120,30,0,30,0,0.00141111,0,0.00141111,0,30.0000019,0,30.0000019,0 [f=0005283] [5283] Game End Stats Values: 6,3055,2975,3055,2975,16.2835732,0,16.2835732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.0000019,0,30.0000019,0,0,0,0,16.2444515,12,16.2444515,12,1355,1275,1355,1275,12.592639,10,12.592639,10,250,560,250,560,0,30,0,30,1430,1120,1430,1120,30,0,30,0,0.00253609,0,0.00253609,0,30.0000019,0,30.0000019,0 [f=0005283] [5283] Game End Stats Values: 7,3315,3155,3315,3155,21.6295567,0,21.6295567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.0000019,0,30.0000019,100,0,100,0,15.1000156,12,15.1000156,12,1355,1275,1355,1275,14.5564375,10,14.5564375,10,410,740,410,740,0,30,0,30,1430,1120,1430,1120,30,0,30,0,51.336441,0,51.336441,0,30.0000019,0,30.0000019,0 [f=0005283] [5283] Game End Stats Values: 8,3435,3195,3435,3195,34.2233467,0,34.2233467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.0000019,0,30.0000019,100,0,100,0,14,12,14,12,1355,1275,1355,1275,17.6840096,10,17.6840096,10,530,780,530,780,0,30,0,30,1430,1120,1430,1120,30,0,30,0,159.169846,0,159.169846,0,30.0000019,0,30.0000019,0 [f=0005283] [5283] Game End Stats Values: 9,3610,3315,3610,3315,47.6108322,0,47.6108322,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9641438,74.8546371,29.9641438,74.8546371,100,0,100,0,14,12,14,12,1355,1275,1355,1275,19.4369411,10,19.4369411,10,705,920,705,920,20,50,20,50,1430,1120,1430,1120,50,20,50,20,283.004486,0,283.004486,0,74.8546371,32.8282852,74.8546371,32.8282852 [f=0005283] [5283] Game End Stats Values: 10,3830,3615,3830,3615,51.3673401,0,51.3673401,0,0,0,0,0,0,0,0,0,0,0,0,0,551.527893,203.568619,551.527893,203.568619,200,0,200,0,14,12,14,12,1355,1275,1355,1275,14.4282055,10,14.4282055,10,825,1200,825,1200,20,70,20,70,1430,1120,1430,1120,70,20,70,20,341.000946,0,341.000946,0,203.568619,577.579651,203.568619,577.579651 [f=0005283] [5283] Game End Stats Values: 11,3710,3695,3710,3695,52.8161545,0,52.8161545,0,0,0,0,0,0,0,0,0,0,0,0,0,1088.26086,700.17334,1088.26086,700.17334,100,0,100,0,14,12,14,12,1355,1275,1355,1275,10.0965881,10,10.0965881,10,825,1300,825,1300,61.8666687,190,61.8666687,190,1430,1120,1430,1120,190,81.8666687,190,81.8666687,341.000946,0,341.000946,0,700.17334,1166.04529,700.17334,1166.04529 [f=0005283] [5283] Game End Stats Values: 12,3680,1720,3680,1720,54.4460602,0,54.4460602,0,0,0,0,0,0,0,0,0,0,82.505249,0,82.505249,1847.21558,1248.24548,1847.21558,1248.24548,0,0,0,0,14,10,14,10,1355,0,1355,0,11.5753269,8.66666698,11.5753269,8.66666698,785,600,785,600,2037.53333,645,2037.53333,645,1520,1120,1520,1120,645,2057.5332,645,2057.5332,341.000946,0,341.000946,0,1262.8324,2119.50098,1262.8324,2119.50098 [f=0005283] [5283] Game End Stats Values: 13,3770,1720,3770,1720,55.6864281,0,55.6864281,0,0,0,0,0,0,0,0,0,0,85.5058899,0,85.5058899,2027.21558,1275.13489,2027.21558,1275.13489,0,0,0,0,14,6,14,6,1355,0,1355,0,12.770031,6,12.770031,6,785,600,785,600,2177.5332,645,2177.5332,645,1610,1120,1610,1120,645,2197.5332,645,2197.5332,341.000946,0,341.000946,0,1289.7218,2299.50098,1289.7218,2299.50098 [f=0005314] [5314] Event [5940.79297,15.7617493,2074.46729]: 0 lost unit Fencer [f=0005369] [5369] Event [6888,211.226563,3624]: 1 finished unit Wind/Tidal Generator [f=0005405] Spectator Godde left the game: normal quit [f=0005405] [5405] Event [undefined]: Godde quit [f=0005423] [5423] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0005567] No clients connected, shutting down server [f=0005567] Server shutdown [f=0005580] [5580] Event [6984,204.486664,3624]: 1 finished unit Wind/Tidal Generator [f=0005664] [5664] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0005820] [5820] Event [7080,201.095398,3624]: 1 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0006060] [6060] Event [7096,91.171875,3736]: 1 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0006387] [6387] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0006526] [6526] Event [7112,91.171875,3816]: 1 finished unit Solar Collector [f=0006628] [6628] Event [5788,11.796875,3064]: 1 finished unit Bandit [f=0006999] [6999] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0007097] [7097] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0007539] [7539] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0007681] [7681] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0007915] [7915] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0008455] [8455] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0008831] [8831] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0009370] [9370] Event [5788,11.796875,3064]: 1 finished unit Thug [f=0009747] [9747] Event [5788,11.796875,3064]: 1 finished unit Rogue [f=0010100] Autoquit sending quit command. [f=0010100] [QuitAction] user exited to system [f=0010100] [SpringApp::Kill][1] fromRun=1 [f=0010100] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010100] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010100] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010100] [ThreadPool::SetThreadCount][2] workers=0 [f=0010100] [SpringApp::Kill][2] [f=0010100] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010100] [Game::KillLua][3] dtor=0 luaUI=0x67c0c4e0 [f=0010100] Start widgetHandler:Shutdown [f=0010100] Shutdown - SaveOrderList Complete [f=0010100] Writing last game win data [f=0010100] Shutdown - SaveConfigData Complete [f=0010100] Shutdown Widget - Save/Load API [f=0010100] Shutdown Widget - Chili Highlight [f=0010100] Shutdown Widget - Draw After Chili [f=0010100] Shutdown Widget - EPIC Menu [f=0010100] Shutdown Widget - Chili Widget Selector [f=0010100] Shutdown Widget - Chili Minimap [f=0010100] Shutdown Widget - Local Team Colors [f=0010100] Shutdown Widget - Display Keys 2 [f=0010100] Shutdown Widget - Save Game Menu [f=0010100] Shutdown Widget - Unit Icons [f=0010100] Shutdown Widget - Noises [f=0010100] Shutdown Widget - HealthBars [f=0010100] Shutdown Widget - Win Counter [f=0010100] Shutdown Widget - SpringRTS Replay Stats [f=0010100] Shutdown Widget - BuildETA [f=0010100] Shutdown Widget - Modular Comm Info [f=0010100] Shutdown Widget - Music Player v2 [f=0010100] Shutdown Widget - Stereo3D [f=0010100] Shutdown Widget - Showeco and Grid Drawer [f=0010100] Shutdown Widget - Point Tracker [f=0010100] Shutdown Widget - Missile Silo Range [f=0010100] Shutdown Widget - MinimapEvents [f=0010100] Shutdown Widget - Mex Placement Handler [f=0010100] Shutdown Widget - Local Widgets Config [f=0010100] Shutdown Widget - Highlight Geos [f=0010100] Shutdown Widget - Grab Input [f=0010100] Input grabbing is disabled! [f=0010100] Shutdown Widget - Defense Range Zero-K [f=0010100] Shutdown Widget - MetalFeatures (new) [f=0010100] Shutdown Widget - Darkening [f=0010100] Shutdown Widget - Context Menu [f=0010100] Shutdown Widget - Chili Spectator Panels [f=0010100] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010100] Shutdown Widget - Chili Nuke Warning [f=0010100] Shutdown Widget - Chili EndGame Window [f=0010100] Shutdown Widget - Chili Economy Panel Default [f=0010100] Shutdown Widget - CameraShake [f=0010100] Shutdown Widget - Attack AoE [f=0010100] Shutdown Widget - UnitShapes [f=0010100] Shutdown Widget - Map Edge Extension [f=0010100] Shutdown Widget - Selection Send [f=0010100] Shutdown Widget - LupsManager [f=0010100] Shutdown Widget - Newton Firezone [f=0010100] Shutdown Widget - Chili Pro Console [f=0010100] Shutdown Widget - Lasso Terraform GUI [f=0010100] Shutdown Widget - Lups [f=0010100] Shutdown Widget - Chili Framework [f=0010100] Shutdown Widget - Chili Core Selector [f=0010100] Shutdown Widget - Custom Markers [f=0010100] Shutdown Widget - Select Keys [f=0010100] Shutdown Widget - Pause Screen [f=0010100] Shutdown Widget - Text To Speech Control [f=0010100] Shutdown Widget - Persistent Build Height [f=0010100] Shutdown Widget - Layout Handler [f=0010100] End widgetHandler:Shutdown [f=0010100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={765007,82138628} {int,ext,rec}Allocs={22295702,0,0} {chunk,block}Bytes={82138628,0} [f=0010100] [Game::KillLua][1] dtor=0 luaGaia=0x67a3f1a0 [f=0010100] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604055,71804937} {int,ext,rec}Allocs={22295703,0,0} {chunk,block}Bytes={71804937,0} [f=0010100] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604055,71804937} {int,ext,rec}Allocs={22295703,0,0} {chunk,block}Bytes={71804937,0} [f=0010100] [Game::KillLua][2] dtor=0 luaRules=0x5431f390 [f=0010100] Start gadgetHandler:Shutdown [f=0010100] Shutdown - StartSetup [f=0010100] Shutdown - UnitMorph [f=0010100] Shutdown - Carrier Drones [f=0010100] Shutdown - LupsNanoSpray [f=0010100] Shutdown - Missile Silo Controller [f=0010100] Shutdown - Modular Comm Info [f=0010100] Shutdown - Terrain Texture Handler [f=0010100] Shutdown - UnitCloakShield [f=0010100] Shutdown - Starlight Handler [f=0010100] End gadgetHandler:Shutdown [f=0010100] Start gadgetHandler:Shutdown [f=0010100] Shutdown - Save/Load [f=0010100] Shutdown - Teleport Throw [f=0010100] Shutdown - UnitMorph [f=0010100] Shutdown - Modular Comm Info [f=0010100] Shutdown - Retreat Command [f=0010100] Shutdown - Shockwaves [f=0010100] Shutdown - UnitCloakShield [f=0010100] Shutdown - Lups Cloak FX [f=0010100] Shutdown - Lups [f=0010100] Shutdown - Lups Shield [f=0010100] End gadgetHandler:Shutdown [f=0010100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22295741,0,0} {chunk,block}Bytes={0,0} [f=0010100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22295741,0,0} {chunk,block}Bytes={0,0} [f=0010100] [Game::KillLua][4] dtor=0 [f=0010100] [Game::~CGame][1] [f=0010100] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010100] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010100] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010100] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010100] [Game::KillLua][4] dtor=1 [f=0010100] [Game::KillMisc][1] [f=0010100] [Game::KillMisc][2] [f=0010100] [Game::KillMisc][3] [f=0010100] [Game::KillRendering][1] [f=0010100] [3DOParser::Kill] allocated 137 pieces [f=0010100] [S3OParser::Kill] allocated 2712 pieces [f=0010100] [AssParser::Kill] allocated 241 pieces [f=0010100] [Game::KillInterface][1] [f=0010100] [Game::KillInterface][2] [f=0010100] [Game::KillSimulation][1] [f=0010100] [Game::KillSimulation][2] [f=0010100] [CCollisionHandler] dis-/continuous tests: 0/123814 [f=0010100] [Game::KillSimulation][3] [f=0010100] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010100] [~CPathCache(28x20)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0010100] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010100] [~CPathCache(56x40)] cacheHits=120 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010100] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010100] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010100] [LosHandler::Kill] raycast instance cache-{hits,misses}={1607,4548}; shared=0%; cached=26% [f=0010100] [Game::KillSimulation][4] [f=0010100] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010100] [Game::~CGame][2] [f=0010100] [Game::~CGame][3] [f=0010100] [SpringApp::Kill][3] [f=0010100] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107153 bytes sent 80341 bytes recv'd [f=0010100] [SpringApp::Kill][4] font=0x46543aa0 [f=0010100] [SpringApp::Kill][5] [f=0010100] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x465b1250) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4468ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=87ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=59ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=56ms file="objects3d/spiderriot.s3o" indx=5441 inflSize=134kb readTime=49ms file="objects3d/armcrabe.3do" indx=4877 inflSize=39kb readTime=45ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=44ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4592 inflSize=49kb readTime=40ms file="objects3d/arm_flea.s3o" indx=4854 inflSize=32kb readTime=39ms file="objects3d/weaver.s3o" indx=5509 inflSize=128kb readTime=39ms file="objects3d/starlight_satellite.dae" indx=5452 inflSize=149kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56901492 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x466d7b80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466e8c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465bc410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe1c80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]